RSS feed
3bd38d12
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/04 18:05
Use ¥ in text strings.
f06e2f93
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/04 18:03
Remove textpre.awk and link textpre.py to the build.
e471bd6a
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/04 18:02
Add textpre.py, a cleaner rewrite of textpre.awk in Python.
542d52d0
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/04 15:37
Link to IRC channel in the readme.
68bf6cda
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/04 15:28
Replace redundant text labels (for Mart signs, etc.)
23175c25
– Sanky <gsanky@gmail.com>
authored
on 2012/02/25 17:03
More status screen disasm
732e298d
– Sanky <gsanky@gmail.com>
authored
on 2012/02/25 11:10
Both status screen pages disassembled
3ab8b1f4
– Sanky <gsanky@gmail.com>
authored
on 2012/02/25 09:15
Cleanup/update of status screen code so it can be merged in
bd66a78c
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/02/21 18:12
Restrict an argument to 8 bits. Fixes the build on some architectures.
81adc69e
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/02/21 18:09
Remove .tbl file. It is too hard to keep this in sync with textpre.awk.
fe3b626a
– YamaArashi <shadow962@live.com>
authored
on 2012/02/20 08:57
disasm of map sprite tile pattern loading code plus misc stuff
9d070736
– YamaArashi <shadow962@live.com>
authored
on 2012/02/19 08:41
disasm of remaining use item functions
a6bce22c
– YamaArashi <shadow962@live.com>
authored
on 2012/02/18 09:29
fix some labels/comments regarding stat names
9391ee1d
– YamaArashi <shadow962@live.com>
authored
on 2012/02/18 09:21
disasm of item use code for healing items, vitamins, evolution stones, TM's/HM's, PP Ups, PP restoring items
fee7ef6a
– YamaArashi <shadow962@live.com>
authored
on 2012/02/16 02:50
fix battle status constant typo
9df6f8a4
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/02/14 07:12
call $1372 -> call LoadMonData
b0f4ec67
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/02/14 07:08
sanky's .tbl file
015e605d
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/02/14 07:07
more status ailment constants
51cb5bca
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/02/14 07:01
fix syntax errors in main.asm
33161181
– YamaArashi <shadow962@live.com>
authored
on 2012/02/12 11:28
disasm of options menu
61b0c121
– YamaArashi <shadow962@live.com>
authored
on 2012/02/11 10:30
disasm of trainer info function
aafbc2f6
– YamaArashi <shadow962@live.com>
authored
on 2012/02/10 14:09
disasm of item menu and misc functions
d527e05c
– YamaArashi <shadow962@live.com>
authored
on 2012/02/09 19:18
disasm of pokemon menu function
6a90847e
– YamaArashi <shadow962@live.com>
authored
on 2012/02/09 10:23
disasm of some party menu related functions
efbd362f
– YamaArashi <shadow962@live.com>
authored
on 2012/02/06 14:33
disasm of pokedex code
45b79b62
– YamaArashi <shadow962@live.com>
authored
on 2012/02/06 09:18
changed function LoadPokemartInventory to LoadItemList
59088ba0
– YamaArashi <shadow962@live.com>
authored
on 2012/02/06 09:12
corrected the name of a constant to reflect its wider uses
53a9d6b3
– YamaArashi <shadow962@live.com>
authored
on 2012/02/06 08:57
added some constants
911a9a88
– YamaArashi <shadow962@live.com>
authored
on 2012/02/05 17:13
added some comments/labels to Pokemon Center code
44b47cf2
– YamaArashi <shadow962@live.com>
authored
on 2012/02/05 14:10
disasm of pokemart code
c8b23cfa
– YamaArashi <shadow962@live.com>
authored
on 2012/02/05 10:50
disasm of code used in item menus and other menus
1440cf93
– YamaArashi <shadow962@live.com>
authored
on 2012/02/04 12:19
disasm of number printing functions and other minor changes
8573d9f7
– YamaArashi <shadow962@live.com>
authored
on 2012/02/03 18:41
disasm of misc functions
823441c5
– YamaArashi <shadow962@live.com>
authored
on 2012/02/02 18:10
disasm of some menu code
74e8183f
– YamaArashi <shadow962@live.com>
authored
on 2012/02/02 12:14
disasm of misc stuff (mostly pokemart related)
3cf01974
– YamaArashi <shadow962@live.com>
authored
on 2012/02/01 16:47
disasm of more battle animation code
2e67759f
– YamaArashi <shadow962@live.com>
authored
on 2012/01/31 18:43
disasm of some battle animation code
c82b5f5e
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/30 16:38
incorporate slot machine map into main.asm
c903a839
– Adam@Adam-PC.csueastbay.edu <Adam@Adam-PC.csueastbay.edu>
authored
on 2012/01/30 14:08
Added a tilemap
7a764499
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/30 09:29
remove some small incbins
f4b87825
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/30 08:46
tool to sort INCBINs by interval length
25df78ec
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/29 16:44
extract spritesheets into .2bpp files
18053c4d
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 11:22
use zero-padded values in base stats
24051e46
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 10:28
remove 1123 bytes from the end of bank $1c
aab123e7
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 10:24
remove 6870 bytes from the end of bank $18
a52fa229
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 10:21
remove 8427 bytes from the end of bank $17
d561e9a3
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 10:17
remove 6726 bytes from the end of bank $16
c1ab454d
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 10:15
remove 5557 bytes from the end of bank $15
3485429f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 10:12
remove 5566 bytes from the end of bank $14
40dada17
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 10:11
