ref: 274e3b5d2111c91cd309938c77bd5f5a0c1b41e4
dir: /music/pokeredmusicdisasm/Parser.cpp/
#include <sstream> #include "Parser.h" using namespace std; // Constructors Parser::Parser() { rawBytes = 0; fileLength = 0; filePos = 0; stop = false; stopAddress = 0; } Parser::Parser(std::string filename) { rawBytes = 0; fileLength = 0; filePos = 0; stop = false; SetFilename(filename); } // Deconstructors Parser::~Parser() { // Clear out temporary buffer delete[] rawBytes; // Clear out parsed buffer for(unsigned int i = 0; i < parsedBytes.size(); i++) { delete parsedBytes[i]; } } // Getters / Setters string Parser::GetFilename() { return filename; } void Parser::SetFilename(std::string value) { filename = value; Read(); } unsigned int Parser::GetStopAddress() { return stopAddress; } void Parser::SetStopAddress(unsigned int value) { stopAddress = value; } string Parser::GetParsedAsm() { string tmpStr; for(unsigned int i = 0; i < parsedString.size(); i++) { tmpStr += parsedString[i] + "\n"; } return tmpStr; } // File Operations // Absolutely no error checking at all - likely needs to be done at somepoint void Parser::Read() { // open File fstream tmpFile(filename, ios_base::in | ios_base::binary); // Get Length tmpFile.seekg(0, ios::end); fileLength = tmpFile.tellg(); tmpFile.seekg(0, ios::beg); // Allocate proper memory rawBytes = new char[fileLength]; // Read filedata tmpFile.read(rawBytes, fileLength); tmpFile.close(); } // Code Operations void Parser::Parse(unsigned int offset) { filePos = offset; ParseNext(); } void Parser::ParseNext() // Parses the block immidiately following { stringstream tmpStr; unsigned char* rawBytesFixed = (unsigned char*)rawBytes; stop = false; // Smart generation bool indent = false; bool firstNonNote = false; // First byte wasn't a note or octacve switch, add ";Setup" comment bool firstNote = false; // First note or octave stringstream pos; pos << "; " << hex << uppercase << (unsigned int)filePos; parsedString.push_back(pos.str()); for(unsigned int i = filePos; (i <= fileLength) && (stop == false); i++) { // There's a way to make this block shorter but for now it does it's job // Check to see if it's the correct data type and if so then use it if(tmpCall.IsValid(&rawBytesFixed[i])) // Should have made IsValid static { // Call data type // Create data type then move the increment pointer further up as needed parsedBytes.push_back(new Call(&rawBytesFixed[i])); parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm()); i += tmpCall.Arguments(); // should have made Arguments static Call* _tmp = (Call*)parsedBytes[parsedBytes.size() - 1]; } else if(tmpDuty.IsValid(&rawBytesFixed[i])) { // Duty data type parsedBytes.push_back(new Duty(&rawBytesFixed[i])); parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm()); i += tmpDuty.Arguments(); } else if(tmpJump.IsValid(&rawBytesFixed[i])) { // Jump data type parsedBytes.push_back(new Jump(&rawBytesFixed[i])); parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm()); i += tmpJump.Arguments(); Jump* _tmp = (Jump*)parsedBytes[parsedBytes.size() - 1]; } else if(tmpModulation.IsValid(&rawBytesFixed[i])) { // Modulation data type parsedBytes.push_back(new Modulation(&rawBytesFixed[i])); parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm()); i += tmpModulation.Arguments(); } else if(tmpNote.IsValid(&rawBytesFixed[i])) { // Note data type parsedBytes.push_back(new Note(&rawBytesFixed[i])); parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm()); i += tmpNote.Arguments(); } else if(tmpOctave.IsValid(&rawBytesFixed[i])) { // Octave data type parsedBytes.push_back(new Octave(&rawBytesFixed[i])); parsedString.push_back("\n" + parsedBytes[parsedBytes.size() - 1]->GenAsm()); i += tmpOctave.Arguments(); } else if(tmpStop.IsValid(&rawBytesFixed[i])) { // Stop data type parsedBytes.push_back(new Stop(&rawBytesFixed[i])); parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm()); i += tmpStop.Arguments(); stop = true; // Stop all further processing, we've reached the end of the song } else if(tmpTempo.IsValid(&rawBytesFixed[i])) { // Tempo data type parsedBytes.push_back(new Tempo(&rawBytesFixed[i])); parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm()); i += tmpTempo.Arguments(); } else if(tmpVelocity.IsValid(&rawBytesFixed[i])) { // Velocity data type parsedBytes.push_back(new Velocity(&rawBytesFixed[i])); parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm()); i += tmpVelocity.Arguments(); } else if(tmpVolume.IsValid(&rawBytesFixed[i])) { // Volume data type parsedBytes.push_back(new Volume(&rawBytesFixed[i])); parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm()); i += tmpVolume.Arguments(); } else { // Unknown code stringstream unkCode; short tmpByte = (short)rawBytesFixed[i]; unkCode << "db $" << hex << uppercase << (short)rawBytesFixed[i]; parsedString.push_back(unkCode.str()); } filePos = i; // If the stop address parameter is set, break when we get there if( (stopAddress != 0) && (i >= stopAddress) ) break; } // Now record the postion we left off pos.str(""); pos << "; " << hex << uppercase << (unsigned int)filePos; parsedString.push_back(pos.str()); filePos += 1; // increment 1 for the start of the next possible song }