shithub: pokered

ref: 30acb46b988d4bb54af761696123778acd8517e3
dir: /data/tilesets/cut_tree_blocks.asm/

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CutTreeBlockSwaps:
	; first byte = tileset block containing the cut tree
	; second byte = corresponding tileset block after the cut animation happens
	db $32, $6D
	db $33, $6C
	db $34, $6F
	db $35, $4C
	db $60, $6E
	db $0B, $0A
	db $3C, $35
	db $3F, $35
	db $3D, $36
	db -1 ; end