remove 7281 bytes from the end of bank $12
b15a4b35
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 10:08
remove 3497 bytes from bank $11
12fdb864
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 10:03
remove 1080 bytes from the end of bank F
7f04b0b5
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 09:49
remove 950 bytes from the end of bank 3
f6d718f1
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 09:48
remove 161 bytes from the end of bank 5
1d68a4a8
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 09:37
remove 824 bytes from the end of bank 6
76c03e54
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 09:23
remove 4926 bytes from the end of bank 7
07eba561
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 09:21
remove 174 bytes from the end of bank 8
2fb6a94f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 09:17
clean up the final 1055 blank bank $e bytes
182682a5
– YamaArashi <shadow962@live.com>
authored
on 2012/01/28 04:58
Merge
d1f15cca
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 06:40
replace TH with TrainerHeader in abbreviated labels
682fba7d
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/28 06:20
expand some trainer header label abbreviations
da68a0cd
– YamaArashi <shadow962@live.com>
authored
on 2012/01/28 04:56
add more displaytextid stuff
f473a7c7
– KuroiIeWa5Da <tyuki@adu.me>
authored
on 2012/01/28 03:31
added a single space in msuic.asm
b831ab85
– KuroiIeWa5Da <tyuki@adu.me>
authored
on 2012/01/28 03:17
Parsed all of the unknown music data
1e6b99fa
– KuroiIeWa5Da <tyuki@adu.me>
authored
on 2012/01/28 03:16
Updated program to support the -fo option - forces continuation of parsing past mus_end
436c486d
– KuroiIeWa5Da <tyuki@adu.me>
authored
on 2012/01/28 02:29
Parsed some unknown music data
ef7a524b
– KuroiIeWa5Da <tyuki@adu.me>
authored
on 2012/01/28 01:57
Updated Music Disassembler README.txt file with output of new help parameter
2a46c247
– KuroiIeWa5Da <tyuki@adu.me>
authored
on 2012/01/28 01:56
Updated Music Disassembler to support a help parameter
42569734
– KuroiIeWa5Da <tyuki@adu.me>
authored
on 2012/01/28 01:10
Updated Music Disassembler to support more advanced parameters
6fe067d9
– KuroiIeWa5Da <tyuki@adu.me>
authored
on 2012/01/27 19:42
fixed problem with compiling wav pattern program
6fd6c7af
– KuroiIeWa5Da <tyuki@adu.me>
authored
on 2012/01/27 19:38
big update after strip
443ff156
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/27 18:06
update MewBaseStats to use DEX_MEW
8de771cf
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/27 18:05
update learnset in MewBaseStats
d1281e8d
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/27 17:58
move learnsets into the asm
dadfdd5d
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/27 17:16
leave insert_all_base_stats in a usable form
91a041f1
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/27 17:15
insert MewBaseStats
d0aa2ed0
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/27 17:09
pokemon base stats
fc82bd32
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/27 07:54
better labels for TM gift texts
c1493026
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/27 03:25
replace some pointers, rename some texts
0b41c103
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/27 02:52
improve label names and switch broken TX_FARs to plain $17s
7facd11f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/27 00:10
rename BeforeBattleTxts because of macro label length limits
19cdb94d
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 23:59
possibly better label names for trainer header texts
ce6c6f1f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 23:51
small script to make better trainer header labels
863b0834
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 23:36
fix VictoryRoad1TrainerHeaders label
7211ed30
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 16:33
Merge YamaArashi/pokered
719fda79
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 16:33
some text labels about HM03
c67f7562
– YamaArashi <shadow962@live.com>
authored
on 2012/01/26 14:27
Merge
a4fe74fa
– YamaArashi <shadow962@live.com>
authored
on 2012/01/26 14:26
add V-blank handler and some associated functions, replace some addresses with labels, fix rWX and rWY
81e13051
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 11:34
elite four trainer header text labels
17c6b1b1
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 11:26
fix labels in AgathaTrainerHeaders to match sequence
f7710a35
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 11:15
better labels in AgathaTrainerHeaders
b7062722
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 10:59
Mansion3TrainerHeaders and Mansion4TrainerHeaders (renaming)
d72e87ae
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 10:56
VictoryRoad2TrainerHeaders and SilphCo7TrainerHeaders
4f17919f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 10:41
Route20TrainerHeader2 through 10 (naming)
1d7de7cf
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 09:10
minor comments on CeruleanCityText1
42927581
– YamaArashi <shadow962@live.com>
authored
on 2012/01/26 07:01
more bank 0 functions
5ca3748f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/26 07:53
Merge stag019/pokered
b42672a0
– YamaArashi <shadow962@live.com>
authored
on 2012/01/26 05:32
Merge music changes
96db7d1c
– YamaArashi <shadow962@live.com>
authored
on 2012/01/26 05:31
diasm of some bank 0 code (mostly menu related)
501c8e03
– stag019 <stag019@gmail.com>
authored
on 2012/01/26 05:21
Pokemon Blue pointer at $29B3 to Unknown_74ee0.
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