ref: 32de1b269468f48d073a8e6d52843877baff0ba4
dir: /engine/predefs.asm/
GetPredefPointer: ; Store the contents of the register ; pairs (hl, de, bc) at wPredefRegisters. ; Then put the bank and address of predef ; wPredefID in [wPredefBank] and hl. ld a,h ld [wPredefRegisters],a ld a,l ld [wPredefRegisters + 1],a ld hl,wPredefRegisters + 2 ld a,d ld [hli],a ld a,e ld [hli],a ld a,b ld [hli],a ld [hl],c ld hl,PredefPointers ld de,0 ld a,[wPredefID] ld e,a add a add e ld e,a jr nc,.next inc d .next add hl,de ld d,h ld e,l ; get bank of predef routine ld a,[de] ld [wPredefBank],a ; get pointer inc de ld a,[de] ld l,a inc de ld a,[de] ld h,a ret PredefPointers: ; 4fe79 (13:7e79) ; these are pointers to ASM routines. ; they appear to be used in overworld map scripts. dbw BANK(Func_3cd60),Func_3cd60 dbw BANK(Func_3f0c6),Func_3f0c6 dbw BANK(Func_3f073),Func_3f073 dbw BANK(ScaleSpriteByTwo), ScaleSpriteByTwo db BANK(LoadMonBackSprite) ; dbw macro gives an error for some reason dw LoadMonBackSprite dbw BANK(Func_79aba),Func_79aba dbw BANK(Func_f132),Func_f132 HealPartyPredef: ; 4fe8e (13:7e8e) dbw BANK(HealParty),HealParty MoveAnimationPredef: ; 4fe91 (13:7e91) dbw BANK(MoveAnimation),MoveAnimation; 08 play move animation dbw BANK(DivideBCDPredef),DivideBCDPredef dbw BANK(DivideBCDPredef),DivideBCDPredef dbw BANK(AddBCDPredef),AddBCDPredef db BANK(SubtractBCDPredef) dw SubtractBCDPredef dbw BANK(DivideBCDPredef),DivideBCDPredef dbw BANK(DivideBCDPredef),DivideBCDPredef db BANK(InitializePlayerData) dw InitializePlayerData dbw BANK(FlagActionPredef),FlagActionPredef db BANK(RemoveMissableObject) dw RemoveMissableObject db BANK(IsMissableObjectHidden) dw IsMissableObjectHidden dbw BANK(Func_c69c),Func_c69c db BANK(AnyPlayerPokemonAliveCheck) dw AnyPlayerPokemonAliveCheck db BANK(AddMissableObject) dw AddMissableObject db BANK(AddMissableObject) dw AddMissableObject dbw BANK(Func_ee9e),Func_ee9e db BANK(InitializePlayerData) dw InitializePlayerData dbw BANK(Func_c754),Func_c754 dbw BANK(Func_3af5b),Func_3af5b dbw BANK(LearnMove),LearnMove dbw BANK(IsItemInBag_),IsItemInBag_; 1C, used in Pokémon Tower dbw $03,Func_3eb5 ; for these two, the bank number is actually 0 dbw $03,GiveItem dbw BANK(Func_480eb),Func_480eb dbw BANK(Func_f8ba),Func_f8ba dbw BANK(Func_480ff),Func_480ff dbw BANK(Func_f929),Func_f929 dbw BANK(Func_f9a0),Func_f9a0 dbw BANK(Func_48125),Func_48125 dbw BANK(UpdateHPBar),UpdateHPBar db BANK(UpdateHPBar_LoadRegisters) dw UpdateHPBar_LoadRegisters dbw BANK(Func_5ab0),Func_5ab0 dbw BANK(Func_3ed02),Func_3ed02 db BANK(DisplayPokedexMenu_) dw DisplayPokedexMenu_ dbw BANK(Func_3ad1c),Func_3ad1c dbw BANK(SaveSAVtoSRAM0),SaveSAVtoSRAM0 dbw BANK(InitOpponent),InitOpponent dbw BANK(Func_5a5f),Func_5a5f dbw BANK(DrawBadges), DrawBadges dbw BANK(Func_410f3),Func_410f3 dbw BANK(BattleTransition),BattleTransition dbw BANK(Func_79dda),Func_79dda dbw BANK(PlayIntro),PlayIntro dbw BANK(Func_79869),Func_79869 db BANK(BattleTransition_FlashScreen_) dw BattleTransition_FlashScreen_ dbw BANK(Func_c586),Func_c586 dbw BANK(StatusScreen),StatusScreen ; 37 0x12953 dbw BANK(StatusScreen2),StatusScreen2 ; 38 dbw BANK(Func_410e2),Func_410e2 db BANK(CheckEngagePlayer) dw CheckEngagePlayer dbw BANK(IndexToPokedex),IndexToPokedex dbw BANK(Predef3B),Predef3B; 3B display pic? dbw BANK(UsedCut),UsedCut dbw BANK(ShowPokedexData),ShowPokedexData dbw BANK(WriteMonMoves),WriteMonMoves dbw BANK(SaveSAV),SaveSAV db BANK(LoadSGBBorderAndPalettes) dw LoadSGBBorderAndPalettes dbw BANK(Func_f113),Func_f113 dbw BANK(SetPartyMonTypes),SetPartyMonTypes db BANK(TestMonMoveCompatibility) dw TestMonMoveCompatibility dbw BANK(TMToMove),TMToMove dbw BANK(Func_71ddf),Func_71ddf db BANK(DisplayStarterMonDex) dw DisplayStarterMonDex; 46 load dex screen db BANK(_AddPokemonToParty) dw _AddPokemonToParty dbw BANK(UpdateHPBar),UpdateHPBar dbw BANK(Func_3cdec),Func_3cdec dbw BANK(LoadTownMap_Nest),LoadTownMap_Nest dbw BANK(Func_27d6b),Func_27d6b db BANK(PrintEmotionBubble) dw PrintEmotionBubble; 4C player exclamation dbw BANK(Func_5aaf),Func_5aaf; return immediately db BANK(AskForMonNickname) dw AskForMonNickname dbw BANK(PewterGuys),PewterGuys dbw BANK(SaveSAVtoSRAM2),SaveSAVtoSRAM2 dbw BANK(LoadSAVCheckSum2),LoadSAVCheckSum2 dbw BANK(LoadSAV),LoadSAV dbw BANK(SaveSAVtoSRAM1),SaveSAVtoSRAM1 dbw BANK(Predef54),Predef54 ; 54 initiate trade db BANK(HallOfFameComputer) dw HallOfFameComputer dbw BANK(DisplayDexRating),DisplayDexRating db $1E ; uses wrong bank number dw _DoFlyOrTeleportAwayGraphics db $1E ; uses wrong bank number dw Func_70510 dbw BANK(Func_c5be),Func_c5be dbw BANK(Func_c60b),Func_c60b db BANK(PrintUsedStrengthText) dw PrintUsedStrengthText dbw BANK(PickupItem),PickupItem dbw BANK(Func_27d98),Func_27d98 dbw BANK(LoadMovePPs),LoadMovePPs DrawHPBarPredef: ; 4ff96 (13:7f96) dbw BANK(Func_128ef),Func_128ef ; 5F draw HP bar dbw BANK(Func_128f6),Func_128f6 dbw BANK(Func_1c9c6),Func_1c9c6 dbw BANK(OaksAideScript),OaksAideScript