ref: 20ebfd079f1331af5cc4f0edea35163b5b35612d
dir: /audio/headers/sfxheaders3.asm/
SFX_Headers_3:: db $ff, $ff, $ff ; padding SFX_Noise_Instrument01_3:: channel_count 1 channel 8, SFX_Noise_Instrument01_3_Ch8 SFX_Noise_Instrument02_3:: channel_count 1 channel 8, SFX_Noise_Instrument02_3_Ch8 SFX_Noise_Instrument03_3:: channel_count 1 channel 8, SFX_Noise_Instrument03_3_Ch8 SFX_Noise_Instrument04_3:: channel_count 1 channel 8, SFX_Noise_Instrument04_3_Ch8 SFX_Noise_Instrument05_3:: channel_count 1 channel 8, SFX_Noise_Instrument05_3_Ch8 SFX_Noise_Instrument06_3:: channel_count 1 channel 8, SFX_Noise_Instrument06_3_Ch8 SFX_Noise_Instrument07_3:: channel_count 1 channel 8, SFX_Noise_Instrument07_3_Ch8 SFX_Noise_Instrument08_3:: channel_count 1 channel 8, SFX_Noise_Instrument08_3_Ch8 SFX_Noise_Instrument09_3:: channel_count 1 channel 8, SFX_Noise_Instrument09_3_Ch8 SFX_Noise_Instrument10_3:: channel_count 1 channel 8, SFX_Noise_Instrument10_3_Ch8 SFX_Noise_Instrument11_3:: channel_count 1 channel 8, SFX_Noise_Instrument11_3_Ch8 SFX_Noise_Instrument12_3:: channel_count 1 channel 8, SFX_Noise_Instrument12_3_Ch8 SFX_Noise_Instrument13_3:: channel_count 1 channel 8, SFX_Noise_Instrument13_3_Ch8 SFX_Noise_Instrument14_3:: channel_count 1 channel 8, SFX_Noise_Instrument14_3_Ch8 SFX_Noise_Instrument15_3:: channel_count 1 channel 8, SFX_Noise_Instrument15_3_Ch8 SFX_Noise_Instrument16_3:: channel_count 1 channel 8, SFX_Noise_Instrument16_3_Ch8 SFX_Noise_Instrument17_3:: channel_count 1 channel 8, SFX_Noise_Instrument17_3_Ch8 SFX_Noise_Instrument18_3:: channel_count 1 channel 8, SFX_Noise_Instrument18_3_Ch8 SFX_Noise_Instrument19_3:: channel_count 1 channel 8, SFX_Noise_Instrument19_3_Ch8 SFX_Cry00_3:: channel_count 3 channel 5, SFX_Cry00_3_Ch5 channel 6, SFX_Cry00_3_Ch6 channel 8, SFX_Cry00_3_Ch8 SFX_Cry01_3:: channel_count 3 channel 5, SFX_Cry01_3_Ch5 channel 6, SFX_Cry01_3_Ch6 channel 8, SFX_Cry01_3_Ch8 SFX_Cry02_3:: channel_count 3 channel 5, SFX_Cry02_3_Ch5 channel 6, SFX_Cry02_3_Ch6 channel 8, SFX_Cry02_3_Ch8 SFX_Cry03_3:: channel_count 3 channel 5, SFX_Cry03_3_Ch5 channel 6, SFX_Cry03_3_Ch6 channel 8, SFX_Cry03_3_Ch8 SFX_Cry04_3:: channel_count 3 channel 5, SFX_Cry04_3_Ch5 channel 6, SFX_Cry04_3_Ch6 channel 8, SFX_Cry04_3_Ch8 SFX_Cry05_3:: channel_count 3 channel 5, SFX_Cry05_3_Ch5 channel 6, SFX_Cry05_3_Ch6 channel 