shithub: pokered

ref: 3ab3f4273b1288883a43b64cae4191dfa6d2313e
dir: /audio/headers/sfxheaders1.asm/

View raw version
SFX_Headers_1::
	db $ff, $ff, $ff ; padding

SFX_Snare1_1::
	db CH7
	dw SFX_Snare1_1_Ch1

SFX_Snare2_1::
	db CH7
	dw SFX_Snare2_1_Ch1

SFX_Snare3_1::
	db CH7
	dw SFX_Snare3_1_Ch1

SFX_Snare4_1::
	db CH7
	dw SFX_Snare4_1_Ch1

SFX_Snare5_1::
	db CH7
	dw SFX_Snare5_1_Ch1

SFX_Triangle1_1::
	db CH7
	dw SFX_Triangle1_1_Ch1

SFX_Triangle2_1::
	db CH7
	dw SFX_Triangle2_1_Ch1

SFX_Snare6_1::
	db CH7
	dw SFX_Snare6_1_Ch1

SFX_Snare7_1::
	db CH7
	dw SFX_Snare7_1_Ch1

SFX_Snare8_1::
	db CH7
	dw SFX_Snare8_1_Ch1

SFX_Snare9_1::
	db CH7
	dw SFX_Snare9_1_Ch1

SFX_Cymbal1_1::
	db CH7
	dw SFX_Cymbal1_1_Ch1

SFX_Cymbal2_1::
	db CH7
	dw SFX_Cymbal2_1_Ch1

SFX_Cymbal3_1::
	db CH7
	dw SFX_Cymbal3_1_Ch1

SFX_Muted_Snare1_1::
	db CH7
	dw SFX_Muted_Snare1_1_Ch1

SFX_Triangle3_1::
	db CH7
	dw SFX_Triangle3_1_Ch1

SFX_Muted_Snare2_1::
	db CH7
	dw SFX_Muted_Snare2_1_Ch1

SFX_Muted_Snare3_1::
	db CH7
	dw SFX_Muted_Snare3_1_Ch1

SFX_Muted_Snare4_1::
	db CH7
	dw SFX_Muted_Snare4_1_Ch1

SFX_Cry00_1::
	db ( $80 | CH4 )
	dw SFX_Cry00_1_Ch1
	db CH5
	dw SFX_Cry00_1_Ch2
	db CH7
	dw SFX_Cry00_1_Ch3

SFX_Cry01_1::
	db ( $80 | CH4 )
	dw SFX_Cry01_1_Ch1
	db CH5
	dw SFX_Cry01_1_Ch2
	db CH7
	dw SFX_Cry01_1_Ch3

SFX_Cry02_1::
	db ( $80 | CH4 )
	dw SFX_Cry02_1_Ch1
	db CH5
	dw SFX_Cry02_1_Ch2
	db CH7
	dw SFX_Cry02_1_Ch3

SFX_Cry03_1::
	db ( $80 | CH4 )
	dw SFX_Cry03_1_Ch1
	db CH5
	dw SFX_Cry03_1_Ch2
	db CH7
	dw SFX_Cry03_1_Ch3

SFX_Cry04_1::
	db ( $80 | CH4 )
	dw SFX_Cry04_1_Ch1
	db CH5
	dw SFX_Cry04_1_Ch2
	db CH7
	dw SFX_Cry04_1_Ch3

SFX_Cry05_1::
	db ( $80 | CH4 )
	dw SFX_Cry05_1_Ch1
	db CH5
	dw SFX_Cry05_1_Ch2
	db CH7
	dw SFX_Cry05_1_Ch3

SFX_Cry06_1::
	db ( $80 | CH4 )
	dw SFX_Cry06_1_Ch1
	db CH5
	dw SFX_Cry06_1_Ch2
	db CH7
	dw SFX_Cry06_1_Ch3

SFX_Cry07_1::
	db ( $80 | CH4 )
	dw SFX_Cry07_1_Ch1
	db CH5
	dw SFX_Cry07_1_Ch2
	db CH7
	dw SFX_Cry07_1_Ch3

