ref: 4992ae2233d55a045e5e6803bc76972704c1a082
dir: /audio/headers/sfxheaders3.asm/
SFX_Headers_3:: db $ff, $ff, $ff ; padding SFX_Snare1_3:: sfx SFX_Snare1_3, CH7_ SFX_Snare2_3:: sfx SFX_Snare2_3, CH7_ SFX_Snare3_3:: sfx SFX_Snare3_3, CH7_ SFX_Snare4_3:: sfx SFX_Snare4_3, CH7_ SFX_Snare5_3:: sfx SFX_Snare5_3, CH7_ SFX_Triangle1_3:: sfx SFX_Triangle1_3, CH7_ SFX_Triangle2_3:: sfx SFX_Triangle2_3, CH7_ SFX_Snare6_3:: sfx SFX_Snare6_3, CH7_ SFX_Snare7_3:: sfx SFX_Snare7_3, CH7_ SFX_Snare8_3:: sfx SFX_Snare8_3, CH7_ SFX_Snare9_3:: sfx SFX_Snare9_3, CH7_ SFX_Cymbal1_3:: sfx SFX_Cymbal1_3, CH7_ SFX_Cymbal2_3:: sfx SFX_Cymbal2_3, CH7_ SFX_Cymbal3_3:: sfx SFX_Cymbal3_3, CH7_ SFX_Muted_Snare1_3:: sfx SFX_Muted_Snare1_3, CH7_ SFX_Triangle3_3:: sfx SFX_Triangle3_3, CH7_ SFX_Muted_Snare2_3:: sfx SFX_Muted_Snare2_3, CH7_ SFX_Muted_Snare3_3:: sfx SFX_Muted_Snare3_3, CH7_ SFX_Muted_Snare4_3:: sfx SFX_Muted_Snare4_3, CH7_ SFX_Cry00_3:: sfx SFX_Cry00_3, CH4_ | CH5_ | CH7_ SFX_Cry01_3:: sfx SFX_Cry01_3, CH4_ | CH5_ | CH7_ SFX_Cry02_3:: sfx SFX_Cry02_3, CH4_ | CH5_ | CH7_ SFX_Cry03_3:: sfx SFX_Cry03_3, CH4_ | CH5_ | CH7_ SFX_Cry04_3:: sfx SFX_Cry04_3, CH4_ | CH5_ | CH7_ SFX_Cry05_3:: sfx SFX_Cry05_3, CH4_ | CH5_ | CH7_ SFX_Cry06_3:: sfx SFX_Cry06_3, CH4_ | CH5_ | CH7_ SFX_Cry07_3:: sfx SFX_Cry07_3, CH4_ | CH5_ | CH7_ SFX_Cry08_3:: sfx SFX_Cry08_3, CH4_ | CH5_ | CH7_ SFX_Cry09_3:: sfx SFX_Cry09_3, CH4_ | CH5_ | CH7_ SFX_Cry0A_3:: sfx SFX_Cry0A_3, CH4_ | CH5_ | CH7_ SFX_Cry0B_3:: sfx SFX_Cry0B_3, CH4_ | CH5_ | CH7_ SFX_Cry0C_3:: sfx SFX_Cry0C_3, CH4_ | CH5_ | CH7_ SFX_Cry0D_3:: sfx SFX_Cry0D_3, CH4_ | CH5_ | CH7_ SFX_Cry0E_3:: sfx SFX_Cry0E_3, CH4_ | CH5_ | CH7_ SFX_Cry0F_3:: sfx SFX_Cry0F_3, CH4_ | CH5_ | CH7_ SFX_Cry10_3:: sfx SFX_Cry10_3, CH4_ | CH5_ | CH7_ SFX_Cry11_3:: sfx SFX_Cry11_3, CH4_ | CH5_ | CH7_ SFX_Cry12_3:: sfx SFX_Cry12_3, CH4_ | CH5_ | CH7_ SFX_Cry13_3:: sfx SFX_Cry13_3, CH4_ | CH5_ | CH7_ SFX_Cry14_3:: sfx SFX_Cry14_3, CH4_ | CH5_ | CH7_ SFX_Cry15_3:: sfx SFX_Cry15_3, CH4_ | CH5_ | CH7_ SFX_Cry16_3:: sfx SFX_Cry16_3, CH4_ | CH5_ | CH7_ SFX_Cry17_3:: sfx SFX_Cry17_3, CH4_ | CH5_ | CH7_ SFX_Cry18_3:: sfx SFX_Cry18_3, CH4_ | CH5_ | CH7_ SFX_Cry19_3:: sfx SFX_Cry19_3, CH4_ | CH5_ | CH7_ SFX_Cry1A_3:: sfx SFX_Cry1A_3, CH4_ | CH5_ | CH7_ SFX_Cry1B_3:: sfx SFX_Cry1B_3, CH4_ | CH5_ | CH7_ SFX_Cry1C_3:: sfx SFX_Cry1C_3, CH4_ | CH5_ | CH7_ SFX_Cry1D_3:: sfx SFX_Cry1D_3, CH4_ | CH5_ | CH7_ SFX_Cry1E_3:: sfx SFX_Cry1E_3, CH4_ | CH5_ | CH7_ SFX_Cry1F_3:: sfx