ref: 35493bef27ba0425860a0f419c64371b824b6981
dir: /engine/save.asm/
LoadSAV: ; 735e8 (1c:75e8) ;(if carry -> write ;"the file data is destroyed") call ClearScreen call LoadFontTilePatterns call LoadTextBoxTilePatterns call LoadSAVCheckSum jr c, .badsum call LoadSAVCheckSum1 jr c, .badsum call LoadSAVCheckSum2 jr c, .badsum ld a, $2 ; good checksum jr .goodsum .badsum ld hl, wd730 push hl set 6, [hl] ld hl, FileDataDestroyedText call PrintText ld c, $64 call DelayFrames pop hl res 6, [hl] ld a, $1 ; bad checksum .goodsum ld [wd088], a ; checksum flag ret FileDataDestroyedText: ; 7361e (1c:761e) TX_FAR _FileDataDestroyedText db "@" LoadSAVCheckSum: ; 73623 (1c:7623) ld a, $a ld [$0], a ld a, $1 ld [$6000], a ld [$4000], a ld hl, $a598 ; hero name located in SRAM ld bc, $f8b ; but here checks the full SAV call SAVCheckSum ld c, a ld a, [$b523] ; SAV's checksum cp c jp z, .Func_73652 ld hl, $a598 ld bc, $f8b call SAVCheckSum ld c, a ld a, [$b523] ; SAV's checksum cp c jp nz, SAVBadCheckSum .Func_73652 ; 73652 (1c:7652) ld hl, $a598 ld de, W_PLAYERNAME ; wd158 ld bc, $b call CopyData ld hl, $a5a3 ld de, wPokedexOwned ; wPokedexOwned ld bc, $789 call CopyData ld hl, W_CURMAPTILESET ; W_CURMAPTILESET set 7, [hl] ld hl, $ad2c ld de, wSpriteStateData1 ld bc, $200 call CopyData ld a, [$b522] ld [$ffd7], a ld hl, $b0c0 ld de, W_NUMINBOX ; wda80 ld bc, $462 call CopyData and a jp SAVGoodChecksum LoadSAVCheckSum1: ; 73690 (1c:7690) ld a, $a ld [$0], a ld a, $1 ld [$6000], a ld [$4000], a ld hl, $a598 ; hero name located in SRAM ld bc, $f8b ; but here checks the full SAV call SAVCheckSum ld c, a ld a, [$b523] ; SAV's checksum cp c jr nz, SAVBadCheckSum ld hl, $b0c0 ld de, W_NUMINBOX ; wda80 ld bc, $462 call CopyData and a jp SAVGoodChecksum LoadSAVCheckSum2: ; 736bd (1c:76bd) ld a, $a ld [$0], a ld a, $1 ld [$6000], a ld [$4000], a ld hl, $a598 ; hero name located in SRAM ld bc, $f8b ; but here checks the full SAV call SAVCheckSum ld c, a ld a, [$b523] ; SAV's checksum cp c jp nz, SAVBadCheckSum ld hl, $af2c ld de, W_NUMINPARTY ; W_NUMINPARTY ld bc, $194 call CopyData ld hl, $a5a3 ld de, wPokedexOwned ; wPokedexOwned ld bc, wPokedexSeenEnd - wPokedexOwned call CopyData and a jp SAVGoodChecksum SAVBadCheckSum: ; 736f7 (1c:76f7) scf SAVGoodChecksum: ; 736f8 (1c:76f8) ld a, $0 ld [$6000], a ld [$0], a ret Func_73701: ; 0x73701 call LoadSAVCheckSum call LoadSAVCheckSum1 jp LoadSAVCheckSum2 SaveSAV: ;$770a callba PrintSaveScreenText ld hl,WouldYouLikeToSaveText call SaveSAVConfirm and a ;|0 = Yes|1 = No| ret nz ld a,[wd088] dec a jr z,.save call SAVCheckRandomID jr z,.save ld hl,OlderFileWillBeErasedText