ref: 1dcaede8b5e41dbec9bf3f2b18c77d1b7d2de708
dir: /tools/pic.py/
#!/usr/bin/env python2 # -*- coding: utf-8 -*- """ A library for use with compressed monster and trainer pics in pokered. """ from __future__ import absolute_import from __future__ import division import os import sys import argparse from math import sqrt from pokemontools import gfx def bitflip(x, n): r = 0 while n: r = (r << 1) | (x & 1) x >>= 1 n -= 1 return r class Decompressor: """ pokered pic decompression. Ported to python 2.7 from the python 3 code at https://github.com/magical/pokemon-sprites-rby. """ table1 = [(2 << i) - 1 for i in range(16)] table2 = [ [0x0, 0x1, 0x3, 0x2, 0x7, 0x6, 0x4, 0x5, 0xf, 0xe, 0xc, 0xd, 0x8, 0x9, 0xb, 0xa], [0xf, 0xe, 0xc, 0xd, 0x8, 0x9, 0xb, 0xa, 0x0, 0x1, 0x3, 0x2, 0x7, 0x6, 0x4, 0x5], # prev ^ 0xf [0x0, 0x8, 0xc, 0x4, 0xe, 0x6, 0x2, 0xa, 0xf, 0x7, 0x3, 0xb, 0x1, 0x9, 0xd, 0x5], [0xf, 0x7, 0x3, 0xb, 0x1, 0x9, 0xd, 0x5, 0x0, 0x8, 0xc, 0x4, 0xe, 0x6, 0x2, 0xa], # prev ^ 0xf ] table3 = [bitflip(i, 4) for i in range(16)] tilesize = 8 def __init__(self, f, mirror=False, planar=True): self.bs = fbitstream(f) self.mirror = mirror self.planar = planar self.data = None def decompress(self): rams = [[], []] self.sizex = self._readint(4) * self.tilesize self.sizey = self._readint(4) self.size = self.sizex * self.sizey self.ramorder = self._readbit() r1 = self.ramorder r2 = self.ramorder ^ 1 self._fillram(rams[r1]) mode = self._readbit() if mode: mode += self._readbit() self._fillram(rams[r2]) rams[0] = bytearray(bitgroups_to_bytes(rams[0])) rams[1] = bytearray(bitgroups_to_bytes(rams[1])) if mode == 0: self._decode(rams[0]) self._decode(rams[1]) elif mode == 1: self._decode(rams[r1]) self._xor(rams[r1], rams[r2]) elif mode == 2: self._decode(rams[r2], mirror=False) self._decode(rams[r1]) self._xor(rams[r1], rams[r2]) else: raise Exception("Invalid deinterlace mode!") data = [] if self.planar: for a, b in zip(rams[0], rams[1]): data += [a, b] self.data = bytearray(data) else: for a, b in zip(bitstream(rams[0]), bitstream(rams[1])): data.append(a | (b << 1)) self.data = bitgroups_to_bytes(data) def _fillram(self, ram): mode = ['rle', 'data'][self._readbit()] size = self.size * 4 while len(ram) < size: if mode == 'rle': self._read_rle_chunk(ram) mode = 'data' elif mode == 'data': self._read_data_chunk(ram, size) mode = 'rle' if len(ram) > size: #ram = ram[:size] raise ValueError(size, len(ram)) ram[:] = self._deinterlace_bitgroups(ram) def _read_rle_chunk(self, ram): i = 0 while self._readbit(): i += 1 n = self.table1[i] a = self._readint(i + 1) n += a for i in range(n): ram.append(0) def _read_data_chunk(self, ram, size): while 1: bitgroup = self._readint(2) if bitgroup == 0: break ram.append(bitgroup) if size <= len(ram): break def _decode(self, ram, mirror=None): if mirror is None: mirror = self.mirror for x in range(self.sizex): bit = 0 for y in range(self.sizey): i = y * self.sizex + x a = (ram[i] >> 4) & 0xf b = ram[i] & 0xf a = self.table2[bit][a] bit = a & 1 if mirror: a = self.table3[a] b = self.table2[bit][b] bit = b & 1 if mirror: b = self.table3[b] ram[i] = (a << 4) | b def _xor(self, ram1, ram2, mirror=None): if mirror is