ref: 2fe782b11a039b52fd236da28fb2f1ae10cae7db
dir: /engine/battle/moveEffects/mist_effect.asm/
MistEffect_: ; 33f2b (c:7f2b) ld hl, W_PLAYERBATTSTATUS2 ld a, [$fff3] and a jr z, .asm_33f36 ld hl, W_ENEMYBATTSTATUS2 .asm_33f36 bit ProtectedByMist, [hl] ; is mon protected by mist? jr nz, .asm_33f4a set ProtectedByMist, [hl] ; mon is now protected by mist callab PlayCurrentMoveAnimation ld hl, ShroudedInMistText jp PrintText .asm_33f4a ld hl, PrintButItFailedText_ ld b, BANK(PrintButItFailedText_) jp Bankswitch ShroudedInMistText: ; 33f52 (c:7f52) TX_FAR _ShroudedInMistText db "@"