shithub: pokered

ref: 4e96f9d232cd51be9d51a76f7d0cc6211aaccdca
dir: /data/battle/always_happen_effects.asm/

View raw version
AlwaysHappenSideEffects:
; Attacks that aren't finished after they faint the opponent.
	db DRAIN_HP_EFFECT
	db EXPLODE_EFFECT
	db DREAM_EATER_EFFECT
	db PAY_DAY_EFFECT
	db TWO_TO_FIVE_ATTACKS_EFFECT
	db EFFECT_1E
	db ATTACK_TWICE_EFFECT
	db RECOIL_EFFECT
	db TWINEEDLE_EFFECT
	db RAGE_EFFECT
	db -1 ; end