shithub: pokered

RSS feed

5f06efa7 – IIMarckus <iimarckus@gmail.com> authored on 2012/07/14 12:02
Use decimal for overworld Pokémon levels, and Pokémon IDs for cries.

ba9c7402 – IIMarckus <iimarckus@gmail.com> authored on 2012/07/07 10:47
Add the ▶ symbol to the text preprocessor.

122d0003 – IIMarckus <iimarckus@gmail.com> authored on 2012/07/03 17:47
Palette $0C is the Town Map palette.

80e79e99 – IIMarckus <iimarckus@gmail.com> authored on 2012/05/30 20:01
“$f0 ; currency symbol” → “¥”

e3f1765f – IIMarckus <iimarckus@gmail.com> authored on 2012/05/23 01:26
Close yellowtrainers branch.

a71e25d2 – IIMarckus <iimarckus@gmail.com> authored on 2012/05/23 01:24
Merge in yellowtrainers branch.

33949025 – IIMarckus <iimarckus@gmail.com> authored on 2012/05/23 01:17
Add trainer data added or changed in Yellow.

80d4aa3e – IIMarckus <iimarckus@gmail.com> authored on 2012/05/23 00:31
Add trainer special movesets from Yellow.

e1560808 – IIMarckus <iimarckus@gmail.com> authored on 2012/05/13 12:26
Merge Xeon’s stuff.

3870ca77 – xeons <xeons@xeons.net> authored on 2012/04/06 20:24
disassembled and named some general functions

18f52b7c – xeons <xeons@xeons.net> authored on 2012/03/30 17:55
fix a few things I did wrong

17d6c0d0 – xeons <xeons@xeons.net> authored on 2012/03/30 17:36
Forced biking or surfing map handling functions

a0791b38 – stag019 <stag019@gmail.com> authored on 2012/03/29 23:12
Some random label(s) somewhere...

1ec75604 – stag019 <stag019@gmail.com> authored on 2012/03/29 13:33
CinnabarGymScript_Unknown75759/CinnabarGymScript_Unknown75772

5bf38154 – stag019 <stag019@gmail.com> authored on 2012/03/29 13:25
FuchsiaGymScript_Unknown75453... probably needs a better name...

96d1b39f – stag019 <stag019@gmail.com> authored on 2012/03/29 12:41
Unknown_7657e and related stuff started. Needs work...

4539e128 – stag019 <stag019@gmail.com> authored on 2012/03/26 18:15
The save sound from Pokemon Red, and Pokemon Blue.

1011fa55 – stag019 <stag019@gmail.com> authored on 2012/03/26 16:13
The pointer list at the end of bank 0.

faf99b5a – stag019 <stag019@gmail.com> authored on 2012/03/26 15:50
0x45023: Shaves 10 more bytes from rbdiff.

76311b6e – stag019 <stag019@gmail.com> authored on 2012/03/23 16:39
ActivatePC and associated stuff...

aae2e7b4 – stag019 <stag019@gmail.com> authored on 2012/03/22 20:08
Comments are spaced out instead of tabbed out.

297cd4d8 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/22 17:17
Work around a bug in textpre.py.

b8c90b6f – stag019 <stag019@gmail.com> authored on 2012/03/22 09:58
SubstituteEffectHandler from smkdan.

3901d3ac – stag019 <stag019@gmail.com> authored on 2012/03/22 01:28
CheckTargetSubstitute from smkdan's docs.

419ea207 – stag019 <stag019@gmail.com> authored on 2012/03/22 01:18
FreezeBurnParalyzeEffect and other various status stuff (from smkdan).

8d946a0b – stag019 <stag019@gmail.com> authored on 2012/03/21 23:33
JumpMoveEffect from smkdan's docs.

1a80ed60 – stag019 <stag019@gmail.com> authored on 2012/03/21 23:19
MoreCalculateDamage (you pick a better name)...

694acb6a – stag019 <stag019@gmail.com> authored on 2012/03/21 19:24
Some small CalculateDamage fixes.

6d910758 – stag019 <stag019@gmail.com> authored on 2012/03/21 18:28
CalculateDamage routine from smkdan added.

6540fa12 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/18 22:10
Expand hidden coin functions.

