shithub: pokered

ref: 4992ae2233d55a045e5e6803bc76972704c1a082
dir: /audio/headers/sfxheaders3.asm/

View raw version
SFX_Headers_3::
	db $ff, $ff, $ff ; padding

SFX_Snare1_3::
	sfx SFX_Snare1_3, CH7_

SFX_Snare2_3::
	sfx SFX_Snare2_3, CH7_

SFX_Snare3_3::
	sfx SFX_Snare3_3, CH7_

SFX_Snare4_3::
	sfx SFX_Snare4_3, CH7_

SFX_Snare5_3::
	sfx SFX_Snare5_3, CH7_

SFX_Triangle1_3::
	sfx SFX_Triangle1_3, CH7_

SFX_Triangle2_3::
	sfx SFX_Triangle2_3, CH7_

SFX_Snare6_3::
	sfx SFX_Snare6_3, CH7_

SFX_Snare7_3::
	sfx SFX_Snare7_3, CH7_

SFX_Snare8_3::
	sfx SFX_Snare8_3, CH7_

SFX_Snare9_3::
	sfx SFX_Snare9_3, CH7_

SFX_Cymbal1_3::
	sfx SFX_Cymbal1_3, CH7_

SFX_Cymbal2_3::
	sfx SFX_Cymbal2_3, CH7_

SFX_Cymbal3_3::
	sfx SFX_Cymbal3_3, CH7_

SFX_Muted_Snare1_3::
	sfx SFX_Muted_Snare1_3, CH7_

SFX_Triangle3_3::
	sfx SFX_Triangle3_3, CH7_

SFX_Muted_Snare2_3::
	sfx SFX_Muted_Snare2_3, CH7_

SFX_Muted_Snare3_3::
	sfx SFX_Muted_Snare3_3, CH7_

SFX_Muted_Snare4_3::
	sfx SFX_Muted_Snare4_3, CH7_

SFX_Cry00_3::
	sfx SFX_Cry00_3, CH4_ | CH5_ | CH7_

SFX_Cry01_3::
	sfx SFX_Cry01_3, CH4_ | CH5_ | CH7_

SFX_Cry02_3::
	sfx SFX_Cry02_3, CH4_ | CH5_ | CH7_

SFX_Cry03_3::
	sfx SFX_Cry03_3, CH4_ | CH5_ | CH7_

SFX_Cry04_3::
	sfx SFX_Cry04_3, CH4_ | CH5_ | CH7_

SFX_Cry05_3::
	sfx SFX_Cry05_3, CH4_ | CH5_ | CH7_

SFX_Cry06_3::
	sfx SFX_Cry06_3, CH4_ | CH5_ | CH7_

SFX_Cry07_3::
	sfx SFX_Cry07_3, CH4_ | CH5_ | CH7_

SFX_Cry08_3::
	sfx SFX_Cry08_3, CH4_ | CH5_ | CH7_

SFX_Cry09_3::
	sfx SFX_Cry09_3, CH4_ | CH5_ | CH7_

SFX_Cry0A_3::
	sfx SFX_Cry0A_3, CH4_ | CH5_ | CH7_

SFX_Cry0B_3::
	sfx SFX_Cry0B_3, CH4_ | CH5_ | CH7_

SFX_Cry0C_3::
	sfx SFX_Cry0C_3, CH4_ | CH5_ | CH7_

SFX_Cry0D_3::
	sfx SFX_Cry0D_3, CH4_ | CH5_ | CH7_

SFX_Cry0E_3::
	sfx SFX_Cry0E_3, CH4_ | CH5_ | CH7_

SFX_Cry0F_3::
	sfx SFX_Cry0F_3, CH4_ | CH5_ | CH7_

SFX_Cry10_3::
	sfx SFX_Cry10_3, CH4_ | CH5_ | CH7_

SFX_Cry11_3::
	sfx SFX_Cry11_3, CH4_ | CH5_ | CH7_

SFX_Cry12_3::
	sfx SFX_Cry12_3, CH4_ | CH5_ | CH7_

SFX_Cry13_3::
	sfx SFX_Cry13_3, CH4_ | CH5_ | CH7_

SFX_Cry14_3::
	sfx SFX_Cry14_3, CH4_ | CH5_ | CH7_

SFX_Cry15_3::
	sfx SFX_Cry15_3, CH4_ | CH5_ | CH7_

SFX_Cry16_3::
	sfx SFX_Cry16_3, CH4_ | CH5_ | CH7_

SFX_Cry17_3::
	sfx SFX_Cry17_3, CH4_ | CH5_ | CH7_

SFX_Cry18_3::
	sfx SFX_Cry18_3, CH4_ | CH5_ | CH7_

SFX_Cry19_3::
	sfx SFX_Cry19_3, CH4_ | CH5_ | CH7_

SFX_Cry1A_3::
	sfx SFX_Cry1A_3, CH4_ | CH5_ | CH7_

SFX_Cry1B_3::
	sfx SFX_Cry1B_3, CH4_ | CH5_ | CH7_

SFX_Cry1C_3::
	sfx SFX_Cry1C_3, CH4_ | CH5_ | CH7_

SFX_Cry1D_3::
	sfx SFX_Cry1D_3, CH4_ | CH5_ | CH7_

SFX_Cry1E_3::
	sfx SFX_Cry1E_3, CH4_ | CH5_ | CH7_