SFX_Cry08_1::
	db ( $80 | CH4 )
	dw SFX_Cry08_1_Ch1
	db CH5
	dw SFX_Cry08_1_Ch2
	db CH7
	dw SFX_Cry08_1_Ch3

SFX_Cry09_1::
	db ( $80 | CH4 )
	dw SFX_Cry09_1_Ch1
	db CH5
	dw SFX_Cry09_1_Ch2
	db CH7
	dw SFX_Cry09_1_Ch3

SFX_Cry0A_1::
	db ( $80 | CH4 )
	dw SFX_Cry0A_1_Ch1
	db CH5
	dw SFX_Cry0A_1_Ch2
	db CH7
	dw SFX_Cry0A_1_Ch3

SFX_Cry0B_1::
	db ( $80 | CH4 )
	dw SFX_Cry0B_1_Ch1
	db CH5
	dw SFX_Cry0B_1_Ch2
	db CH7
	dw SFX_Cry0B_1_Ch3

SFX_Cry0C_1::
	db ( $80 | CH4 )
	dw SFX_Cry0C_1_Ch1
	db CH5
	dw SFX_Cry0C_1_Ch2
	db CH7
	dw SFX_Cry0C_1_Ch3

SFX_Cry0D_1::
	db ( $80 | CH4 )
	dw SFX_Cry0D_1_Ch1
	db CH5
	dw SFX_Cry0D_1_Ch2
	db CH7
	dw SFX_Cry0D_1_Ch3

SFX_Cry0E_1::
	db ( $80 | CH4 )
	dw SFX_Cry0E_1_Ch1
	db CH5
	dw SFX_Cry0E_1_Ch2
	db CH7
	dw SFX_Cry0E_1_Ch3

SFX_Cry0F_1::
	db ( $80 | CH4 )
	dw SFX_Cry0F_1_Ch1
	db CH5
	dw SFX_Cry0F_1_Ch2
	db CH7
	dw SFX_Cry0F_1_Ch3

SFX_Cry10_1::
	db ( $80 | CH4 )
	dw SFX_Cry10_1_Ch1
	db CH5
	dw SFX_Cry10_1_Ch2
	db CH7
	dw SFX_Cry10_1_Ch3

SFX_Cry11_1::
	db ( $80 | CH4 )
	dw SFX_Cry11_1_Ch1
	db CH5
	dw SFX_Cry11_1_Ch2
	db CH7
	dw SFX_Cry11_1_Ch3

SFX_Cry12_1::
	db ( $80 | CH4 )
	dw SFX_Cry12_1_Ch1
	db CH5
	dw SFX_Cry12_1_Ch2
	db CH7
	dw SFX_Cry12_1_Ch3

SFX_Cry13_1::
	db ( $80 | CH4 )
	dw SFX_Cry13_1_Ch1
	db CH5
	dw SFX_Cry13_1_Ch2
	db CH7
	dw SFX_Cry13_1_Ch3

SFX_Cry14_1::
	db ( $80 | CH4 )
	dw SFX_Cry14_1_Ch1
	db CH5
	dw SFX_Cry14_1_Ch2
	db CH7
	dw SFX_Cry14_1_Ch3

SFX_Cry15_1::
	db ( $80 | CH4 )
	dw SFX_Cry15_1_Ch1
	db CH5
	dw SFX_Cry15_1_Ch2
	db CH7
	dw SFX_Cry15_1_Ch3

SFX_Cry16_1::
	db ( $80 | CH4 )
	dw SFX_Cry16_1_Ch1
	db CH5
	dw SFX_Cry16_1_Ch2
	db CH7
	dw SFX_Cry16_1_Ch3

SFX_Cry17_1::
	db ( $80 | CH4 )
	dw SFX_Cry17_1_Ch1
	db CH5
	dw SFX_Cry17_1_Ch2
	db CH7
	dw SFX_Cry17_1_Ch3

SFX_Cry18_1::
	db ( $80 | CH4 )
	dw SFX_Cry18_1_Ch1
	db CH5
	dw SFX_Cry18_1_Ch2
	db CH7
	dw SFX_Cry18_1_Ch3

