ref: 2ebbb0d95eead4f40ec0bb7e9edd19526c2b2f3a
dir: /data/cut_tree_blocks.asm/
CutTreeBlockSwaps: ; first byte = tileset block containing the cut tree ; second byte = corresponding tileset block after the cut animation happens db $32, $6D db $33, $6C db $34, $6F db $35, $4C db $60, $6E db $0B, $0A db $3C, $35 db $3F, $35 db $3D, $36 db $FF ; list terminator