shithub: pokered

ref: 1dcaede8b5e41dbec9bf3f2b18c77d1b7d2de708
dir: /macros/wram.asm/

View raw version
; Used in wram.asm

flag_array: MACRO
	ds ((\1) + 7) / 8
ENDM

BOX_STRUCT_LENGTH EQU 25 + NUM_MOVES * 2

box_struct: MACRO
\1Species::    db
\1HP::         dw
\1BoxLevel::   db
\1Status::     db
\1Type::
\1Type1::      db
\1Type2::      db
\1CatchRate::  db
\1Moves::      ds NUM_MOVES
\1OTID::       dw
\1Exp::        ds 3
\1HPExp::      dw
\1AttackExp::  dw
\1DefenseExp:: dw
\1SpeedExp::   dw
\1SpecialExp:: dw
\1DVs::        ds 2
\1PP::         ds NUM_MOVES
ENDM

party_struct: MACRO
	box_struct \1
\1Level::      db
\1Stats::
\1MaxHP::      dw
\1Attack::     dw
\1Defense::    dw
\1Speed::      dw
\1Special::    dw
ENDM

battle_struct: MACRO
\1Species::    db
\1HP::         dw
\1PartyPos::
\1BoxLevel::   db
\1Status::     db
\1Type::
\1Type1::      db
\1Type2::      db
\1CatchRate::  db
\1Moves::      ds NUM_MOVES
\1DVs::        ds 2
\1Level::      db
\1Stats::
\1MaxHP::      dw
\1Attack::     dw
\1Defense::    dw
\1Speed::      dw
\1Special::    dw
\1PP::         ds NUM_MOVES
ENDM

spritestatedata1: MACRO
\1PictureID::             db
\1MovementStatus::        db
\1ImageIndex::            db
\1YStepVector::           db
\1YPixels::               db
\1XStepVector::           db
\1XPixels::               db
\1IntraAnimFrameCounter:: db
\1AnimFrameCounter::      db
\1FacingDirection::       db
\1YAdjusted::             db
\1XAdjusted::             db
\1CollisionData::         db
	ds 3
\1End::
ENDM

spritestatedata2: MACRO
\1WalkAnimationCounter:: db
	ds 1
\1YDisplacement::        db
\1XDisplacement::        db
\1MapY::                 db
\1MapX::                 db
\1MovementByte1::        db
\1GrassPriority::        db
\1MovementDelay::        db
\1OrigFacingDirection::  db
	ds 3
\1PictureID::            db
\1ImageBaseOffset::      db
	ds 1
\1End::
ENDM

sprite_oam_struct: MACRO
\1YCoord::     db
\1XCoord::     db
\1TileID::     db
\1Attributes:: db
ENDM

map_connection_struct: MACRO
\1ConnectedMap::            db
\1ConnectionStripSrc::      dw
\1ConnectionStripDest::     dw
\1ConnectionStripLength::   db
\1ConnectedMapWidth::       db
\1ConnectedMapYAlignment::  db
\1ConnectedMapXAlignment::  db
\1ConnectedMapViewPointer:: dw
ENDM