ref: 32f10d3788edb733b83461ddd65d85f0816f2b83
dir: /music/pokeredmusicdisasm/Volume.cpp/
#include <sstream> #include "Volume.h" using namespace std; Volume::Volume() { volume = 0; } Volume::Volume(unsigned char* byte) // Parse Immidiately { Parse(byte); } Volume::Volume(unsigned char volume, bool) // Set value { SetVolume(volume); } unsigned char Volume::GetVolume() { return volume; } void Volume::SetVolume(unsigned char value) { volume = value; } bool Volume::IsValid(unsigned char* byte) { if(byte[0] == 0xF0) { error = false; return true; } else { error = true; return false; } } string Volume::GenAsm() { string tmpRet = AbstractData::GenAsm(); if(tmpRet != "") return tmpRet; stringstream tmpAsmOut; tmpAsmOut << "mus_volume" << " " << (short)volume; return tmpAsmOut.str(); } bool Volume::Parse(unsigned char* byte) { // If it's not a Note, don't even bother parsing if(!AbstractData::Parse(byte)) return false; volume = byte[1]; return true; } unsigned int Volume::Arguments() { // 1 1-byte argument = 1 return 1; }