SFX_Cry19_1::
	db ( $80 | CH4 )
	dw SFX_Cry19_1_Ch1
	db CH5
	dw SFX_Cry19_1_Ch2
	db CH7
	dw SFX_Cry19_1_Ch3

SFX_Cry1A_1::
	db ( $80 | CH4 )
	dw SFX_Cry1A_1_Ch1
	db CH5
	dw SFX_Cry1A_1_Ch2
	db CH7
	dw SFX_Cry1A_1_Ch3

SFX_Cry1B_1::
	db ( $80 | CH4 )
	dw SFX_Cry1B_1_Ch1
	db CH5
	dw SFX_Cry1B_1_Ch2
	db CH7
	dw SFX_Cry1B_1_Ch3

SFX_Cry1C_1::
	db ( $80 | CH4 )
	dw SFX_Cry1C_1_Ch1
	db CH5
	dw SFX_Cry1C_1_Ch2
	db CH7
	dw SFX_Cry1C_1_Ch3

SFX_Cry1D_1::
	db ( $80 | CH4 )
	dw SFX_Cry1D_1_Ch1
	db CH5
	dw SFX_Cry1D_1_Ch2
	db CH7
	dw SFX_Cry1D_1_Ch3

SFX_Cry1E_1::
	db ( $80 | CH4 )
	dw SFX_Cry1E_1_Ch1
	db CH5
	dw SFX_Cry1E_1_Ch2
	db CH7
	dw SFX_Cry1E_1_Ch3

SFX_Cry1F_1::
	db ( $80 | CH4 )
	dw SFX_Cry1F_1_Ch1
	db CH5
	dw SFX_Cry1F_1_Ch2
	db CH7
	dw SFX_Cry1F_1_Ch3

SFX_Cry20_1::
	db ( $80 | CH4 )
	dw SFX_Cry20_1_Ch1
	db CH5
	dw SFX_Cry20_1_Ch2
	db CH7
	dw SFX_Cry20_1_Ch3

SFX_Cry21_1::
	db ( $80 | CH4 )
	dw SFX_Cry21_1_Ch1
	db CH5
	dw SFX_Cry21_1_Ch2
	db CH7
	dw SFX_Cry21_1_Ch3

SFX_Cry22_1::
	db ( $80 | CH4 )
	dw SFX_Cry22_1_Ch1
	db CH5
	dw SFX_Cry22_1_Ch2
	db CH7
	dw SFX_Cry22_1_Ch3

SFX_Cry23_1::
	db ( $80 | CH4 )
	dw SFX_Cry23_1_Ch1
	db CH5
	dw SFX_Cry23_1_Ch2
	db CH7
	dw SFX_Cry23_1_Ch3

SFX_Cry24_1::
	db ( $80 | CH4 )
	dw SFX_Cry24_1_Ch1
	db CH5
	dw SFX_Cry24_1_Ch2
	db CH7
	dw SFX_Cry24_1_Ch3

SFX_Cry25_1::
	db ( $80 | CH4 )
	dw SFX_Cry25_1_Ch1
	db CH5
	dw SFX_Cry25_1_Ch2
	db CH7
	dw SFX_Cry25_1_Ch3

SFX_Get_Item1_1::
	db ( $80 | CH4 )
	dw SFX_Get_Item1_1_Ch1
	db CH5
	dw SFX_Get_Item1_1_Ch2
	db CH6
	dw SFX_Get_Item1_1_Ch3

SFX_Get_Item2_1::
	db ( $80 | CH4 )
	dw SFX_Get_Item2_1_Ch1
	db CH5
	dw SFX_Get_Item2_1_Ch2
	db CH6
	dw SFX_Get_Item2_1_Ch3

SFX_Tink_1::
	db CH4
	dw SFX_Tink_1_Ch1

SFX_Heal_HP_1::
	db CH4
	dw SFX_Heal_HP_1_Ch1

SFX_Heal_Ailment_1::
	db CH4
	dw SFX_Heal_Ailment_1_Ch1

SFX_Start_Menu_1::
	db CH7
	dw SFX_Start_Menu_1_Ch1

SFX_Press_AB_1::
	db CH4
	dw SFX_Press_AB_1_Ch1

SFX_Pokedex_Rating_1::
	db ( $80 | CH4 )
	dw SFX_Pokedex_Rating_1_Ch1
	db CH5
	dw SFX_Pokedex_Rating_1_Ch2
	db CH6
	dw SFX_Pokedex_Rating_1_Ch3

