shithub: pokered

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8744b3bf – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2015/01/26 20:29
Fix some sfx ids

b3324b17 – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2015/01/24 04:15
Don't ignore .map files

00bafbec – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2015/01/24 04:14
Update INSTALL.md

5b7c8541 – Daniel Harding <corrnondacqb@yahoo.com> authored on 2015/01/23 02:35
Merge pull request #66 from stag019/master

49a25618 – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2015/01/22 17:05
Clean up white space, fix label typo

01095f77 – Daniel Harding <corrnondacqb@yahoo.com> authored on 2015/01/22 16:28
Merge pull request #67 from xCrystal/master

d3bf8bca – xCrystal <rgr.crystal@gmail.com> authored on 2015/01/21 06:24
fix duplicate labels

e6499cd5 – xCrystal <rgr.crystal@gmail.com> authored on 2015/01/20 15:34
some constants in stat up/down effects

61aaa152 – xCrystal <rgr.crystal@gmail.com> authored on 2015/01/20 15:21
rename some labels

1b62ca05 – xCrystal <rgr.crystal@gmail.com> authored on 2015/01/20 07:12
add commentary to move effects

6e8f6f66 – stag019 <stag019@gmail.com> authored on 2015/01/18 14:43
make compare depends on red and blue being built.

4a8f7d3d – stag019 <stag019@gmail.com> authored on 2015/01/18 14:41
Remove symfiles on clean.

18fe7e25 – stag019 <stag019@gmail.com> authored on 2015/01/18 14:39
No longer need to make a mapfile with the newest RGBDS source. This RGBDS doesn't have a release yet.

21f306d6 – stag019 <stag019@gmail.com> authored on 2015/01/07 16:30
Fix PNG files to have bit depth match the bit depth used in the game.

ca6b4348 – xCrystal <rgr.crystal@gmail.com> authored on 2015/01/04 12:47
add commentary

26227cc4 – yenatch <yenatch@gmail.com> authored on 2014/12/10 15:07
Clean up type names.

72cf53fc – IIMarckus <iimarckus@gmail.com> authored on 2014/11/15 18:35
Update IRC links.

da8c7936 – yenatch <yenatch@gmail.com> authored on 2014/11/06 18:13
Better OS X install instructions.

a496b4d2 – yenatch <yenatch@gmail.com> authored on 2014/11/06 08:24
Less verbose reference to pypng.

6ed876ee – yenatch <yenatch@gmail.com> authored on 2014/11/06 08:21
Link to a charmap-compatible rgbds.

5b443a5a – IIMarckus <iimarckus@gmail.com> authored on 2014/11/04 20:32
Remove prequeue and preprocessor (now unused).

6a322227 – stag019 <stag019@gmail.com> authored on 2014/11/04 15:29
Added charmaps.

d8aa1f0d – stag019 <stag019@gmail.com> authored on 2014/11/04 15:25
Stop preprocessing files.

cf294414 – stag019 <stag019@gmail.com> authored on 2014/11/04 15:22
Uncomment useful macros.

b08a0b86 – stag019 <stag019@gmail.com> authored on 2014/11/04 15:22
Fix unclosed quotes.

5ea1d8a6 – IIMarckus <iimarckus@gmail.com> authored on 2014/10/26 17:00
Labels for Fuji in Pokémon Tower.

b17d958e – IIMarckus <iimarckus@gmail.com> authored on 2014/10/23 21:50
Add more text changes from Yellow.

ba1a56d0 – IIMarckus <iimarckus@gmail.com> authored on 2014/10/22 19:30
Fix typo introduced in last commit.

d0bb99ec – IIMarckus <iimarckus@gmail.com> authored on 2014/10/20 21:31
Add Yellow’s slot machine graphics.

5459477e – IIMarckus <iimarckus@gmail.com> authored on 2014/10/20 14:56
Merge branch 'master' of https://github.com/dannye/pokered

519dd7fd – IIMarckus <iimarckus@gmail.com> authored on 2014/10/18 04:57
Improve labels for Yellow Safari Zone entrance.

a36e090d – IIMarckus <iimarckus@gmail.com> authored on 2014/10/17 18:47
Add parts of the Safari Zone entrance script from Yellow.

