shithub: pokered

RSS feed

292e5b8c – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:16
clean up CeladonPrizeRoomTexts

776e177e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 13:58
fix CinnabarMartBlocks and CopycatsHouseF1Blocks

888bf6db – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 13:49
improve map headers

76080c39 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 13:13
clean up FuchsiaPokecenterTexts

cb30ae5b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 13:11
label for CeruleanHouse3Texts

c744e3b4 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 12:45
extract and include blockset data

bfef13bf – stag019 <stag019@gmail.com> authored on 2012/01/14 11:33
Adding graphical differences between Red/Blue.

e67ba5b1 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 09:48
fix pokeblue.gbc make target

dc667fb7 – stag019 <stag019@gmail.com> authored on 2012/01/14 10:36
Another attempt at splitting Red/Blue versions.

1113f19b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 07:19
Merge.

6c64fa8a – Sawakita <sawakitanoodles@gmail.com> authored on 2012/01/14 14:12
Replace some hex values with labels. Remove some weird extra-indentation.

64c09f8c – Sawakita <sawakitanoodles@gmail.com> authored on 2012/01/14 14:11
Add some labels for RAM locations, relative to mapheader.

fd8bfbd6 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 06:56
add labels and block file to Mansion1

ce40c8ca – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 06:45
fixed up texts for ViridianPokecenter

417cc881 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 06:32
use the BillsHouseBlocks file

9b02af7d – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 06:26
common labels for house blocks

62a87707 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 06:21
ViridianHouseBlocks and PewterHouse1Blocks are the same

8c57ee48 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 19:58
gfx/redgreenversion.1bpp in bank $1A

7cfb09f9 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 19:40
tileset files in gfx/tilesets/

da2c784a – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 17:21
romvisualizer - make gif animation of progress

6412f7f5 – stag019 <stag019@gmail.com> authored on 2012/01/13 17:26
Fixed up Wild Pokemon Data and added data for all versions

6747cb70 – IIMarckus <iimarckus@gmail.com> authored on 2012/01/13 13:27
Merge after Lorelei typo fix.

bd9cc5fb – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 14:15
insert object labels into map headers

beb48119 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 13:34
even more map header labels

2dda443c – IIMarckus <iimarckus@gmail.com> authored on 2012/01/13 12:56
Fix typo: Loreli → Lorelei.

c434dd29 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 12:42
more map header labels

ffae079c – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 12:13
fill out map headers with labels

f0b1dfca – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 10:55
get rid of more empty incbins

4aabc95f – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 10:40
some map subscript pointer lists

7157ac7c – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 10:31
asm for PewterCityScript

dd2d2599 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 10:27
insert_texts now inserts map script pointer lists

bb070f8d – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 10:08
generous newlines around INCBINs

1ecbd92a – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 09:51
remove extra newlines

843663c1 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 09:50
remove empty INCBINs

4ef63f83 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 09:45
insert main scripts and subscripts

71ebf0b9 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 09:31
code to insert main scripts and subscripts

bc3bf292 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 07:10
update insert_texts: $0000 to $3fff don't need banks

9d4f5a45 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 20:05
a very slow tool to find script pointers for each map

112b90ab – Sawakita <sawakitanoodles@gmail.com> authored on 2012/01/12 16:10
Minor improving.

cd4c3f1d – Sawakita <sawakitanoodles@gmail.com> authored on 2012/01/12 15:59
Add routine that ends text-scripts ($24D7).

91104ff2 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 15:03
insert more "unreferenced" text labels

c0f74f99 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 13:48
even more "unreferenced" texts

05c38674 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 12:25
add more "unreferenced" texts

49d9f511 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:51
insert Route18GateText2 into Route18GateTexts

232da275 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:48
add Route16GateMapText3 to Route16GateMapTexts

1d8b2c60 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:46
one more text in CeladonGameCorner (CeladonGameCornerText13)

2a7e6539 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:37
some more texts for CeladonGymTexts

9e3a6133 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:29
add two opcodes after CeladonMansion1Texts

af7add4e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:25
extract some text scripts near SeafoamIslands5Texts

ed3525a0 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:18
more texts in RocketHideout4Texts

a8126e07 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:48
update gbz80disasm for TextScriptEnd

9d239497 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:35
Merge in sawakita's $24d7 work.

fd2a88bb – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:32
BillsHouseText4 is just $fd

c6ce213b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:25
fill out Route7GateTexts

b66c0304 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:23
more for Route6GateTexts

a192724b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:19
map out texts for Route5GateTexts

5602dc1e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:06
clean up trailing whitespace in gbz80disasm

488e92cf – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:04
+16 texts for OaksLabTexts

445ed88a – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:59
label for CinnabarIslandText8

dab19204 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:55
more labels for PewterCityTexts

34e8c311 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:50
labels for ViridianCityText14 and ViridianCityText15

c1ad3c08 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:22
insert $8 asm for Route11GateUpstairsText2

2c24aa35 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:21
stop disassembling when unconditional relative jumps go back

2e22ddb2 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:10
insert $8 asm for CeruleanHouse3Text1

dba77d1a – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:07
insert text script for CeruleanPokecenterText4

0acee287 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:06
update name; reds house f1 -> reds house 1f in extract_maps

0e9c4d79 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:04
insert $8 asm for Route11GateUpstairsText4

969360c4 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 07:59
insert $8 asm for PewterPokecenterText3

808a1d90 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 07:57
insert $8 asm for Lab4Text1

1ae8e7e4 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 07:55
insert $8 asm for NameRaterText1

7e35470f – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 07:35
update gbz80disasm based on sawakita's changes

41085fda – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 06:43
improve newlines around INCBINs

ccd18da9 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 05:16
minor formatting and some hidden $17s

e86e0962 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 20:53
minor formatting

418dc214 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 20:31
insert texts pointer labels

9984d22d – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 18:20
switch ash and gary to red and blue in extract_maps.py

101defa5 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 18:19
texts for marts and pokecenters

244b30b7 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 18:09
text labels for MartInventories on various marts

3075fabe – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 18:08
more automation to assist in text insertion

28d21c8e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 16:21
a simple tool to insert missing $17s from analyze_texts

2927702b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 16:17
add in more $17s

ed058775 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 16:09
switch CeladonHouse2 -> CeladonHouse

6a6860d7 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 16:06
insert more missing TX_FARs

df541ab0 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 15:36
some TX_FARs for the cerulean pokecenter

54743111 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 15:29
text script for Route7Text1

a0e7348e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 15:25
add CeruleanCityText11 for 0x19707

5b0afd95 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 13:58
insert $8 asm for CinnabarGymText1

eb021a27 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 13:53
insert $8 asm for Route16GateUpstairsText3

340e6b77 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 13:53
insert $8 asm for Route16GateUpstairsText4

64beee99 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 13:52
insert $8 asm for Route18GateHeaderText2

6e0d9389 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 13:51
insert $8 asm for Route18GateHeaderText3

f398a688 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 13:51
insert $8 asm for Route22GateText1

9140cc9f – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 13:46
insert $8 asm for Route12GateUpstairsText3

8c4b6735 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 13:04
more labels to $24f4

d1a8c31e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 12:59
insert $8 asm for SilphCo7Text2

ce68f6d5 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 12:53
add some missing labels

8ef08386 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 12:45
remove extra output from gbz80disasm

68d4d86a – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 12:44
insert $8 asm for SSAnne2Text2

c3f19482 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 12:40
insert $8 asm for FanClubText3

ea4fce81 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 12:36
fix gbz80disasm to not treat $00 as the second byte of an opcode

Next