5e188435 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/18 19:44
Expand the HiddenItems function.

ca166e1c – Bryan Bishop <kanzure@gmail.com> authored on 2012/03/15 20:22
romvisualizer should delete everything just to be sure

cdcf8063 – Bryan Bishop <kanzure@gmail.com> authored on 2012/03/15 20:08
romvisualizer updates for main.asm, common.asm, pokered.asm

930417ae – IIMarckus <iimarckus@gmail.com> authored on 2012/03/15 18:45
Add map header for Route 15 gatehouse 2F.

91ea8181 – stag019 <stag019@gmail.com> authored on 2012/03/15 15:33
Random labels in place.

c1e78410 – stag019 <stag019@gmail.com> authored on 2012/03/15 15:26
Extra space in Makefile removed.

344ad83f – IIMarckus <iimarckus@gmail.com> authored on 2012/03/14 22:39
Use labels instead of constant pointers for hidden items and hidden coins.

ee3e60f0 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/14 22:36
Fix case.

5d061943 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/14 20:29
Replace magic numbers with item names for hidden objects that are items.

80c8df4c – IIMarckus <iimarckus@gmail.com> authored on 2012/03/14 19:57
Replace pointers to GymStatues with labels.

d8950b5c – IIMarckus <iimarckus@gmail.com> authored on 2012/03/14 19:55
Dump hidden objects.

7a566260 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/14 16:44
Remove python shebangs.

41d6f239 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/14 16:41
irc:// doesn't actually linkify in any context, so just list server/channel.

7abca00d – IIMarckus <iimarckus@gmail.com> authored on 2012/03/14 16:39
Revert python2 change, no systems actually have "python2" except Arch.

528d4a91 – stag019 <stag019@gmail.com> authored on 2012/03/07 18:06
Another two random pointer byte difference from Red/Blue.

a282d094 – stag019 <stag019@gmail.com> authored on 2012/03/07 17:43
Random Bank1D labels. Less byte differences in Blue.

d7c45fdd – stag019 <stag019@gmail.com> authored on 2012/03/07 14:55
Pokemon overworld sprites

2bb672ba – stag019 <stag019@gmail.com> authored on 2012/03/07 12:38
Cries.

158d46dd – Sanky <gsanky@gmail.com> authored on 2012/03/06 19:21
Redfining predefs using macros: PREDEF and PREDEF_JUMP.

3cddafc5 – Sanky <gsanky@gmail.com> authored on 2012/03/06 18:52
Specified python2 executable. (Some systems default to Python 3.)

40b8729c – Sanky <gsanky@gmail.com> authored on 2012/03/05 03:27
Merge

07a9c899 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/04 20:40
List of maps with hidden objects.

868181ea – IIMarckus <iimarckus@gmail.com> authored on 2012/03/04 19:43
Whitespace.

d2c8727e – IIMarckus <iimarckus@gmail.com> authored on 2012/03/04 19:41
Add the code for gym statues.

4b13a726 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/04 19:13
Reformat the character table, as suggested by Sanky.

0d413844 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/04 19:00
Add "×" in text.

75b2316d – IIMarckus <iimarckus@gmail.com> authored on 2012/03/04 18:10
More ¥.

3bd38d12 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/04 18:05
Use ¥ in text strings.

f06e2f93 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/04 18:03
Remove textpre.awk and link textpre.py to the build.

e471bd6a – IIMarckus <iimarckus@gmail.com> authored on 2012/03/04 18:02
Add textpre.py, a cleaner rewrite of textpre.awk in Python.

542d52d0 – IIMarckus <iimarckus@gmail.com> authored on 2012/03/04 15:37
Link to IRC channel in the readme.

68bf6cda – IIMarckus <iimarckus@gmail.com> authored on 2012/03/04 15:28
Replace redundant text labels (for Mart signs, etc.)

1c308e41 – Sanky <gsanky@gmail.com> authored on 2012/02/26 11:14
Some graphics extracted.

23175c25 – Sanky <gsanky@gmail.com> authored on 2012/02/25 17:03
More status screen disasm

732e298d – Sanky <gsanky@gmail.com> authored on 2012/02/25 11:10
Both status screen pages disassembled

3ab8b1f4 – Sanky <gsanky@gmail.com> authored on 2012/02/25 09:15
Cleanup/update of status screen code so it can be merged in

bd66a78c – IIMarckus <iimarckus@gmail.com> authored on 2012/02/21 18:12
Restrict an argument to 8 bits. Fixes the build on some architectures.