SFX_Cry1F_3::
	sfx SFX_Cry1F_3, CH4_ | CH5_ | CH7_

SFX_Cry20_3::
	sfx SFX_Cry20_3, CH4_ | CH5_ | CH7_

SFX_Cry21_3::
	sfx SFX_Cry21_3, CH4_ | CH5_ | CH7_

SFX_Cry22_3::
	sfx SFX_Cry22_3, CH4_ | CH5_ | CH7_

SFX_Cry23_3::
	sfx SFX_Cry23_3, CH4_ | CH5_ | CH7_

SFX_Cry24_3::
	sfx SFX_Cry24_3, CH4_ | CH5_ | CH7_

SFX_Cry25_3::
	sfx SFX_Cry25_3, CH4_ | CH5_ | CH7_

SFX_Get_Item1_3::
	sfx SFX_Get_Item1_3, CH4_ | CH5_ | CH6_

SFX_Get_Item2_3::
	sfx SFX_Get_Item2_3, CH4_ | CH5_ | CH6_

SFX_Tink_3::
	sfx SFX_Tink_3, CH4_

SFX_Heal_HP_3::
	sfx SFX_Heal_HP_3, CH4_

SFX_Heal_Ailment_3::
	sfx SFX_Heal_Ailment_3, CH4_

SFX_Start_Menu_3::
	sfx SFX_Start_Menu_3, CH7_

SFX_Press_AB_3::
	sfx SFX_Press_AB_3, CH4_

SFX_Pokedex_Rating_3::
	sfx SFX_Pokedex_Rating_3, CH4_ | CH5_ | CH6_

SFX_Get_Key_Item_3::
	sfx SFX_Get_Key_Item_3, CH4_ | CH5_ | CH6_

SFX_Poisoned_3::
	sfx SFX_Poisoned_3, CH4_

SFX_Trade_Machine_3::
	sfx SFX_Trade_Machine_3, CH4_

SFX_Turn_On_PC_3::
	sfx SFX_Turn_On_PC_3, CH4_

SFX_Turn_Off_PC_3::
	sfx SFX_Turn_Off_PC_3, CH4_

SFX_Enter_PC_3::
	sfx SFX_Enter_PC_3, CH4_

SFX_Shrink_3::
	sfx SFX_Shrink_3, CH4_

SFX_Switch_3::
	sfx SFX_Switch_3, CH4_

SFX_Healing_Machine_3::
	sfx SFX_Healing_Machine_3, CH4_

SFX_Teleport_Exit1_3::
	sfx SFX_Teleport_Exit1_3, CH4_

SFX_Teleport_Enter1_3::
	sfx SFX_Teleport_Enter1_3, CH4_

SFX_Teleport_Exit2_3::
	sfx SFX_Teleport_Exit2_3, CH4_

SFX_Ledge_3::
	sfx SFX_Ledge_3, CH4_

SFX_Teleport_Enter2_3::
	sfx SFX_Teleport_Enter2_3, CH7_

SFX_Fly_3::
	sfx SFX_Fly_3, CH7_

SFX_Denied_3::
	sfx SFX_Denied_3, CH4_ | CH5_

SFX_Arrow_Tiles_3::
	sfx SFX_Arrow_Tiles_3, CH4_

SFX_Push_Boulder_3::
	sfx SFX_Push_Boulder_3, CH7_

SFX_SS_Anne_Horn_3::
	sfx SFX_SS_Anne_Horn_3, CH4_ | CH5_

SFX_Withdraw_Deposit_3::
	sfx SFX_Withdraw_Deposit_3, CH4_

SFX_Cut_3::
	sfx SFX_Cut_3, CH7_

SFX_Go_Inside_3::
	sfx SFX_Go_Inside_3, CH7_

SFX_Swap_3::
	sfx SFX_Swap_3, CH4_ | CH5_

SFX_59_3::
	sfx SFX_59_3, CH4_ | CH5_

SFX_Purchase_3::
	sfx SFX_Purchase_3, CH4_ | CH5_

SFX_Collision_3::
	sfx SFX_Collision_3, CH4_

SFX_Go_Outside_3::
	sfx SFX_Go_Outside_3, CH7_

SFX_Save_3::
	sfx SFX_Save_3, CH4_ | CH5_

SFX_Intro_Lunge::
	sfx SFX_Intro_Lunge, CH7_

SFX_Intro_Hip::
	sfx SFX_Intro_Hip, CH4_

SFX_Intro_Hop::
	sfx SFX_Intro_Hop, CH4_

SFX_Intro_Raise::
	sfx SFX_Intro_Raise, CH7_

SFX_Intro_Crash::
	sfx SFX_Intro_Crash, CH7_

SFX_Intro_Whoosh::
	sfx SFX_Intro_Whoosh, CH7_

SFX_Slots_Stop_Wheel::
	sfx SFX_Slots_Stop_Wheel, CH4_

SFX_Slots_Reward::
	sfx SFX_Slots_Reward, CH4_

SFX_Slots_New_Spin::
	sfx SFX_Slots_New_Spin, CH4_ | CH5_

SFX_Shooting_Star::
	sfx SFX_Shooting_Star, CH4_