SFX_Cry1F_3, CH4_ | CH5_ | CH7_ SFX_Cry20_3:: sfx SFX_Cry20_3, CH4_ | CH5_ | CH7_ SFX_Cry21_3:: sfx SFX_Cry21_3, CH4_ | CH5_ | CH7_ SFX_Cry22_3:: sfx SFX_Cry22_3, CH4_ | CH5_ | CH7_ SFX_Cry23_3:: sfx SFX_Cry23_3, CH4_ | CH5_ | CH7_ SFX_Cry24_3:: sfx SFX_Cry24_3, CH4_ | CH5_ | CH7_ SFX_Cry25_3:: sfx SFX_Cry25_3, CH4_ | CH5_ | CH7_ SFX_Get_Item1_3:: sfx SFX_Get_Item1_3, CH4_ | CH5_ | CH6_ SFX_Get_Item2_3:: sfx SFX_Get_Item2_3, CH4_ | CH5_ | CH6_ SFX_Tink_3:: sfx SFX_Tink_3, CH4_ SFX_Heal_HP_3:: sfx SFX_Heal_HP_3, CH4_ SFX_Heal_Ailment_3:: sfx SFX_Heal_Ailment_3, CH4_ SFX_Start_Menu_3:: sfx SFX_Start_Menu_3, CH7_ SFX_Press_AB_3:: sfx SFX_Press_AB_3, CH4_ SFX_Pokedex_Rating_3:: sfx SFX_Pokedex_Rating_3, CH4_ | CH5_ | CH6_ SFX_Get_Key_Item_3:: sfx SFX_Get_Key_Item_3, CH4_ | CH5_ | CH6_ SFX_Poisoned_3:: sfx SFX_Poisoned_3, CH4_ SFX_Trade_Machine_3:: sfx SFX_Trade_Machine_3, CH4_ SFX_Turn_On_PC_3:: sfx SFX_Turn_On_PC_3, CH4_ SFX_Turn_Off_PC_3:: sfx SFX_Turn_Off_PC_3, CH4_ SFX_Enter_PC_3:: sfx SFX_Enter_PC_3, CH4_ SFX_Shrink_3:: sfx SFX_Shrink_3, CH4_ SFX_Switch_3:: sfx SFX_Switch_3, CH4_ SFX_Healing_Machine_3:: sfx SFX_Healing_Machine_3, CH4_ SFX_Teleport_Exit1_3:: sfx SFX_Teleport_Exit1_3, CH4_ SFX_Teleport_Enter1_3:: sfx SFX_Teleport_Enter1_3, CH4_ SFX_Teleport_Exit2_3:: sfx SFX_Teleport_Exit2_3, CH4_ SFX_Ledge_3:: sfx SFX_Ledge_3, CH4_ SFX_Teleport_Enter2_3:: sfx SFX_Teleport_Enter2_3, CH7_ SFX_Fly_3:: sfx SFX_Fly_3, CH7_ SFX_Denied_3:: sfx SFX_Denied_3, CH4_ | CH5_ SFX_Arrow_Tiles_3:: sfx SFX_Arrow_Tiles_3, CH4_ SFX_Push_Boulder_3:: sfx SFX_Push_Boulder_3, CH7_ SFX_SS_Anne_Horn_3:: sfx SFX_SS_Anne_Horn_3, CH4_ | CH5_ SFX_Withdraw_Deposit_3:: sfx SFX_Withdraw_Deposit_3, CH4_ SFX_Cut_3:: sfx SFX_Cut_3, CH7_ SFX_Go_Inside_3:: sfx SFX_Go_Inside_3, CH7_ SFX_Swap_3:: sfx SFX_Swap_3, CH4_ | CH5_ SFX_59_3:: sfx SFX_59_3, CH4_ | CH5_ SFX_Purchase_3:: sfx SFX_Purchase_3, CH4_ | CH5_ SFX_Collision_3:: sfx SFX_Collision_3, CH4_ SFX_Go_Outside_3:: sfx SFX_Go_Outside_3, CH7_ SFX_Save_3:: sfx SFX_Save_3, CH4_ | CH5_ SFX_Intro_Lunge:: sfx SFX_Intro_Lunge, CH7_ SFX_Intro_Hip:: sfx SFX_Intro_Hip, CH4_ SFX_Intro_Hop:: sfx SFX_Intro_Hop, CH4_ SFX_Intro_Raise:: sfx SFX_Intro_Raise, CH7_ SFX_Intro_Crash:: sfx SFX_Intro_Crash, CH7_ SFX_Intro_Whoosh:: sfx SFX_Intro_Whoosh, CH7_ SFX_Slots_Stop_Wheel:: sfx SFX_Slots_Stop_Wheel, CH4_ SFX_Slots_Reward:: sfx SFX_Slots_Reward, CH4_ SFX_Slots_New_Spin:: sfx SFX_Slots_New_Spin, CH4_ | CH5_ SFX_Shooting_Star:: sfx SFX_Shooting_Star, CH4_