call SaveSAVConfirm and a ret nz .save ;$772d call SaveSAVtoSRAM ;$7848 FuncCoord 1,13 ld hl,Coord ld bc,$0412 call ClearScreenArea ; clear area 4x12 starting at 13,1 FuncCoord 1,14 ld hl,Coord ld de,NowSavingString call PlaceString ld c,$78 call DelayFrames ld hl,GameSavedText call PrintText ld a, (SFX_02_5d - SFX_Headers_02) / 3 ;sound for saved game call PlaySoundWaitForCurrent call WaitForSoundToFinish ld c,$1e jp DelayFrames NowSavingString: db "Now saving...@" SaveSAVConfirm: ; 73768 (1c:7768) call PrintText FuncCoord 0, 7 ld hl,Coord ld bc,$0801 ;arrow's coordinates |b = Y|c = X| ld a,$14 ;one line shifting ($28 = 2 lines) ld [wd125],a call DisplayTextBoxID ;handle Yes/No KeyPress ld a,[wCurrentMenuItem] ret WouldYouLikeToSaveText: ; 0x7377d TX_FAR _WouldYouLikeToSaveText db "@" GameSavedText: ; 73782 (1c:7782) TX_FAR _GameSavedText db "@" OlderFileWillBeErasedText: ; 73787 (1c:7787) TX_FAR _OlderFileWillBeErasedText db "@" SaveSAVtoSRAM0: ; 7378c (1c:778c) ld a, $a ld [$0], a ld a, $1 ld [$6000], a ld [$4000], a ld hl, W_PLAYERNAME ; wd158 ld de, $a598 ld bc, $b call CopyData ld hl, wPokedexOwned ; wPokedexOwned ld de, $a5a3 ld bc, $789 call CopyData ld hl, wSpriteStateData1 ; OAM? ld de, $ad2c ld bc, $200 call CopyData ld hl, W_NUMINBOX ; wda80 ld de, $b0c0 ld bc, $462 call CopyData ld a, [$ffd7] ld [$b522], a ld hl, $a598 ld bc, $f8b call SAVCheckSum ld [$b523], a xor a ld [$6000], a ld [$0], a ret SaveSAVtoSRAM1: ; 737e2 (1c:77e2) ; stored pokémon ld a, $a ld [$0], a ld a, $1 ld [$6000], a ld [$4000], a ld hl, W_NUMINBOX ; wda80 ld de, $b0c0 ld bc, $462 call CopyData ld hl, $a598 ld bc, $f8b call SAVCheckSum ld [$b523], a xor a ld [$6000], a ld [$0], a ret SaveSAVtoSRAM2: ; 7380f (1c:780f) ld a, $a ld [$0], a ld a, $1 ld [$6000], a ld [$4000], a ld hl, W_NUMINPARTY ; W_NUMINPARTY ld de, $af2c ld bc, $194 call CopyData ld hl, wPokedexOwned ; pokédex only ld de, $a5a3 ld bc, wPokedexSeenEnd - wPokedexOwned call CopyData ld hl, $a598 ld bc, $f8b call SAVCheckSum ld [$b523], a xor a ld [$6000], a ld [$0], a ret SaveSAVtoSRAM: ; 73848 (1c:7848) ld a, $2 ld [wd088], a call SaveSAVtoSRAM0 call SaveSAVtoSRAM1 jp SaveSAVtoSRAM2 SAVCheckSum: ; 73856 (1c:7856) ;Check Sum (result[1 byte] is complemented) ld d, $0 .loop ld a, [hli] add d ld d, a dec bc ld a, b or c jr nz, .loop ld a, d cpl ret Func_73863: ; 73863 (1c:7863) ld hl, $a000 ld de, $ba4d ld b, $6 .asm_7386b push bc push de ld bc, $462 call SAVCheckSum pop de ld [de], a inc de pop bc dec b jr nz, .asm_7386b ret Func_7387b: ; 7387b (1c:787b) ld hl, PointerTable_73895 ; $7895 ld a, [wd5a0] and $7f cp $6 ld b, $2 jr c, .asm_7388c