8, SFX_Cry05_3_Ch8 SFX_Cry06_3:: channel_count 3 channel 5, SFX_Cry06_3_Ch5 channel 6, SFX_Cry06_3_Ch6 channel 8, SFX_Cry06_3_Ch8 SFX_Cry07_3:: channel_count 3 channel 5, SFX_Cry07_3_Ch5 channel 6, SFX_Cry07_3_Ch6 channel 8, SFX_Cry07_3_Ch8 SFX_Cry08_3:: channel_count 3 channel 5, SFX_Cry08_3_Ch5 channel 6, SFX_Cry08_3_Ch6 channel 8, SFX_Cry08_3_Ch8 SFX_Cry09_3:: channel_count 3 channel 5, SFX_Cry09_3_Ch5 channel 6, SFX_Cry09_3_Ch6 channel 8, SFX_Cry09_3_Ch8 SFX_Cry0A_3:: channel_count 3 channel 5, SFX_Cry0A_3_Ch5 channel 6, SFX_Cry0A_3_Ch6 channel 8, SFX_Cry0A_3_Ch8 SFX_Cry0B_3:: channel_count 3 channel 5, SFX_Cry0B_3_Ch5 channel 6, SFX_Cry0B_3_Ch6 channel 8, SFX_Cry0B_3_Ch8 SFX_Cry0C_3:: channel_count 3 channel 5, SFX_Cry0C_3_Ch5 channel 6, SFX_Cry0C_3_Ch6 channel 8, SFX_Cry0C_3_Ch8 SFX_Cry0D_3:: channel_count 3 channel 5, SFX_Cry0D_3_Ch5 channel 6, SFX_Cry0D_3_Ch6 channel 8, SFX_Cry0D_3_Ch8 SFX_Cry0E_3:: channel_count 3 channel 5, SFX_Cry0E_3_Ch5 channel 6, SFX_Cry0E_3_Ch6 channel 8, SFX_Cry0E_3_Ch8 SFX_Cry0F_3:: channel_count 3 channel 5, SFX_Cry0F_3_Ch5 channel 6, SFX_Cry0F_3_Ch6 channel 8, SFX_Cry0F_3_Ch8 SFX_Cry10_3:: channel_count 3 channel 5, SFX_Cry10_3_Ch5 channel 6, SFX_Cry10_3_Ch6 channel 8, SFX_Cry10_3_Ch8 SFX_Cry11_3:: channel_count 3 channel 5, SFX_Cry11_3_Ch5 channel 6, SFX_Cry11_3_Ch6 channel 8, SFX_Cry11_3_Ch8 SFX_Cry12_3:: channel_count 3 channel 5, SFX_Cry12_3_Ch5 channel 6, SFX_Cry12_3_Ch6 channel 8, SFX_Cry12_3_Ch8 SFX_Cry13_3:: channel_count 3 channel 5, SFX_Cry13_3_Ch5 channel 6, SFX_Cry13_3_Ch6 channel 8, SFX_Cry13_3_Ch8 SFX_Cry14_3:: channel_count 3 channel 5, SFX_Cry14_3_Ch5 channel 6, SFX_Cry14_3_Ch6 channel 8, SFX_Cry14_3_Ch8 SFX_Cry15_3:: channel_count 3 channel 5, SFX_Cry15_3_Ch5 channel 6, SFX_Cry15_3_Ch6 channel 8, SFX_Cry15_3_Ch8 SFX_Cry16_3:: channel_count 3 channel 5, SFX_Cry16_3_Ch5 channel 6, SFX_Cry16_3_Ch6 channel 8, SFX_Cry16_3_Ch8 SFX_Cry17_3:: channel_count 3 channel 5, SFX_Cry17_3_Ch5 channel 6, SFX_Cry17_3_Ch6 channel 8, SFX_Cry17_3_Ch8 SFX_Cry18_3:: channel_count 3 channel 5, SFX_Cry18_3_Ch5 channel 6, SFX_Cry18_3_Ch6 channel 8, SFX_Cry18_3_Ch8 SFX_Cry19_3:: channel_count 3 channel 5, SFX_Cry19_3_Ch5 channel 6, SFX_Cry19_3_Ch6 channel 8, SFX_Cry19_3_Ch8 SFX_Cry1A_3:: channel_count 3 channel 5, SFX_Cry1A_3_Ch5 channel 6, SFX_Cry1A_3_Ch6 channel 8, SFX_Cry1A_3_Ch8 