shithub: pokered

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8919ae82 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/03 05:15
SeafoamIslands3_h map header asm

790a5fef – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/03 05:14
SeafoamIslands2_h map header asm

514eb487 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/03 05:12
RockTunnel2_h map header asm

b1bcf9c9 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/03 05:10
UnknownDungeon3_h map header asm

ca9b7ed8 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/03 05:06
UnknownDungeon2_h map header asm

615bbf77 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:50
safari zone map headers asm

a266ca89 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:40
SilphCoElevator_h map header asm

a4220fbb – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:39
RocketHideoutElevator_h map header asm

4dd3d30d – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:37
RocketHideout4_h map header asm

dcb9198e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:36
RocketHideout2_h map header asm

b1b48d40 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:33
RocketHideout1_h map header asm

e2873a14 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:30
VictoryRoad3_h map header asm

14ba37e8 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:29
SSAnne3_h map header asm

1c46cedd – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:27
SeafoamIslands1_h map header asm

cad2d330 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:24
RockTunnel1_h map header asm

75b200a0 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:22
Mansion1_h map header asm

49e8dd72 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:20
sigh update another wrong bank id comment

9d155166 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:19
ViridianPokeCenter_h map header asm

83d65faf – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:17
slightly more sensical interval on an INCBIN

ba8800ff – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:16
update bank id in comment (17 -> 11)

908fab85 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 23:15
lavendar town map header asm (LavendarTown_h)

e060ba6c – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:22
clean up PewterHouse2_h asm

7cb64bf0 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:22
clean up LavenderHouse2_h asm

f03e29b9 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:20
BillsHouse_h map header asm

15adf246 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:18
Route22Gate_h map header asm

3082b2d5 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:17
Route16House_h map header asm

b6bfe8de – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:16
DiglettsCaveEntranceRoute11_h map header asm

33486200 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:15
PowerPlant_h map header asm

397b8685 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:14
UndergroundPathEntranceRoute8_h map header asm

581665b7 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:12
Route8Gate_h map header asm

5d4ef21b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:11
Route7Gate_h map header asm

ad0d08a0 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:09
Route6Gate_h map header asm

b98122fd – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:08
Route5Gate_h map header asm

47fe8f5d – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:07
Route2House_h map header asm

5158318c – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:05
clean up DiglettsCaveRoute2_h asm

53860761 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:05
DiglettsCaveRoute2_h map header asm

675adf95 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:03
clean up FuchsiaMart_h asm

ed819a41 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:03
SaffronHouse2_h map header asm

fff8bbcf – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:01
SaffronHouse1_h map header asm

8a1b1591 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 22:00
FuchsiaMart_h map header asm

82b40fed – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:58
CeladonMansion5_h map header asm

c35ac001 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:57
VermilionDock_h map header asm

6fd11749 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:55
VermilionHouse1_h map header asm

b8428a70 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:52
NameRater_h map header asm

7230d8c2 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:51
LavenderHouse2_h map header asm

7d82114f – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:48
LavenderHouse1_h map header asm

5538f8e1 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:46
clean up bike shop asm

08dd3dae – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:46
BikeShop_h map header asm

459a35f1 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:43
CeruleanHouse2_h map header asm

75892f35 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:41
CeruleanHouseTrashed_h map header asm

617c66d6 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:36
PewterHouse2_h map header asm

e2f42979 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:30
PewterHouse1_h map header asm

c0c23ca7 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:27
ViridianHouse_h map header asm

207dcd50 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:24
School_h map header asm

ad56942d – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:20
ViridianMart_h map header asm

0fd9df7c – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:15
OaksLab_h map header asm

8962a5a3 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 21:07
Route1_h map header asm

7c61abba – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 20:53
update cinnabar island name in extract_maps

be85976d – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 20:52
CinnabarIsland_h map header asm

58d4c0cd – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 20:46
SilphCo6_h map header asm

93a6003b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 20:39
SilphCo5_h map header asm

860df3cd – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 20:25
remove cardinal booleans in extract_maps

656d80d1 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 20:19
fix map names in extract_maps per 4a9db3764c20

642c05df – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 20:18
fix tileset in pretty_map_headers output

da22152b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 20:10
relative filepath to baserom.gbc in extras/extract_maps.py

35242959 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 20:08
SilphCo4_h map header asm

681380fb – IIMarckus <iimarckus@gmail.com> authored on 2012/01/02 19:01
Fix an incorrect label, and use labels in MapHeaderBanks.