inc b sub $6 .asm_7388c ld e, a ld d, $0 add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a ret PointerTable_73895: ; 73895 (1c:7895) dw $A000 dw $A462 dw $A8C4 dw $AD26 dw $B188 dw $B5EA Func_738a1:: ; 738a1 (1c:78a1) ld hl, WhenYouChangeBoxText call PrintText call YesNoChoice ld a, [wCurrentMenuItem] ; wCurrentMenuItem and a ret nz ld hl, wd5a0 bit 7, [hl] call z, Func_73a29 call Func_7393f call UpdateSprites ld hl, $fff6 set 1, [hl] call HandleMenuInput ld hl, $fff6 res 1, [hl] bit 1, a ret nz call Func_7387b ld e, l ld d, h ld hl, W_NUMINBOX ; wda80 call Func_7390e ld a, [wCurrentMenuItem] ; wCurrentMenuItem set 7, a ld [wd5a0], a call Func_7387b ld de, W_NUMINBOX ; wda80 call Func_7390e ld hl, W_MAPTEXTPTR ; wd36c ld de, wWhichTrade ; wWhichTrade ld a, [hli] ld [de], a inc de ld a, [hl] ld [de], a call Func_3f05 call SaveSAVtoSRAM ld hl, wWhichTrade ; wWhichTrade call Func_3f0f ld a, (SFX_02_5d - SFX_Headers_02) / 3 call PlaySoundWaitForCurrent call WaitForSoundToFinish ret WhenYouChangeBoxText: ; 73909 (1c:7909) TX_FAR _WhenYouChangeBoxText db "@" Func_7390e: ; 7390e (1c:790e) push hl ld a, $a ld [$0], a ld a, $1 ld [$6000], a ld a, b ld [$4000], a ld bc, $462 call CopyData pop hl xor a ld [hli], a dec a ld [hl], a ld hl, $a000 ld bc, $1a4c call SAVCheckSum ld [$ba4c], a call Func_73863 xor a ld [$6000], a ld [$0], a ret Func_7393f: ; 7393f (1c:793f) xor a ld [H_AUTOBGTRANSFERENABLED], a ; $ffba ld a, $3 ld [wMenuWatchedKeys], a ; wMenuWatchedKeys ld a, $b ld [wMaxMenuItem], a ; wMaxMenuItem ld a, $1 ld [wTopMenuItemY], a ; wTopMenuItemY ld a, $c ld [wTopMenuItemX], a ; wTopMenuItemX xor a ld [wcc37], a ld a, [wd5a0] and $7f ld [wCurrentMenuItem], a ; wCurrentMenuItem ld [wLastMenuItem], a ; wLastMenuItem ld hl, wTileMap ld b, $2 ld c, $9 call TextBoxBorder ld hl, ChooseABoxText call PrintText FuncCoord 11, 0 ld hl, Coord ld b, $c ld c, $7 call TextBoxBorder ld hl, $fff6 set 2, [hl] ld de, BoxNames ; $79d9 FuncCoord 13, 1 ld hl, Coord call PlaceString ld hl, $fff6 res 2, [hl] ld a, [wd5a0] and $7f cp $9 jr c, .asm_739a6 sub $9 FuncCoord 8, 2 ld hl, Coord ld [hl], $f7 add $f6 jr .asm_739a8 .asm_739a6 add $f7 .asm_739a8 FuncCoord 9, 2 ld [Coord], a FuncCoord 1, 2 ld hl, Coord ld de, BoxNoText call PlaceString call Func_73a84 FuncCoord 18, 1 ld hl, Coord ld de, wWhichTrade ; wWhichTrade ld bc, $14 ld a, $c .asm_739c2 push af ld a, [de] and a jr z, .asm_739c9 ld [hl], $78 .asm_739c9 add hl, bc inc de pop af dec a jr nz, .asm_739c2 ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a ; $ffba ret ChooseABoxText: ; 739d4 (1c:79d4) TX_FAR _ChooseABoxText db "@" BoxNames: ; 739d9 (1c:79d9) db "BOX 1" next "BOX 2" next "BOX 3" next "BOX 4" next "BOX 5" next "BOX 6" next "BOX 7" next "BOX 8" next "BOX 9" next "BOX10" next "BOX11" next "BOX12@" BoxNoText: ; 73a21 (1c:7a21) db "BOX No.