SFX_Cry1B_3:: channel_count 3 channel 5, SFX_Cry1B_3_Ch5 channel 6, SFX_Cry1B_3_Ch6 channel 8, SFX_Cry1B_3_Ch8 SFX_Cry1C_3:: channel_count 3 channel 5, SFX_Cry1C_3_Ch5 channel 6, SFX_Cry1C_3_Ch6 channel 8, SFX_Cry1C_3_Ch8 SFX_Cry1D_3:: channel_count 3 channel 5, SFX_Cry1D_3_Ch5 channel 6, SFX_Cry1D_3_Ch6 channel 8, SFX_Cry1D_3_Ch8 SFX_Cry1E_3:: channel_count 3 channel 5, SFX_Cry1E_3_Ch5 channel 6, SFX_Cry1E_3_Ch6 channel 8, SFX_Cry1E_3_Ch8 SFX_Cry1F_3:: channel_count 3 channel 5, SFX_Cry1F_3_Ch5 channel 6, SFX_Cry1F_3_Ch6 channel 8, SFX_Cry1F_3_Ch8 SFX_Cry20_3:: channel_count 3 channel 5, SFX_Cry20_3_Ch5 channel 6, SFX_Cry20_3_Ch6 channel 8, SFX_Cry20_3_Ch8 SFX_Cry21_3:: channel_count 3 channel 5, SFX_Cry21_3_Ch5 channel 6, SFX_Cry21_3_Ch6 channel 8, SFX_Cry21_3_Ch8 SFX_Cry22_3:: channel_count 3 channel 5, SFX_Cry22_3_Ch5 channel 6, SFX_Cry22_3_Ch6 channel 8, SFX_Cry22_3_Ch8 SFX_Cry23_3:: channel_count 3 channel 5, SFX_Cry23_3_Ch5 channel 6, SFX_Cry23_3_Ch6 channel 8, SFX_Cry23_3_Ch8 SFX_Cry24_3:: channel_count 3 channel 5, SFX_Cry24_3_Ch5 channel 6, SFX_Cry24_3_Ch6 channel 8, SFX_Cry24_3_Ch8 SFX_Cry25_3:: channel_count 3 channel 5, SFX_Cry25_3_Ch5 channel 6, SFX_Cry25_3_Ch6 channel 8, SFX_Cry25_3_Ch8 SFX_Get_Item1_3:: channel_count 3 channel 5, SFX_Get_Item1_3_Ch5 channel 6, SFX_Get_Item1_3_Ch6 channel 7, SFX_Get_Item1_3_Ch7 SFX_Get_Item2_3:: channel_count 3 channel 5, SFX_Get_Item2_3_Ch5 channel 6, SFX_Get_Item2_3_Ch6 channel 7, SFX_Get_Item2_3_Ch7 SFX_Tink_3:: channel_count 1 channel 5, SFX_Tink_3_Ch5 SFX_Heal_HP_3:: channel_count 1 channel 5, SFX_Heal_HP_3_Ch5 SFX_Heal_Ailment_3:: channel_count 1 channel 5, SFX_Heal_Ailment_3_Ch5 SFX_Start_Menu_3:: channel_count 1 channel 8, SFX_Start_Menu_3_Ch8 SFX_Press_AB_3:: channel_count 1 channel 5, SFX_Press_AB_3_Ch5 SFX_Pokedex_Rating_3:: channel_count 3 channel 5, SFX_Pokedex_Rating_3_Ch5 channel 6, SFX_Pokedex_Rating_3_Ch6 channel 7, SFX_Pokedex_Rating_3_Ch7 SFX_Get_Key_Item_3:: channel_count 3 channel 5, SFX_Get_Key_Item_3_Ch5 channel 6, SFX_Get_Key_Item_3_Ch6 channel 7, SFX_Get_Key_Item_3_Ch7 SFX_Poisoned_3:: channel_count 1 channel 5, SFX_Poisoned_3_Ch5 SFX_Trade_Machine_3:: channel_count 1 channel 5, SFX_Trade_Machine_3_Ch5 SFX_Turn_On_PC_3:: channel_count 1 channel 5, SFX_Turn_On_PC_3_Ch5 SFX_Turn_Off_PC_3:: channel_count 1 channel 5, SFX_Turn_Off_PC_3_Ch5 