2e376fec – IIMarckus <iimarckus@gmail.com> authored on 2014/10/17 11:13
Add some Yellow text from the Safari Zone entrance.

9004b33a – IIMarckus <iimarckus@gmail.com> authored on 2014/10/17 09:24
Add a shifted person object on Route 19 in Yellow.

deb2db01 – IIMarckus <iimarckus@gmail.com> authored on 2014/10/17 09:16
Replace hardcoded pointer with label.

21b2ab00 – IIMarckus <iimarckus@gmail.com> authored on 2014/10/17 09:08
Fix a few more bugs in the beach house.

1d579928 – IIMarckus <iimarckus@gmail.com> authored on 2014/10/17 08:16
Modularize the beach house.

16ad1630 – IIMarckus <iimarckus@gmail.com> authored on 2014/10/17 07:13
Add the beach house tileset.

292cf55b – IIMarckus <iimarckus@gmail.com> authored on 2014/10/17 05:28
More idioms.

50a39daa – IIMarckus <iimarckus@gmail.com> authored on 2014/10/17 05:24
More idioms.

60bc4b9b – IIMarckus <iimarckus@gmail.com> authored on 2014/10/17 05:01
Fix Route 19 for Yellow.

7db2fe99 – IIMarckus <iimarckus@gmail.com> authored on 2014/10/17 04:13
Add more from the beach house.

a3d3f832 – IIMarckus <iimarckus@gmail.com> authored on 2014/10/16 22:42
Kill version.asm.

008cface – IIMarckus <iimarckus@gmail.com> authored on 2014/10/15 20:12
Minor comment/label improvements in Cinnabar Lab.

bf6a1bab – IIMarckus <iimarckus@gmail.com> authored on 2014/10/09 23:44
Better document the “can encounter Pokémon outside grass” code.

00049b6f – IIMarckus <iimarckus@gmail.com> authored on 2014/10/09 22:01
Fix typo in previous.

6e14461f – IIMarckus <iimarckus@gmail.com> authored on 2014/10/09 21:46
Add a lot of Yellow text changes.

906bd59e – IIMarckus <iimarckus@gmail.com> authored on 2014/10/08 20:14
Add Yellow player/rival names.

0991bd3a – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/09/26 05:26
A few static hide/show ids

4d60e6f1 – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/09/26 03:37
Enumerate hide/show constants

de39851f – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/09/25 15:21
Make Hide/Show objects more dynamic

070c9649 – yenatch <yenatch@gmail.com> authored on 2014/09/23 11:07
Accidentally committed .orig files from merge dff0cdeb.

a81487e9 – yenatch <yenatch@gmail.com> authored on 2014/09/23 11:02
Rename hVBlank* constants to h*.

6866df27 – yenatch <yenatch@gmail.com> authored on 2014/09/23 10:56
Add comments for move ids.

46722e5b – yenatch <yenatch@gmail.com> authored on 2014/09/19 18:03
Merge remote-tracking branch 'danny/master'

dff0cdeb – yenatch <yenatch@gmail.com> authored on 2014/09/19 20:57
Merge remote-tracking branch 'YamaArashi/master'

3379bd7b – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/09/19 20:32
Fix capitalization

52f17d9c – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/09/19 19:23
Bump submodule

dac95cb4 – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/09/19 19:19
Merge branch 'master' of https://github.com/iimarckus/pokered

1185d698 – yenatch <yenatch@gmail.com> authored on 2014/09/19 09:15
Merge remote-tracking branch 'origin/master' into tentative

f1667eb6 – yenatch <yenatch@gmail.com> authored on 2014/09/19 09:09
Fix the symfile and mapfile filenames.

d59dfadf – yenatch <yenatch@gmail.com> authored on 2014/09/17 17:15
Add macros for text predefs.

3de9d14d – yenatch <yenatch@gmail.com> authored on 2014/09/17 17:02
Recomment misc functions in home.asm.

fcfed136 – yenatch <yenatch@gmail.com> authored on 2014/09/17 09:16
Don't define addresses for ROM0 sections in home.asm.

a850331d – yenatch <yenatch@gmail.com> authored on 2014/09/17 08:57
Use a macro to define version constants.

aa361c3b – yenatch <yenatch@gmail.com> authored on 2014/09/17 08:37
Use move animation constants instead of static values.

