ref: 25c27785aa83a12330ea58e1e35b2fec90dd84f4
dir: /scripts/viridiangym.asm/
ViridianGymScript: ld hl, Gym8CityName ld de, Gym8LeaderName call LoadGymLeaderAndCityName call EnableAutoTextBoxDrawing ld hl, ViridianGymTrainerHeaders ld de, ViridianGymScriptPointers ld a, [wViridianGymCurScript] call ExecuteCurMapScriptInTable ld [wViridianGymCurScript], a ret Gym8CityName: db "VIRIDIAN CITY@" Gym8LeaderName: db "GIOVANNI@" ViridianGymScript_748d6: xor a ld [wJoyIgnore], a ld [wViridianGymCurScript], a ld [wCurMapScript], a ret ViridianGymScriptPointers: dw ViridianGymScript0 dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle dw ViridianGymScript3 dw ViridianGymScript4 ViridianGymScript0: ld a, [wYCoord] ld b, a ld a, [wXCoord] ld c, a ld hl, ViridianGymArrowTilePlayerMovement call DecodeArrowMovementRLE cp $ff jp z, CheckFightingMapTrainers call StartSimulatingJoypadStates ld hl, wd736 set 7, [hl] ld a, SFX_ARROW_TILES call PlaySound ld a, $ff ld [wJoyIgnore], a ld a, $4 ld [wCurMapScript], a ret ;format: ;db y,x ;dw pointer to movement ViridianGymArrowTilePlayerMovement: db $b,$13 dw ViridianGymArrowMovement1 db $1,$13 dw ViridianGymArrowMovement2 db $2,$12 dw ViridianGymArrowMovement3 db $2,$b dw ViridianGymArrowMovement4 db $a,$10 dw ViridianGymArrowMovement5 db $6,$4 dw ViridianGymArrowMovement6 db $d,$5 dw ViridianGymArrowMovement7 db $e,$4 dw ViridianGymArrowMovement8 db $f,$0 dw ViridianGymArrowMovement9 db $f,$1 dw ViridianGymArrowMovement10 db $10,$d dw ViridianGymArrowMovement11 db $11,$d dw ViridianGymArrowMovement12 db $FF ;format: direction, count ViridianGymArrowMovement1: db D_UP,$09,$FF ViridianGymArrowMovement2: db D_LEFT,$08,$FF ViridianGymArrowMovement3: db D_DOWN,$09,$FF ViridianGymArrowMovement4: db D_RIGHT,$06,$FF ViridianGymArrowMovement5: db D_DOWN,$02,$FF ViridianGymArrowMovement6: db D_DOWN,$07,$FF ViridianGymArrowMovement7: db D_RIGHT,$08,$FF ViridianGymArrowMovement8: db D_RIGHT,$09,$FF ViridianGymArrowMovement9: db D_UP,$08,$FF ViridianGymArrowMovement10: db D_UP,$06,$FF ViridianGymArrowMovement11: db D_LEFT,$06,$FF ViridianGymArrowMovement12: db D_LEFT,$0C,$FF ViridianGymScript4: ld a, [wSimulatedJoypadStatesIndex] and a jr nz, .asm_74980 xor a ld [wJoyIgnore], a ld hl, wd736 res 7, [hl] ld a, $0 ld [wCurMapScript], a ret .asm_74980 jpba LoadSpinnerArrowTiles ViridianGymScript3: ld a, [wIsInBattle] cp $ff jp z, ViridianGymScript_748d6 ld a, $f0 ld [wJoyIgnore], a ViridianGymScript3_74995: ld a, $c ld [hSpriteIndexOrTextID], a call DisplayTextID SetEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI lb bc, TM_27, 1 call GiveItem jr nc, .BagFull ld a, $d ld [hSpriteIndexOrTextID], a call DisplayTextID SetEvent EVENT_GOT_TM27 jr .asm_749be .BagFull ld a, $e ld [hSpriteIndexOrTextID], a call DisplayTextID .asm_749be ld hl, wObtainedBadges set 7, [hl] ld hl, wBeatGymFlags set 7, [hl] ; deactivate gym trainers SetEventRange EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0, EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7 ld a, HS_ROUTE_22_RIVAL_2 ld [wMissableObjectIndex], a predef ShowObject SetEvents EVENT_2ND_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE jp ViridianGymScript_748d6 ViridianGymTextPointers: dw ViridianGymText1 dw ViridianGymText2 dw ViridianGymText3 dw ViridianGymText4 dw ViridianGymText5 dw ViridianGymText6 dw ViridianGymText7 dw ViridianGymText8 dw ViridianGymText9 