shithub: pokered

ref: 412d3c7a920659615af70097f942e7ffe6d95a21
dir: /text/maps/Route20.asm/

View raw version
_Route20BattleText1::
	text "The water is"
	line "shallow here."
	done

_Route20EndBattleText1::
	text "Splash!"
	prompt

_Route20AfterBattleText1::
	text "I wish I could"
	line "ride my #MON."
	done

_Route20BattleText2::
	text "SEAFOAM is a"
	line "quiet getaway!"
	done

_Route20EndBattleText2::
	text "Quit it!"
	prompt

_Route20AfterBattleText2::
	text "There's a huge"
	line "cavern underneath"
	cont "this island."
	done

_Route20BattleText3::
	text "I love floating"
	line "with the fishes!"
	done

_Route20EndBattleText3::
	text "Yowch!"
	prompt

_Route20AfterBattleText3::
	text "Want to float"
	line "with me?"
	done

_Route20BattleText4::
	text "Are you on"
	line "vacation too?"
	done

_Route20EndBattleText4::
	text "No"
	line "mercy at all!"
	prompt

_Route20AfterBattleText4::
	text "SEAFOAM used to"
	line "be one island!"
	done

_Route20BattleText5::
	text "Check out my buff"
	line "physique!"
	done

_Route20EndBattleText5::
	text "Wimpy!"
	prompt

_Route20AfterBattleText5::
	text "I should've been"
	line "buffing up my"
	cont "#MON, not me!"
	done

_Route20BattleText6::
	text "Why are you"
	line "riding a #MON?"
	cont "Can't you swim?"
	done

_Route20EndBattleText6::
	text "Ouch!"
	line "Torpedoed!"
	prompt

_Route20AfterBattleText6::
	text "Riding a #MON"
	line "sure looks fun!"
	done

_Route20BattleText7::
	text "I rode my bird"
	line "#MON here!"
	done

_Route20EndBattleText7::
	text "Oh"
	line "no!"
	prompt

_Route20AfterBattleText7::
	text "My birds can't"
	line "FLY me back!"
	done

_Route20BattleText8::
	text "My boy friend gave"
	line "me big pearls!"
	done

_Route20EndBattleText8::
	text "Don't"
	line "touch my pearls!"
	prompt

_Route20AfterBattleText8::
	text "Will my pearls"
	line "grow bigger"
	cont "inside CLOYSTER?"
	done

_Route20BattleText9::
	text "I swam here from"
	line "CINNABAR ISLAND!"
	done

_Route20EndBattleText9::
	text "I'm"
	line "so disappointed!"
	prompt

_Route20AfterBattleText9::
	text "#MON have"
	line "taken over an"
	cont "abandoned mansion"
	cont "on CINNABAR!"
	done

_Route20BattleText10::
	text "CINNABAR, in the"
	line "west, has a LAB"
	cont "for #MON."
	done

_Route20EndBattleText10::
	text "Wait!"
	prompt

_Route20AfterBattleText10::
	text "CINNABAR is a "
	line "volcanic island!"
	done

_Route20Text12::
_Route20Text11::
	text "SEAFOAM ISLANDS"
	done