shithub: pokered

ref: 1db2e7b5b470a47da9ca237ad704c2b73f29af2e
dir: /engine/link/print_waiting_text.asm/

View raw version
PrintWaitingText::
	coord hl, 3, 10
	ld b, $1
	ld c, $b
	ld a, [wIsInBattle]
	and a
	jr z, .asm_4c17
	call TextBoxBorder
	jr .asm_4c1a
.asm_4c17
	call CableClub_TextBoxBorder
.asm_4c1a
	coord hl, 4, 11
	ld de, WaitingText
	call PlaceString
	ld c, 50
	jp DelayFrames

WaitingText:
	db "Waiting...!@"