dw ViridianGymText10 dw PickUpItemText dw ViridianGymText12 dw ViridianGymText13 dw ViridianGymText14 ViridianGymTrainerHeaders: ViridianGymTrainerHeader0: dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0 dw ViridianGymBattleText1 ; TextBeforeBattle dw ViridianGymAfterBattleText1 ; TextAfterBattle dw ViridianGymEndBattleText1 ; TextEndBattle dw ViridianGymEndBattleText1 ; TextEndBattle ViridianGymTrainerHeader1: dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_1 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_1 dw ViridianGymBattleText2 ; TextBeforeBattle dw ViridianGymAfterBattleText2 ; TextAfterBattle dw ViridianGymEndBattleText2 ; TextEndBattle dw ViridianGymEndBattleText2 ; TextEndBattle ViridianGymTrainerHeader2: dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_2 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_2 dw ViridianGymBattleText3 ; TextBeforeBattle dw ViridianGymAfterBattleText3 ; TextAfterBattle dw ViridianGymEndBattleText3 ; TextEndBattle dw ViridianGymEndBattleText3 ; TextEndBattle ViridianGymTrainerHeader3: dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_3 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_3 dw ViridianGymBattleText4 ; TextBeforeBattle dw ViridianGymAfterBattleText4 ; TextAfterBattle dw ViridianGymEndBattleText4 ; TextEndBattle dw ViridianGymEndBattleText4 ; TextEndBattle ViridianGymTrainerHeader4: dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_4 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_4 dw ViridianGymBattleText5 ; TextBeforeBattle dw ViridianGymAfterBattleText5 ; TextAfterBattle dw ViridianGymEndBattleText5 ; TextEndBattle dw ViridianGymEndBattleText5 ; TextEndBattle ViridianGymTrainerHeader5: dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_5 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_5 dw ViridianGymBattleText6 ; TextBeforeBattle dw ViridianGymAfterBattleText6 ; TextAfterBattle dw ViridianGymEndBattleText6 ; TextEndBattle dw ViridianGymEndBattleText6 ; TextEndBattle ViridianGymTrainerHeader6: dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_6, 1 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_6, 1 dw ViridianGymBattleText7 ; TextBeforeBattle dw ViridianGymAfterBattleText7 ; TextAfterBattle dw ViridianGymEndBattleText7 ; TextEndBattle dw ViridianGymEndBattleText7 ; TextEndBattle ViridianGymTrainerHeader7: dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7, 1 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7, 1 dw ViridianGymBattleText8 ; TextBeforeBattle dw ViridianGymAfterBattleText8 ; TextAfterBattle dw ViridianGymEndBattleText8 ; TextEndBattle dw ViridianGymEndBattleText8 ; TextEndBattle db $ff ViridianGymText1: TX_ASM CheckEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI jr z, .asm_6de66 CheckEventReuseA EVENT_GOT_TM27 jr nz, .asm_9fc95 call z, ViridianGymScript3_74995 call DisableWaitingAfterTextDisplay jr .asm_6dff7 .asm_9fc95 ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, ViridianGymText_74ad9 call PrintText call GBFadeOutToBlack ld a, HS_VIRIDIAN_GYM_GIOVANNI ld [wMissableObjectIndex], a predef HideObject call UpdateSprites call Delay3 call GBFadeInFromBlack jr .asm_6dff7 .asm_6de66 ld hl, ViridianGymText_74ace call PrintText ld hl, wd72d set 6, [hl] set 7, [hl] ld hl, ViridianGymText_74ad3 ld de, ViridianGymText_74ad3 call SaveEndBattleTextPointers ld