SFX_Enter_PC_3:: channel_count 1 channel 5, SFX_Enter_PC_3_Ch5 SFX_Shrink_3:: channel_count 1 channel 5, SFX_Shrink_3_Ch5 SFX_Switch_3:: channel_count 1 channel 5, SFX_Switch_3_Ch5 SFX_Healing_Machine_3:: channel_count 1 channel 5, SFX_Healing_Machine_3_Ch5 SFX_Teleport_Exit1_3:: channel_count 1 channel 5, SFX_Teleport_Exit1_3_Ch5 SFX_Teleport_Enter1_3:: channel_count 1 channel 5, SFX_Teleport_Enter1_3_Ch5 SFX_Teleport_Exit2_3:: channel_count 1 channel 5, SFX_Teleport_Exit2_3_Ch5 SFX_Ledge_3:: channel_count 1 channel 5, SFX_Ledge_3_Ch5 SFX_Teleport_Enter2_3:: channel_count 1 channel 8, SFX_Teleport_Enter2_3_Ch8 SFX_Fly_3:: channel_count 1 channel 8, SFX_Fly_3_Ch8 SFX_Denied_3:: channel_count 2 channel 5, SFX_Denied_3_Ch5 channel 6, SFX_Denied_3_Ch6 SFX_Arrow_Tiles_3:: channel_count 1 channel 5, SFX_Arrow_Tiles_3_Ch5 SFX_Push_Boulder_3:: channel_count 1 channel 8, SFX_Push_Boulder_3_Ch8 SFX_SS_Anne_Horn_3:: channel_count 2 channel 5, SFX_SS_Anne_Horn_3_Ch5 channel 6, SFX_SS_Anne_Horn_3_Ch6 SFX_Withdraw_Deposit_3:: channel_count 1 channel 5, SFX_Withdraw_Deposit_3_Ch5 SFX_Cut_3:: channel_count 1 channel 8, SFX_Cut_3_Ch8 SFX_Go_Inside_3:: channel_count 1 channel 8, SFX_Go_Inside_3_Ch8 SFX_Swap_3:: channel_count 2 channel 5, SFX_Swap_3_Ch5 channel 6, SFX_Swap_3_Ch6 SFX_59_3:: channel_count 2 channel 5, SFX_59_3_Ch5 channel 6, SFX_59_3_Ch6 SFX_Purchase_3:: channel_count 2 channel 5, SFX_Purchase_3_Ch5 channel 6, SFX_Purchase_3_Ch6 SFX_Collision_3:: channel_count 1 channel 5, SFX_Collision_3_Ch5 SFX_Go_Outside_3:: channel_count 1 channel 8, SFX_Go_Outside_3_Ch8 SFX_Save_3:: channel_count 2 channel 5, SFX_Save_3_Ch5 channel 6, SFX_Save_3_Ch6 SFX_Intro_Lunge:: channel_count 1 channel 8, SFX_Intro_Lunge_Ch8 SFX_Intro_Hip:: channel_count 1 channel 5, SFX_Intro_Hip_Ch5 SFX_Intro_Hop:: channel_count 1 channel 5, SFX_Intro_Hop_Ch5 SFX_Intro_Raise:: channel_count 1 channel 8, SFX_Intro_Raise_Ch8 SFX_Intro_Crash:: channel_count 1 channel 8, SFX_Intro_Crash_Ch8 SFX_Intro_Whoosh:: channel_count 1 channel 8, SFX_Intro_Whoosh_Ch8 SFX_Slots_Stop_Wheel:: channel_count 1 channel 5, SFX_Slots_Stop_Wheel_Ch5 SFX_Slots_Reward:: channel_count 1 channel 5, SFX_Slots_Reward_Ch5 SFX_Slots_New_Spin:: channel_count 2 channel 5, SFX_Slots_New_Spin_Ch5 channel 6, SFX_Slots_New_Spin_Ch6 SFX_Shooting_Star:: channel_count 1 channel 5, SFX_Shooting_Star_Ch5