ref: 19814a48940fb5f1950df88c76ccc8d198802f5f
dir: /scripts/SilphCo8F.asm/
SilphCo8F_Script: call SilphCo8Script_5651a call EnableAutoTextBoxDrawing ld hl, SilphCo8TrainerHeaders ld de, SilphCo8F_ScriptPointers ld a, [wSilphCo8FCurScript] call ExecuteCurMapScriptInTable ld [wSilphCo8FCurScript], a ret SilphCo8Script_5651a: ld hl, wCurrentMapScriptFlags bit 5, [hl] res 5, [hl] ret z ld hl, SilphCo8GateCoords call SilphCo8Script_56541 call SilphCo8Script_5656d CheckEvent EVENT_SILPH_CO_8_UNLOCKED_DOOR ret nz ld a, $5f ld [wNewTileBlockID], a lb bc, 4, 3 predef_jump ReplaceTileBlock SilphCo8GateCoords: dbmapcoord 3, 4 db -1 ; end SilphCo8Script_56541: push hl ld hl, wCardKeyDoorY ld a, [hli] ld b, a ld a, [hl] ld c, a xor a ldh [hUnlockedSilphCoDoors], a pop hl .asm_5654d ld a, [hli] cp $ff jr z, .asm_56569 push hl ld hl, hUnlockedSilphCoDoors inc [hl] pop hl cp b jr z, .asm_5655e inc hl jr .asm_5654d .asm_5655e ld a, [hli] cp c jr nz, .asm_5654d ld hl, wCardKeyDoorY xor a ld [hli], a ld [hl], a ret .asm_56569 xor a ldh [hUnlockedSilphCoDoors], a ret SilphCo8Script_5656d: ldh a, [hUnlockedSilphCoDoors] and a ret z SetEvent EVENT_SILPH_CO_8_UNLOCKED_DOOR ret SilphCo8F_ScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle SilphCo8F_TextPointers: dw SilphCo8Text1 dw SilphCo8Text2 dw SilphCo8Text3 dw SilphCo8Text4 SilphCo8TrainerHeaders: def_trainers 2 SilphCo8TrainerHeader0: trainer EVENT_BEAT_SILPH_CO_8F_TRAINER_0, 4, SilphCo8BattleText1, SilphCo8EndBattleText1, SilphCo8AfterBattleText1 SilphCo8TrainerHeader1: trainer EVENT_BEAT_SILPH_CO_8F_TRAINER_1, 4, SilphCo8BattleText2, SilphCo8EndBattleText2, SilphCo8AfterBattleText2 SilphCo8TrainerHeader2: trainer EVENT_BEAT_SILPH_CO_8F_TRAINER_2, 4, SilphCo8BattleText3, SilphCo8EndBattleText3, SilphCo8AfterBattleText3 db -1 ; end SilphCo8Text1: text_asm CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI ld hl, SilphCo8Text_565c3 jr nz, .asm_565b8 ld hl, SilphCo8Text_565be .asm_565b8 call PrintText jp TextScriptEnd SilphCo8Text_565be: text_far _SilphCo8Text_565be text_end SilphCo8Text_565c3: text_far _SilphCo8Text_565c3 text_end SilphCo8Text2: text_asm ld hl, SilphCo8TrainerHeader0 call TalkToTrainer jp TextScriptEnd SilphCo8Text3: text_asm ld hl, SilphCo8TrainerHeader1 call TalkToTrainer jp TextScriptEnd SilphCo8Text4: text_asm ld hl, SilphCo8TrainerHeader2 call TalkToTrainer jp TextScriptEnd SilphCo8BattleText1: text_far _SilphCo8BattleText1 text_end SilphCo8EndBattleText1: text_far _SilphCo8EndBattleText1 text_end SilphCo8AfterBattleText1: text_far _SilphCo8AfterBattleText1 text_end SilphCo8BattleText2: text_far _SilphCo8BattleText2 text_end SilphCo8EndBattleText2: text_far _SilphCo8EndBattleText2 text_end SilphCo8AfterBattleText2: text_far _SilphCo8AfterBattleText2 text_end SilphCo8BattleText3: text_far _SilphCo8BattleText3 text_end SilphCo8EndBattleText3: text_far _SilphCo8EndBattleText3 text_end SilphCo8AfterBattleText3: text_far _SilphCo8AfterBattleText3 text_end