ref: 1db2e7b5b470a47da9ca237ad704c2b73f29af2e
dir: /scripts/PokemonTower7F.asm/
PokemonTower7F_Script: call EnableAutoTextBoxDrawing ld hl, PokemonTower7TrainerHeader0 ld de, PokemonTower7F_ScriptPointers ld a, [wPokemonTower7FCurScript] call ExecuteCurMapScriptInTable ld [wPokemonTower7FCurScript], a ret PokemonTower7Script_60d18: xor a ld [wJoyIgnore], a ld [wPokemonTower7FCurScript], a ld [wCurMapScript], a ret PokemonTower7F_ScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw PokemonTower7Script2 dw PokemonTower7Script3 dw PokemonTower7Script4 PokemonTower7Script2: ld hl, wFlags_0xcd60 res 0, [hl] ld a, [wIsInBattle] cp $ff jp z, PokemonTower7Script_60d18 call EndTrainerBattle ld a, $f0 ld [wJoyIgnore], a ld a, [wSpriteIndex] ld [hSpriteIndexOrTextID], a call DisplayTextID call PokemonTower7Script_60db6 ld a, $3 ld [wPokemonTower7FCurScript], a ld [wCurMapScript], a ret PokemonTower7Script3: ld a, [wd730] bit 0, a ret nz ld hl, wMissableObjectList ld a, [wSpriteIndex] ld b, a .missableObjectsListLoop ld a, [hli] cp b ; search for sprite ID in missing objects list ld a, [hli] jr nz, .missableObjectsListLoop ld [wMissableObjectIndex], a ; remove missable object predef HideObject xor a ld [wJoyIgnore], a ld [wSpriteIndex], a ld [wTrainerHeaderFlagBit], a ld [wUnusedDA38], a ld a, $0 ld [wPokemonTower7FCurScript], a ld [wCurMapScript], a ret PokemonTower7Script4: ld a, $ff ld [wJoyIgnore], a ld a, HS_POKEMON_TOWER_7F_MR_FUJI ld [wMissableObjectIndex], a predef HideObject ld a, SPRITE_FACING_UP ld [wSpritePlayerStateData1FacingDirection], a ld a, MR_FUJIS_HOUSE ld [hWarpDestinationMap], a ld a, $1 ld [wDestinationWarpID], a ld a, LAVENDER_TOWN ld [wLastMap], a ld hl, wd72d set 3, [hl] ld a, $0 ld [wPokemonTower7FCurScript], a ld [wCurMapScript], a ret PokemonTower7Script_60db6: ld hl, CoordsData_60de3 ld a, [wSpriteIndex] dec a swap a ld d, $0 ld e, a add hl, de ld a, [wYCoord] ld b, a ld a, [wXCoord] ld c, a .asm_60dcb ld a, [hli] cp b jr nz, .asm_60dde ld a, [hli] cp c jr nz, .asm_60ddf ld a, [hli] ld d, [hl] ld e, a ld a, [wSpriteIndex] ld [hSpriteIndex], a jp MoveSprite .asm_60dde inc hl .asm_60ddf inc hl inc hl jr .asm_60dcb CoordsData_60de3: db $0C,$09 dw MovementData_60e13 db $0B,$0A dw MovementData_60e1b db $0B,$0B dw MovementData_60e22 db $0B,$0C dw MovementData_60e22 db $0A,$0C dw MovementData_60e28 db $09,$0B dw MovementData_60e30 db $09,$0A dw MovementData_60e22 db $09,$09 dw MovementData_60e22 db $08,$09 dw MovementData_60e37 db $07,$0A dw MovementData_60e22 db $07,$0B dw MovementData_60e22 db $07,$0C dw MovementData_60e22 MovementData_60e13: db NPC_MOVEMENT_RIGHT db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_LEFT db $FF MovementData_60e1b: db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_RIGHT db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db $FF MovementData_60e22: db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db $FF MovementData_60e28: db NPC_MOVEMENT_LEFT db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db $FF MovementData_60e30: db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_LEFT db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db $FF MovementData_60e37: db NPC_MOVEMENT_RIGHT db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db $FF PokemonTower7F_TextPointers: dw PokemonTower7Text1 dw PokemonTower7Text2 dw PokemonTower7Text3 dw PokemonTower7FujiText PokemonTower7TrainerHeader0: dbEventFlagBit EVENT_BEAT_POKEMONTOWER_7_TRAINER_0 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_7_TRAINER_0 dw PokemonTower7BattleText1 ; TextBeforeBattle dw PokemonTower7AfterBattleText1 ; TextAfterBattle dw PokemonTower7EndBattleText1 ; TextEndBattle dw PokemonTower7EndBattleText1 ; TextEndBattle PokemonTower7TrainerHeader1: dbEventFlagBit EVENT_BEAT_POKEMONTOWER_7_TRAINER_1 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_7_TRAINER_1 dw PokemonTower7BattleText2 ; TextBeforeBattle dw PokemonTower7AfterBattleText2 ; TextAfterBattle dw PokemonTower7EndBattleText2 ; TextEndBattle dw PokemonTower7EndBattleText2 ; TextEndBattle PokemonTower7TrainerHeader2: dbEventFlagBit EVENT_BEAT_POKEMONTOWER_7_TRAINER_2 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_7_TRAINER_2 dw PokemonTower7BattleText3 ; TextBeforeBattle dw PokemonTower7AfterBattleText3 ; TextAfterBattle dw PokemonTower7EndBattleText3 ; TextEndBattle dw PokemonTower7EndBattleText3 ; TextEndBattle db $ff PokemonTower7Text1: text_asm ld hl, PokemonTower7TrainerHeader0 call TalkToTrainer jp TextScriptEnd PokemonTower7Text2: text_asm ld hl, PokemonTower7TrainerHeader1 call TalkToTrainer jp TextScriptEnd PokemonTower7Text3: text_asm ld hl, PokemonTower7TrainerHeader2 call TalkToTrainer jp TextScriptEnd PokemonTower7FujiText: text_asm ld hl, TowerRescueFujiText call PrintText SetEvent EVENT_RESCUED_MR_FUJI SetEvent EVENT_RESCUED_MR_FUJI_2 ld a, HS_MR_FUJIS_HOUSE_MR_FUJI ld [wMissableObjectIndex], a predef ShowObject ld a, HS_SAFFRON_CITY_E ld [wMissableObjectIndex], a predef HideObject ld a, HS_SAFFRON_CITY_F ld [wMissableObjectIndex], a predef ShowObject ld a, $4 ld [wPokemonTower7FCurScript], a ld [wCurMapScript], a jp TextScriptEnd TowerRescueFujiText: text_far _TowerRescueFujiText text_end PokemonTower7BattleText1: text_far _PokemonTower7BattleText1 text_end PokemonTower7EndBattleText1: text_far _PokemonTower7EndBattleText1 text_end PokemonTower7AfterBattleText1: text_far _PokemonTower7AfterBattleText1 text_end PokemonTower7BattleText2: text_far _PokemonTower7BattleText2 text_end PokemonTower7EndBattleText2: text_far _PokemonTower7EndBattleText2 text_end PokemonTower7AfterBattleText2: text_far _PokemonTower7AfterBattleText2 text_end PokemonTower7BattleText3: text_far _PokemonTower7BattleText3 text_end PokemonTower7EndBattleText3: text_far _PokemonTower7EndBattleText3 text_end PokemonTower7AfterBattleText3: text_far _PokemonTower7AfterBattleText3 text_end