@" Func_73a29: ; 73a29 (1c:7a29) ld a, $a ld [$0], a ld a, $1 ld [$6000], a ld a, $2 ld [$4000], a call Func_73a4b ld a, $3 ld [$4000], a call Func_73a4b xor a ld [$6000], a ld [$0], a ret Func_73a4b: ; 73a4b (1c:7a4b) ld hl, $a000 call Func_73a7f ld hl, $a462 call Func_73a7f ld hl, $a8c4 call Func_73a7f ld hl, $ad26 call Func_73a7f ld hl, $b188 call Func_73a7f ld hl, $b5ea call Func_73a7f ld hl, $a000 ld bc, $1a4c call SAVCheckSum ld [$ba4c], a call Func_73863 ret Func_73a7f: ; 73a7f (1c:7a7f) xor a ld [hli], a dec a ld [hl], a ret Func_73a84: ; 73a84 (1c:7a84) ld hl, wWhichTrade ; wWhichTrade push hl ld a, $a ld [$0], a ld a, $1 ld [$6000], a ld a, $2 ld [$4000], a call Func_73ab8 ld a, $3 ld [$4000], a call Func_73ab8 xor a ld [$6000], a ld [$0], a pop hl ld a, [wd5a0] and $7f ld c, a ld b, $0 add hl, bc ld a, [W_NUMINBOX] ; wda80 ld [hl], a ret Func_73ab8: ; 73ab8 (1c:7ab8) ld a, [$a000] ld [hli], a ld a, [$a462] ld [hli], a ld a, [$a8c4] ld [hli], a ld a, [$ad26] ld [hli], a ld a, [$b188] ld [hli], a ld a, [$b5ea] ld [hli], a ret SAVCheckRandomID: ;$7ad1 ;checks if Sav file is the same by checking player's name 1st letter ($a598) ; and the two random numbers generated at game beginning ;(which are stored at wPlayerID) ld a,$0a ld [$0000],a ld a,$01 ld [$6000],a ld [$4000],a ld a,[$a598] and a jr z,.next ld hl,$a598 ld bc,$0f8b call SAVCheckSum ld c,a ld a,[$b523] cp c jr nz,.next ld hl,$a605 ld a,[hli] ld h,[hl] ld l,a ld a,[wPlayerID] cp l jr nz,.next ld a,[wPlayerID + 1] cp h .next ld a,$00 ld [$6000],a ld [$0000],a ret Func_73b0d: ; 73b0d (1c:7b0d) ld a, [wd5a2] dec a cp $32 jr nc, .asm_73b28 ld hl, $a598 ld bc, $60 call AddNTimes ld e, l ld d, h ld hl, wcc5b ld bc, $60 jr CopyToSRAM0 .asm_73b28 ld hl, $a5f8 ld de, $a598 ld bc, $1260 call CopyToSRAM0 ld hl, wcc5b ld de, $b7f8 ld bc, $60 jr CopyToSRAM0 Func_73b3f: ; 73b3f (1c:7b3f) ld hl, $a598 ld bc, $60 ld a, [wWhichTrade] ; wWhichTrade call AddNTimes ld de, wcc5b ld bc, $60 ; fallthrough CopyToSRAM0: ; 73b51 (1c:7b51) ld a, $a ld [$0], a ld a, $1 ld [$6000], a xor a ld [$4000], a call CopyData xor a ld [$6000], a ld [$0], a ret Func_73b6a: ; 73b6a (1c:7b6a) ld a, $a ld [$0], a ld a, $1 ld [$6000], a xor a call PadSRAM_FF ld a, $1 call PadSRAM_FF ld a, $2 call PadSRAM_FF ld a, $3 call PadSRAM_FF xor a ld [$6000], a ld [$0], a ret PadSRAM_FF: ; 73b8f (1c:7b8f) ld [$4000], a ld hl, $a000 ld bc, $2000 ld a, $ff jp FillMemory