81adc69e – IIMarckus <iimarckus@gmail.com> authored on 2012/02/21 18:09
Remove .tbl file. It is too hard to keep this in sync with textpre.awk.

fe3b626a – YamaArashi <shadow962@live.com> authored on 2012/02/20 08:57
disasm of map sprite tile pattern loading code plus misc stuff

9d070736 – YamaArashi <shadow962@live.com> authored on 2012/02/19 08:41
disasm of remaining use item functions

a6bce22c – YamaArashi <shadow962@live.com> authored on 2012/02/18 09:29
fix some labels/comments regarding stat names

9391ee1d – YamaArashi <shadow962@live.com> authored on 2012/02/18 09:21
disasm of item use code for healing items, vitamins, evolution stones, TM's/HM's, PP Ups, PP restoring items

fee7ef6a – YamaArashi <shadow962@live.com> authored on 2012/02/16 02:50
fix battle status constant typo

9df6f8a4 – Bryan Bishop <kanzure@gmail.com> authored on 2012/02/14 07:12
call $1372 -> call LoadMonData

b0f4ec67 – Bryan Bishop <kanzure@gmail.com> authored on 2012/02/14 07:08
sanky's .tbl file

015e605d – Bryan Bishop <kanzure@gmail.com> authored on 2012/02/14 07:07
more status ailment constants

51cb5bca – Bryan Bishop <kanzure@gmail.com> authored on 2012/02/14 07:01
fix syntax errors in main.asm

33161181 – YamaArashi <shadow962@live.com> authored on 2012/02/12 11:28
disasm of options menu

61b0c121 – YamaArashi <shadow962@live.com> authored on 2012/02/11 10:30
disasm of trainer info function

aafbc2f6 – YamaArashi <shadow962@live.com> authored on 2012/02/10 14:09
disasm of item menu and misc functions

d527e05c – YamaArashi <shadow962@live.com> authored on 2012/02/09 19:18
disasm of pokemon menu function

6a90847e – YamaArashi <shadow962@live.com> authored on 2012/02/09 10:23
disasm of some party menu related functions

efbd362f – YamaArashi <shadow962@live.com> authored on 2012/02/06 14:33
disasm of pokedex code

45b79b62 – YamaArashi <shadow962@live.com> authored on 2012/02/06 09:18
changed function LoadPokemartInventory to LoadItemList

59088ba0 – YamaArashi <shadow962@live.com> authored on 2012/02/06 09:12
corrected the name of a constant to reflect its wider uses

53a9d6b3 – YamaArashi <shadow962@live.com> authored on 2012/02/06 08:57
added some constants

911a9a88 – YamaArashi <shadow962@live.com> authored on 2012/02/05 17:13
added some comments/labels to Pokemon Center code

44b47cf2 – YamaArashi <shadow962@live.com> authored on 2012/02/05 14:10
disasm of pokemart code

c8b23cfa – YamaArashi <shadow962@live.com> authored on 2012/02/05 10:50
disasm of code used in item menus and other menus

1440cf93 – YamaArashi <shadow962@live.com> authored on 2012/02/04 12:19
disasm of number printing functions and other minor changes

8573d9f7 – YamaArashi <shadow962@live.com> authored on 2012/02/03 18:41
disasm of misc functions

823441c5 – YamaArashi <shadow962@live.com> authored on 2012/02/02 18:10
disasm of some menu code

74e8183f – YamaArashi <shadow962@live.com> authored on 2012/02/02 12:14
disasm of misc stuff (mostly pokemart related)

3cf01974 – YamaArashi <shadow962@live.com> authored on 2012/02/01 16:47
disasm of more battle animation code

2e67759f – YamaArashi <shadow962@live.com> authored on 2012/01/31 18:43
disasm of some battle animation code

c82b5f5e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/30 16:38
incorporate slot machine map into main.asm

c903a839 – Adam@Adam-PC.csueastbay.edu <Adam@Adam-PC.csueastbay.edu> authored on 2012/01/30 14:08
Added a tilemap

7a764499 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/30 09:29
remove some small incbins

f4b87825 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/30 08:46
tool to sort INCBINs by interval length

25df78ec – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/29 16:44
extract spritesheets into .2bpp files

Next