a, [H_SPRITEINDEX] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters ld a, $8 ld [wGymLeaderNo], a ld a, $3 ld [wViridianGymCurScript], a .asm_6dff7 jp TextScriptEnd ViridianGymText_74ace: TX_FAR _ViridianGymText_74ace db "@" ViridianGymText_74ad3: TX_FAR _ViridianGymText_74ad3 TX_SFX_LEVEL_UP ; probably supposed to play SFX_GET_ITEM_1 but the wrong music bank is loaded db "@" ViridianGymText_74ad9: TX_FAR _ViridianGymText_74ad9 TX_WAIT db "@" ViridianGymText12: TX_FAR _ViridianGymText12 db "@" ViridianGymText13: TX_FAR _ReceivedTM27Text TX_SFX_ITEM_1 TM27ExplanationText: TX_FAR _TM27ExplanationText db "@" ViridianGymText14: TX_FAR _TM27NoRoomText db "@" ViridianGymText2: TX_ASM ld hl, ViridianGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd ViridianGymBattleText1: TX_FAR _ViridianGymBattleText1 db "@" ViridianGymEndBattleText1: TX_FAR _ViridianGymEndBattleText1 db "@" ViridianGymAfterBattleText1: TX_FAR _ViridianGymAfterBattleText1 db "@" ViridianGymText3: TX_ASM ld hl, ViridianGymTrainerHeader1 call TalkToTrainer jp TextScriptEnd ViridianGymBattleText2: TX_FAR _ViridianGymBattleText2 db "@" ViridianGymEndBattleText2: TX_FAR _ViridianGymEndBattleText2 db "@" ViridianGymAfterBattleText2: TX_FAR _ViridianGymAfterBattleText2 db "@" ViridianGymText4: TX_ASM ld hl, ViridianGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd ViridianGymBattleText3: TX_FAR _ViridianGymBattleText3 db "@" ViridianGymEndBattleText3: TX_FAR _ViridianGymEndBattleText3 db "@" ViridianGymAfterBattleText3: TX_FAR _ViridianGymAfterBattleText3 db "@" ViridianGymText5: TX_ASM ld hl, ViridianGymTrainerHeader3 call TalkToTrainer jp TextScriptEnd ViridianGymBattleText4: TX_FAR _ViridianGymBattleText4 db "@" ViridianGymEndBattleText4: TX_FAR _ViridianGymEndBattleText4 db "@" ViridianGymAfterBattleText4: TX_FAR _ViridianGymAfterBattleText4 db "@" ViridianGymText6: TX_ASM ld hl, ViridianGymTrainerHeader4 call TalkToTrainer jp TextScriptEnd ViridianGymBattleText5: TX_FAR _ViridianGymBattleText5 db "@" ViridianGymEndBattleText5: TX_FAR _ViridianGymEndBattleText5 db "@" ViridianGymAfterBattleText5: TX_FAR _ViridianGymAfterBattleText5 db "@" ViridianGymText7: TX_ASM ld hl, ViridianGymTrainerHeader5 call TalkToTrainer jp TextScriptEnd ViridianGymBattleText6: TX_FAR _ViridianGymBattleText6 db "@" ViridianGymEndBattleText6: TX_FAR _ViridianGymEndBattleText6 db "@" ViridianGymAfterBattleText6: TX_FAR _ViridianGymAfterBattleText6 db "@" ViridianGymText8: TX_ASM ld hl, ViridianGymTrainerHeader6 call TalkToTrainer jp TextScriptEnd ViridianGymBattleText7: TX_FAR _ViridianGymBattleText7 db "@" ViridianGymEndBattleText7: TX_FAR _ViridianGymEndBattleText7 db "@" ViridianGymAfterBattleText7: TX_FAR _ViridianGymAfterBattleText7 db "@" ViridianGymText9: TX_ASM ld hl, ViridianGymTrainerHeader7 call TalkToTrainer jp TextScriptEnd ViridianGymBattleText8: TX_FAR _ViridianGymBattleText8 db "@" ViridianGymEndBattleText8: TX_FAR _ViridianGymEndBattleText8 db "@" ViridianGymAfterBattleText8: TX_FAR _ViridianGymAfterBattleText8 db "@" ViridianGymText10: TX_ASM CheckEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI jr nz, .asm_1abd1 ld hl, ViridianGymText_74bd4 call PrintText jr .asm_6064d .asm_1abd1 ld hl, ViridianGymText_74bd9 call PrintText .asm_6064d jp TextScriptEnd ViridianGymText_74bd4: TX_FAR _ViridianGymText_74bd4 db "@" ViridianGymText_74bd9: TX_FAR _ViridianGymText_74bd9 db "@"