SFX_Get_Key_Item_1::
	db ( $80 | CH4 )
	dw SFX_Get_Key_Item_1_Ch1
	db CH5
	dw SFX_Get_Key_Item_1_Ch2
	db CH6
	dw SFX_Get_Key_Item_1_Ch3

SFX_Poisoned_1::
	db CH4
	dw SFX_Poisoned_1_Ch1

SFX_Trade_Machine_1::
	db CH4
	dw SFX_Trade_Machine_1_Ch1

SFX_Turn_On_PC_1::
	db CH4
	dw SFX_Turn_On_PC_1_Ch1

SFX_Turn_Off_PC_1::
	db CH4
	dw SFX_Turn_Off_PC_1_Ch1

SFX_Enter_PC_1::
	db CH4
	dw SFX_Enter_PC_1_Ch1

SFX_Shrink_1::
	db CH4
	dw SFX_Shrink_1_Ch1

SFX_Switch_1::
	db CH4
	dw SFX_Switch_1_Ch1

SFX_Healing_Machine_1::
	db CH4
	dw SFX_Healing_Machine_1_Ch1

SFX_Teleport_Exit1_1::
	db CH4
	dw SFX_Teleport_Exit1_1_Ch1

SFX_Teleport_Enter1_1::
	db CH4
	dw SFX_Teleport_Enter1_1_Ch1

SFX_Teleport_Exit2_1::
	db CH4
	dw SFX_Teleport_Exit2_1_Ch1

SFX_Ledge_1::
	db CH4
	dw SFX_Ledge_1_Ch1

SFX_Teleport_Enter2_1::
	db CH7
	dw SFX_Teleport_Enter2_1_Ch1

SFX_Fly_1::
	db CH7
	dw SFX_Fly_1_Ch1

SFX_Denied_1::
	db ( $40 | CH4 )
	dw SFX_Denied_1_Ch1
	db CH5
	dw SFX_Denied_1_Ch2

SFX_Arrow_Tiles_1::
	db CH4
	dw SFX_Arrow_Tiles_1_Ch1

SFX_Push_Boulder_1::
	db CH7
	dw SFX_Push_Boulder_1_Ch1

SFX_SS_Anne_Horn_1::
	db ( $40 | CH4 )
	dw SFX_SS_Anne_Horn_1_Ch1
	db CH5
	dw SFX_SS_Anne_Horn_1_Ch2

SFX_Withdraw_Deposit_1::
	db CH4
	dw SFX_Withdraw_Deposit_1_Ch1

SFX_Cut_1::
	db CH7
	dw SFX_Cut_1_Ch1

SFX_Go_Inside_1::
	db CH7
	dw SFX_Go_Inside_1_Ch1

SFX_Swap_1::
	db ( $40 | CH4 )
	dw SFX_Swap_1_Ch1
	db CH5
	dw SFX_Swap_1_Ch2

SFX_59_1::
	db ( $40 | CH4 )
	dw SFX_59_1_Ch1
	db CH5
	dw SFX_59_1_Ch2

SFX_Purchase_1::
	db ( $40 | CH4 )
	dw SFX_Purchase_1_Ch1
	db CH5
	dw SFX_Purchase_1_Ch2

SFX_Collision_1::
	db CH4
	dw SFX_Collision_1_Ch1

SFX_Go_Outside_1::
	db CH7
	dw SFX_Go_Outside_1_Ch1

SFX_Save_1::
	db ( $40 | CH4 )
	dw SFX_Save_1_Ch1
	db CH5
	dw SFX_Save_1_Ch2

SFX_Pokeflute::
	db CH2
	dw SFX_Pokeflute_Ch1

SFX_Safari_Zone_PA::
	db CH4
	dw SFX_Safari_Zone_PA_Ch1