shithub: pokered

ref: 0fd9ba5670e4f5075b2ef9697df7b5226148dce9
dir: /sram.asm/

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SECTION "Sprite Buffers", SRAM

sSpriteBuffer0:: ds SPRITEBUFFERSIZE
sSpriteBuffer1:: ds SPRITEBUFFERSIZE
sSpriteBuffer2:: ds SPRITEBUFFERSIZE

	ds $100

sHallOfFame:: ds HOF_TEAM * HOF_TEAM_CAPACITY


SECTION "Save Data", SRAM

	ds $598

sGameData::
sPlayerName::  ds NAME_LENGTH
sMainData::    ds wMainDataEnd - wMainDataStart
sSpriteData::  ds wSpriteDataEnd - wSpriteDataStart
sPartyData::   ds wPartyDataEnd - wPartyDataStart
sCurBoxData::  ds wBoxDataEnd - wBoxDataStart
sTileAnimations:: db
sGameDataEnd::
sMainDataCheckSum:: db


; The PC boxes will not fit into one SRAM bank,
; so they use multiple SECTIONs
box_n = 0
boxes: MACRO
REPT \1
box_n += 1
sBox{d:box_n}:: ds wBoxDataEnd - wBoxDataStart
ENDR
ENDM

SECTION "Saved Boxes 1", SRAM

; sBox1 - sBox6
	boxes 6
sBank2AllBoxesChecksum:: db
sBank2IndividualBoxChecksums:: ds 6

SECTION "Saved Boxes 2", SRAM

; sBox7 - sBox12
	boxes 6
sBank3AllBoxesChecksum:: db
sBank3IndividualBoxChecksums:: ds 6

; All 12 boxes fit within 2 SRAM banks
	ASSERT box_n == NUM_BOXES, \
		"boxes: Expected {d:NUM_BOXES} total boxes, got {d:box_n}"