None: mirror = self.mirror for i in range(len(ram2)): if mirror: a = (ram2[i] >> 4) & 0xf b = ram2[i] & 0xf a = self.table3[a] b = self.table3[b] ram2[i] = (a << 4) | b ram2[i] ^= ram1[i] def _deinterlace_bitgroups(self, bits): l = [] for y in range(self.sizey): for x in range(self.sizex): i = 4 * y * self.sizex + x for j in range(4): l.append(bits[i]) i += self.sizex return l def _readbit(self): return next(self.bs) def _readint(self, count): return readint(self.bs, count) def fbitstream(f): while 1: char = f.read(1) if not char: break byte = ord(char) for i in range(7, -1, -1): yield (byte >> i) & 1 def bitstream(b): for byte in b: for i in range(7, -1, -1): yield (byte >> i) & 1 def readint(bs, count): n = 0 while count: n <<= 1 n |= next(bs) count -= 1 return n def bitgroups_to_bytes(bits): l = [] for i in range(0, len(bits) - 3, 4): n = ((bits[i + 0] << 6) | (bits[i + 1] << 4) | (bits[i + 2] << 2) | (bits[i + 3] << 0)) l.append(n) return bytearray(l) def bytes_to_bits(bytelist): return list(bitstream(bytelist)) class Compressor: """ pokered pic compression. Adapted from stag019's C compressor. """ table1 = [(2 << i) - 1 for i in range(16)] table2 = [ [0x0, 0x1, 0x3, 0x2, 0x6, 0x7, 0x5, 0x4, 0xc, 0xd, 0xf, 0xe, 0xa, 0xb, 0x9, 0x8], [0x8, 0x9, 0xb, 0xa, 0xe, 0xf, 0xd, 0xc, 0x4, 0x5, 0x7, 0x6, 0x2, 0x3, 0x1, 0x0], # reverse ] table3 = [bitflip(i, 4) for i in range(16)] def __init__(self, image, width=None, height=None): self.image = bytearray(image) self.size = len(self.image) planar_tile = 8 * 8 // 4 tile_size = self.size // planar_tile if height and not width: width = tile_size // height elif width and not height: height = tile_size // width elif not width and not height: width = height = int(sqrt(tile_size)) self.width, self.height = width, height def compress(self): """ Compress the image five times (twice for each mode, except 0) and use the smallest one (in bits). """ rams = [[],[]] datas = [] for mode in range(3): # Order is redundant for mode 0. # While this seems like an optimization, # it's actually required for 1:1 compression # to the original compressed pics. # This appears to be the algorithm # that Game Freak's compressor used. # Using order 0 instead of 1 breaks this feature. for order in range(2): if mode == 0 and order == 0: continue for i in range(2): rams[i] = self.image[i::2] self._interpret_compress(rams, mode, order) datas += [(self.data[:], int(self.which_bit))] # Pick the smallest pic, measured in bits. datas = sorted(datas, key=lambda data_bit: (len(data_bit[0]), -data_bit[1])) self.data, self.which_bit = datas[0] def _interpret_compress(self, rams, mode, order): self.data = [] self.which_bit = 0 r1 = order r2 = order ^ 1 if mode == 0: self._encode(rams[1]) self._encode(rams[0]) elif mode == 1: self._xor(rams[r1], rams[r2]) self._encode(rams[r1]) elif mode == 2: self._xor(rams[r1], rams[r2]) self._encode(rams[r1]) self._encode(rams[r2], mirror=False) else: raise Exception('invalid interlace mode!') self._writeint(self.height, 4) self._writeint(self.width, 4) self._writebit(order) self._fillram(rams[r1]) if mode == 0: self._writebit(0) else: self._writebit(1) self._writebit(mode - 1) self._fillram(rams[r2]) def _fillram(self, ram): rle = 0 nums = 0 bitgroups = [] for x in range(self.width): for bit in range(0, 8, 2): byte = x * self.height * 8 for y in range(self.height * 8): bitgroup = (ram[byte] >> (6 - bit)) & 3 if bitgroup == 0: if rle == 0: self._writebit(0) elif rle == 1: nums += 1 else: self._data_packet(bitgroups) self._writebit(0) self._writebit(0) rle = 1 bitgroups = [] else: if rle == 0: self._writebit(1) elif rle == 1: self._rle(nums) rle = -1 bitgroups += [bitgroup] nums = 0 byte += 1 if rle == 1: self._rle(nums) else: self._data_packet(bitgroups) def _data_packet(self, bitgroups): for bitgroup in bitgroups: self._writebit((bitgroup >> 1) & 1) self._writebit((bitgroup >> 0) & 1) def _rle(self, nums): nums += 1 # Get the previous power of 2. # Deriving the bitcount from that seems to be # faster on average than using the lookup table. v = nums v += 1 v |= v >> 1 v |= v >> 2 v |= v >> 4 v |= v >> 8 v |= v >> 16 v -= v >> 1 v -= 1 number = nums - v bitcount = -1 while v: v >>= 1 bitcount += 1 for j in range(bitcount): self._writebit(1) self._writebit(0) for j in range(bitcount, -1, -1): self._writebit((number >> j) & 1) def _encode(self, ram, mirror=None): a = b = 0 for i in range(len(ram)): j = i // self.height j += i % self.height * self.width * 8 if i % self.height == 0: b = 0 a = (ram[j] >> 4) & 0xf table = b & 1 code_1 = self.table2[table][a] b = ram[j] & 0xf table = a & 1 code_2 = self.table2[table][b] ram[j] = (code_1 << 4) | code_2 def _xor(self, ram1, ram2): for i in range(len(ram2)): ram2[i] ^= ram1[i] def _writebit(self, bit): self.which_bit -= 1 if self.which_bit == -1: self.which_bit = 7 self.data += [0] if bit: self.data[-1] |= bit << self.which_bit def _writeint(self, num, size=None): bits = [] if size: for i in range(size): bits += [num & 1] num >>= 1 else: while num > 0: bits += [num & 1] num >>= 1 for bit in reversed(bits): self._writebit(bit) def decompress(f, offset=None, mirror=False): """ Decompress a pic given a file object. Return a planar 2bpp image. Optional: offset (for roms). """ if offset is not None: f.seek(offset) dcmp = Decompressor(f, mirror=mirror) dcmp.decompress() return dcmp.data def compress(f): """ Compress a planar 2bpp into a pic. """ comp = Compressor(f) comp.compress() return comp.data def decompress_file(filename): """ Decompress a pic given a filename. Export the resulting planar 2bpp image to """ pic = open(filename, 'rb') image = decompress(pic) image = gfx.transpose_tiles(image) image = bytearray(image) output_filename = os.path.splitext(filename)[0] + '.2bpp' with open(output_filename, 'wb') as out: out.write(image) def compress_file(filename): image = open(filename, 'rb').read() image = gfx.transpose_tiles(image) pic = compress(image) pic = bytearray(pic) output_filename = os.path.splitext(filename)[0] + '.pic' with open(output_filename, 'wb') as out: out.write(pic) def main(): ap = argparse.ArgumentParser() ap.add_argument('mode') ap.add_argument('filenames', nargs='*') args = ap.parse_args() for filename in args.filenames: if args.mode == 'decompress': decompress_file(filename) elif args.mode == 'compress': compress_file(filename) if __name__ == '__main__': main()