ref: 1db2e7b5b470a47da9ca237ad704c2b73f29af2e
dir: /scripts/SSAnne2FRooms.asm/
SSAnne2FRooms_Script: ld a, $1 ld [wAutoTextBoxDrawingControl], a xor a ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, SSAnne9TrainerHeader0 ld de, SSAnne2FRooms_ScriptPointers ld a, [wSSAnne2FRoomsCurScript] call ExecuteCurMapScriptInTable ld [wSSAnne2FRoomsCurScript], a ret SSAnne2FRooms_ScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle SSAnne2FRooms_TextPointers: dw SSAnne9Text1 dw SSAnne9Text2 dw SSAnne9Text3 dw SSAnne9Text4 dw SSAnne9Text5 dw PickUpItemText dw SSAnne9Text7 dw SSAnne9Text8 dw PickUpItemText dw SSAnne9Text10 dw SSAnne9Text11 dw SSAnne9Text12 dw SSAnne9Text13 SSAnne9TrainerHeader0: dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_0 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_0 dw SSAnne9BattleText1 ; TextBeforeBattle dw SSAnne9AfterBattleText1 ; TextAfterBattle dw SSAnne9EndBattleText1 ; TextEndBattle dw SSAnne9EndBattleText1 ; TextEndBattle SSAnne9TrainerHeader1: dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_1 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_1 dw SSAnne9BattleText2 ; TextBeforeBattle dw SSAnne9AfterBattleText2 ; TextAfterBattle dw SSAnne9EndBattleText2 ; TextEndBattle dw SSAnne9EndBattleText2 ; TextEndBattle SSAnne9TrainerHeader2: dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_2 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_2 dw SSAnne9BattleText3 ; TextBeforeBattle dw SSAnne9AfterBattleText3 ; TextAfterBattle dw SSAnne9EndBattleText3 ; TextEndBattle dw SSAnne9EndBattleText3 ; TextEndBattle SSAnne9TrainerHeader3: dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_3 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_3 dw SSAnne9BattleText4 ; TextBeforeBattle dw SSAnne9AfterBattleText4 ; TextAfterBattle dw SSAnne9EndBattleText4 ; TextEndBattle dw SSAnne9EndBattleText4 ; TextEndBattle db $ff SSAnne9Text1: text_asm ld hl, SSAnne9TrainerHeader0 call TalkToTrainer jp TextScriptEnd SSAnne9Text2: text_asm ld hl, SSAnne9TrainerHeader1 call TalkToTrainer jp TextScriptEnd SSAnne9Text3: text_asm ld hl, SSAnne9TrainerHeader2 call TalkToTrainer jp TextScriptEnd SSAnne9Text4: text_asm ld hl, SSAnne9TrainerHeader3 call TalkToTrainer jp TextScriptEnd SSAnne9Text5: text_asm call SaveScreenTilesToBuffer1 ld hl, SSAnne9Text_61bf2 call PrintText call LoadScreenTilesFromBuffer1 ld a, SNORLAX call DisplayPokedex jp TextScriptEnd SSAnne9Text_61bf2: text_far _SSAnne9Text_61bf2 text_end SSAnne9Text7: text_asm ld hl, SSAnne9Text_61c01 call PrintText jp TextScriptEnd SSAnne9Text_61c01: text_far _SSAnne9Text_61c01 text_end SSAnne9Text8: text_asm ld hl, SSAnne9Text_61c10 call PrintText jp TextScriptEnd SSAnne9Text_61c10: text_far _SSAnne9Text_61c10 text_end SSAnne9Text10: text_asm ld hl, SSAnne9Text_61c1f call PrintText jp TextScriptEnd SSAnne9Text_61c1f: text_far _SSAnne9Text_61c1f text_end SSAnne9Text11: text_asm ld hl, SSAnne9Text_61c2e call PrintText jp TextScriptEnd SSAnne9Text_61c2e: text_far _SSAnne9Text_61c2e text_end SSAnne9Text12: text_asm ld hl, SSAnne9Text_61c3d call PrintText jp TextScriptEnd SSAnne9Text_61c3d: text_far _SSAnne9Text_61c3d text_end SSAnne9Text13: text_asm ld hl, SSAnne9Text_61c4c call PrintText jp TextScriptEnd SSAnne9Text_61c4c: text_far _SSAnne9Text_61c4c text_end SSAnne9BattleText1: text_far _SSAnne9BattleText1 text_end SSAnne9EndBattleText1: text_far _SSAnne9EndBattleText1 text_end SSAnne9AfterBattleText1: text_far _SSAnne9AfterBattleText1 text_end SSAnne9BattleText2: text_far _SSAnne9BattleText2 text_end SSAnne9EndBattleText2: text_far _SSAnne9EndBattleText2 text_end SSAnne9AfterBattleText2: text_far _SSAnne9AfterBattleText2 text_end SSAnne9BattleText3: text_far _SSAnne9BattleText3 text_end SSAnne9EndBattleText3: text_far _SSAnne9EndBattleText3 text_end SSAnne9AfterBattleText3: text_far _SSAnne9AfterBattleText3 text_end SSAnne9BattleText4: text_far _SSAnne9BattleText4 text_end SSAnne9EndBattleText4: text_far _SSAnne9EndBattleText4 text_end SSAnne9AfterBattleText4: text_far _SSAnne9AfterBattleText4 text_end