ref: 1dcaede8b5e41dbec9bf3f2b18c77d1b7d2de708
dir: /constants/gfx_constants.asm/
TILE_WIDTH EQU 8 ; pixels LEN_1BPP_TILE EQU 1 * TILE_WIDTH ; bytes LEN_2BPP_TILE EQU 2 * TILE_WIDTH ; bytes SCREEN_WIDTH EQU 20 SCREEN_HEIGHT EQU 18 SCREEN_WIDTH_PX EQU SCREEN_WIDTH * TILE_WIDTH ; pixels SCREEN_HEIGHT_PX EQU SCREEN_HEIGHT * TILE_WIDTH ; pixels BG_MAP_WIDTH EQU 32 ; tiles BG_MAP_HEIGHT EQU 32 ; tiles SPRITEBUFFERSIZE EQU 7 * 7 * LEN_1BPP_TILE ; HP bar HP_BAR_GREEN EQU 0 HP_BAR_YELLOW EQU 1 HP_BAR_RED EQU 2 ; wOAMBuffer NUM_SPRITE_OAM_STRUCTS EQU 40 ; hAutoBGTransferEnabled TRANSFERTOP EQU 0 TRANSFERMIDDLE EQU 1 TRANSFERBOTTOM EQU 2 ; hRedrawRowOrColumnMode REDRAW_COL EQU 1 REDRAW_ROW EQU 2 ; tile list ids ; TileIDListPointerTable indexes (see data/tilemaps.asm) const_def const TILEMAP_MON_PIC const TILEMAP_SLIDE_DOWN_MON_PIC_7X5 const TILEMAP_SLIDE_DOWN_MON_PIC_7X3 const TILEMAP_GENGAR_INTRO_1 const TILEMAP_GENGAR_INTRO_2 const TILEMAP_GENGAR_INTRO_3 const TILEMAP_GAME_BOY const TILEMAP_LINK_CABLE NUM_TILEMAPS EQU const_value