2cede807 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 19:42
remove extraneous comment

0707a7c0 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 19:40
IndigoPlateauLobby_h map header asm

ff898355 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 19:32
remove blank connection data in VermilionHouse3_h

8cfeb2d2 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 19:27
VermilionHouse3_h map header asm

9ee1359a – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 18:48
update MapHeaderPointers with labels

f5a98ba9 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 18:42
fuchsia city map header asm

3174f3f1 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 18:38
lavender town map header asm

c6e1e581 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 18:35
cerulean city map header asm

cb6829e9 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 18:28
pewter city map header asm

e13bf62e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 17:37
viridian city map header asm

4c44702e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 17:23
fix error in map header asm (db -> dw)

d74daf32 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 16:26
tool to dump asm for each map header

020ccf42 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 14:14
add celadon city map header

a917463a – IIMarckus <iimarckus@gmail.com> authored on 2012/01/02 11:53
Merge.

39102266 – IIMarckus <iimarckus@gmail.com> authored on 2012/01/02 11:52
Close branch for extras/extract_maps.py.

42367aeb – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 12:34
tools/extract_maps.py -> extras/

34b4230c – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/02 12:23
python tool to extract map header data

2080c11a – IIMarckus <iimarckus@gmail.com> authored on 2011/12/29 14:54
Add more in‐battle checks.

ecbeec32 – IIMarckus <iimarckus@gmail.com> authored on 2011/12/29 13:16
Flinch check.

ba5617f9 – IIMarckus <iimarckus@gmail.com> authored on 2011/12/29 12:09
Make an implied rule for .gbc.

3678f9bf – IIMarckus <iimarckus@gmail.com> authored on 2011/12/28 22:37
$FFF3 checks whose turn it is.

0af6c061 – IIMarckus <iimarckus@gmail.com> authored on 2011/12/28 22:31
Add status checks + text.

b273050d – IIMarckus <iimarckus@gmail.com> authored on 2011/12/28 21:20
Add some more Pokémon Tower battle stuff.

ee3c6373 – IIMarckus <iimarckus@gmail.com> authored on 2011/12/28 21:05
Add the ghost battle text.

e0f94f93 – IIMarckus <iimarckus@gmail.com> authored on 2011/12/28 19:24
Add the tail end of some battle code.

98de3ed3 – IIMarckus <iimarckus@gmail.com> authored on 2011/12/28 15:28
PP decrement during battle.

fa9c66dc – IIMarckus <iimarckus@gmail.com> authored on 2011/12/27 15:04
Cleanup, and added new RAM variables (and changed some others).

b8784864 – IIMarckus <iimarckus@gmail.com> authored on 2011/12/27 14:33
Disassemble some name lists logic.

a0fc3558 – IIMarckus <iimarckus@gmail.com> authored on 2011/12/27 13:40
Add some mysterious unused names (from a convo with Sawakita a long time ago)

b9980afa – IIMarckus <iimarckus@gmail.com> authored on 2011/12/27 11:56
Add some functions that MoveSprite calls.

d0582479 – IIMarckus <iimarckus@gmail.com> authored on 2011/12/27 11:46
Add the MoveSprite function.

582fa012 – IIMarckus <iimarckus@gmail.com> authored on 2011/12/27 11:31
Expand some already‐referenced text.

f7d5b6eb – IIMarckus <iimarckus@gmail.com> authored on 2011/12/27 08:01
And update the paths for the fossils…

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