29aff841 – yenatch <yenatch@gmail.com> authored on 2014/09/17 08:35
Enumerate move constants and add unnamed animation constants.

2ed65d9c – YamaArashi <shadow962@live.com> authored on 2014/09/14 07:29
Commented/labelled misc functions

0c916aea – YamaArashi <shadow962@live.com> authored on 2014/09/12 20:50
Commented more sprite and map code

91793015 – YamaArashi <shadow962@live.com> authored on 2014/09/09 16:55
Labelled and commented mostly sprite-related things

daf4fc87 – YamaArashi <shadow962@live.com> authored on 2014/09/08 19:32
Add comments regarding menus and sprites

342791a0 – yenatch <yenatch@gmail.com> authored on 2014/09/01 13:59
Use a macro for move attributes.

8f49e37b – yenatch <yenatch@gmail.com> authored on 2014/08/30 15:48
Use hram constants for remaining joypad variables.

365ae68d – yenatch <yenatch@gmail.com> authored on 2014/08/22 19:17
Use PARTY_LENGTH and related constants in menu and hud code.

cf399a8c – yenatch <yenatch@gmail.com> authored on 2014/08/11 20:01
Split copy and serial functions out of home.asm.

59f0507e – YamaArashi <shadow962@live.com> authored on 2014/08/08 18:39
Labelled many functions/variables

1cf79b6f – yenatch <yenatch@gmail.com> authored on 2014/08/07 17:17
Fix static banks passed into GetName.

c9946975 – YamaArashi <shadow962@live.com> authored on 2014/07/27 22:09
Commented function

8dd46620 – yenatch <yenatch@gmail.com> authored on 2014/07/16 11:28
Add a comment to the "compare" target.

57113a76 – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/07/15 05:31
Don't redundantly define sprite dimensions

4ad367ba – yenatch <yenatch@gmail.com> authored on 2014/07/13 16:42
Combine poke%.gbc build targets into a generalized one.

fb11ff7e – yenatch <yenatch@gmail.com> authored on 2014/07/12 05:02
Merge pull request #48 from yenatch/master

dbef0efa – yenatch <yenatch@gmail.com> authored on 2014/07/11 08:14
Add image suffixes to the makefile.

9ab63273 – yenatch <yenatch@gmail.com> authored on 2014/07/11 08:01
Remove inline comments in an object recipe.

8f7135aa – yenatch <yenatch@gmail.com> authored on 2014/07/11 07:50
Reorganize makefile targets for clarity.

8396935a – yenatch <yenatch@gmail.com> authored on 2014/07/11 07:02
Comment the makefile.

9f29f21d – U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/07/08 09:58
Update INSTALL.md

5de4c4b5 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/06/26 13:44
Fix Makefile: .map and .sym

f8b8ebea – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/06/25 14:49
S_SPRITEBUFFER0 static address

bd533aa7 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/06/25 12:58
Use *Coord instead of FuncCoord

b36f7936 – yenatch <yenatch@gmail.com> authored on 2014/06/16 09:57
Use macros for predef calls/jumps instead of static ids.

d10108a0 – yenatch <yenatch@gmail.com> authored on 2014/06/16 09:25
Use macros to define predefs.

94dc6955 – yenatch <yenatch@gmail.com> authored on 2014/06/16 09:05
Fix a typo in home/vcopy.asm.

35f2bb90 – yenatch <yenatch@gmail.com> authored on 2014/06/16 09:03
Rename predef functions so they aren't excessive in length.

38ac74f2 – yenatch <yenatch@gmail.com> authored on 2014/06/16 07:37
Remove generated "indirect jump" comments.

81bbab85 – yenatch <yenatch@gmail.com> authored on 2014/06/14 10:24
Hall of Fame sram labels and related constants.

53ae0e93 – yenatch <yenatch@gmail.com> authored on 2014/06/14 00:12
Use monster struct macros in wram. Rename related labels for consistency.

9eefed45 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/06/10 13:06
Use MAX_LEVEL instead of 100/$64

fee52c53 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/06/10 07:42
Make each pitch/instrument its own macro

f4e28143 – U-Fish-PC\Daniel <corrnondacqb@yahoo.com> authored on 2014/06/09 21:10
More music bank references

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