ref: 1dcaede8b5e41dbec9bf3f2b18c77d1b7d2de708
dir: /scripts/Route3.asm/
Route3_Script: call EnableAutoTextBoxDrawing ld hl, Route3TrainerHeaders ld de, Route3_ScriptPointers ld a, [wRoute3CurScript] call ExecuteCurMapScriptInTable ld [wRoute3CurScript], a ret Route3_ScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle Route3_TextPointers: dw Route3Text1 dw Route3Text2 dw Route3Text3 dw Route3Text4 dw Route3Text5 dw Route3Text6 dw Route3Text7 dw Route3Text8 dw Route3Text9 dw Route3Text10 Route3TrainerHeaders: def_trainers 2 Route3TrainerHeader0: trainer EVENT_BEAT_ROUTE_3_TRAINER_0, 2, Route3BattleText1, Route3EndBattleText1, Route3AfterBattleText1 Route3TrainerHeader1: trainer EVENT_BEAT_ROUTE_3_TRAINER_1, 3, Route3BattleText2, Route3EndBattleText2, Route3AfterBattleText2 Route3TrainerHeader2: trainer EVENT_BEAT_ROUTE_3_TRAINER_2, 2, Route3BattleText3, Route3EndBattleText3, Route3AfterBattleText3 Route3TrainerHeader3: trainer EVENT_BEAT_ROUTE_3_TRAINER_3, 1, Route3BattleText4, Route3EndBattleText4, Route3AfterBattleText4 Route3TrainerHeader4: trainer EVENT_BEAT_ROUTE_3_TRAINER_4, 4, Route3BattleText5, Route3EndBattleText5, Route3AfterBattleText5 Route3TrainerHeader5: trainer EVENT_BEAT_ROUTE_3_TRAINER_5, 3, Route3BattleText6, Route3EndBattleText6, Route3AfterBattleText6 Route3TrainerHeader6: trainer EVENT_BEAT_ROUTE_3_TRAINER_6, 3, Route3BattleText7, Route3EndBattleText7, Route3AfterBattleText7 Route3TrainerHeader7: trainer EVENT_BEAT_ROUTE_3_TRAINER_7, 2, Route3BattleText8, Route3EndBattleText8, Route3AfterBattleText8 db -1 ; end Route3Text1: text_far _Route3Text1 text_end Route3Text2: text_asm ld hl, Route3TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route3BattleText1: text_far _Route3BattleText1 text_end Route3EndBattleText1: text_far _Route3EndBattleText1 text_end Route3AfterBattleText1: text_far _Route3AfterBattleText1 text_end Route3Text3: text_asm ld hl, Route3TrainerHeader1 call TalkToTrainer jp TextScriptEnd Route3BattleText2: text_far _Route3BattleText2 text_end Route3EndBattleText2: text_far _Route3EndBattleText2 text_end Route3AfterBattleText2: text_far _Route3AfterBattleText2 text_end Route3Text4: text_asm ld hl, Route3TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route3BattleText3: text_far _Route3BattleText3 text_end Route3EndBattleText3: text_far _Route3EndBattleText3 text_end Route3AfterBattleText3: text_far _Route3AfterBattleText3 text_end Route3Text5: text_asm ld hl, Route3TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route3BattleText4: text_far _Route3BattleText4 text_end Route3EndBattleText4: text_far _Route3EndBattleText4 text_end Route3AfterBattleText4: text_far _Route3AfterBattleText4 text_end Route3Text6: text_asm ld hl, Route3TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route3BattleText5: text_far _Route3BattleText5 text_end Route3EndBattleText5: text_far _Route3EndBattleText5 text_end Route3AfterBattleText5: text_far _Route3AfterBattleText5 text_end Route3Text7: text_asm ld hl, Route3TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route3BattleText6: text_far _Route3BattleText6 text_end Route3EndBattleText6: text_far _Route3EndBattleText6 text_end Route3AfterBattleText6: text_far _Route3AfterBattleText6 text_end Route3Text8: text_asm ld hl, Route3TrainerHeader6 call TalkToTrainer jp TextScriptEnd Route3BattleText7: text_far _Route3BattleText7 text_end Route3EndBattleText7: text_far _Route3EndBattleText7 text_end Route3AfterBattleText7: text_far _Route3AfterBattleText7 text_end Route3Text9: text_asm ld hl, Route3TrainerHeader7 call TalkToTrainer jp TextScriptEnd Route3BattleText8: text_far _Route3BattleText8 text_end Route3EndBattleText8: text_far _Route3EndBattleText8 text_end Route3AfterBattleText8: text_far _Route3AfterBattleText8 text_end Route3Text10: text_far _Route3Text10 text_end