ref: 94dc6955431171d4dba5833e5784e102dd045b49
dir: /engine/predefs.asm/
GetPredefPointer: ; Store the contents of the register ; pairs (hl, de, bc) at wPredefRegisters. ; Then put the bank and address of predef ; wPredefID in [wPredefBank] and hl. ld a,h ld [wPredefRegisters],a ld a,l ld [wPredefRegisters + 1],a ld hl,wPredefRegisters + 2 ld a,d ld [hli],a ld a,e ld [hli],a ld a,b ld [hli],a ld [hl],c ld hl,PredefPointers ld de,0 ld a,[wPredefID] ld e,a add a add e ld e,a jr nc,.next inc d .next add hl,de ld d,h ld e,l ; get bank of predef routine ld a,[de] ld [wPredefBank],a ; get pointer inc de ld a,[de] ld l,a inc de ld a,[de] ld h,a ret PredefPointers: ; 4fe79 (13:7e79) ; these are pointers to ASM routines. ; they appear to be used in overworld map scripts. dbw BANK(Func_3cd60),Func_3cd60 dbw BANK(Func_3f0c6),Func_3f0c6 dbw BANK(Func_3f073),Func_3f073 dbw BANK(ScaleSpriteByTwo), ScaleSpriteByTwo dbw BANK(LoadMonBackPic), LoadMonBackPic dbw BANK(Func_79aba),Func_79aba dbw BANK(Func_f132),Func_f132 HealPartyPredef: ; 4fe8e (13:7e8e) dbw BANK(HealParty),HealParty MoveAnimationPredef: ; 4fe91 (13:7e91) dbw BANK(MoveAnimation),MoveAnimation; 08 play move animation dbw BANK(DivideBCDPredef),DivideBCDPredef dbw BANK(DivideBCDPredef),DivideBCDPredef dbw BANK(AddBCDPredef), AddBCDPredef dbw BANK(SubBCDPredef), SubBCDPredef dbw BANK(DivideBCDPredef),DivideBCDPredef dbw BANK(DivideBCDPredef),DivideBCDPredef dbw BANK(InitPlayerData), InitPlayerData dbw BANK(FlagActionPredef),FlagActionPredef dbw BANK(HideObject), HideObject dbw BANK(IsObjectHidden), IsObjectHidden dbw BANK(Func_c69c),Func_c69c dbw BANK(AnyPartyAlive), AnyPartyAlive dbw BANK(ShowObject), ShowObject dbw BANK(ShowObject), ShowObject dbw BANK(Func_ee9e),Func_ee9e dbw BANK(InitPlayerData), InitPlayerData dbw BANK(Func_c754),Func_c754 dbw BANK(Func_3af5b),Func_3af5b dbw BANK(LearnMove),LearnMove dbw BANK(IsItemInBag_),IsItemInBag_ ; 1C, used in Pokémon Tower dbw $03,Func_3eb5 ; for these two, the bank number is actually 0 dbw $03,GiveItem dbw BANK(Func_480eb),Func_480eb dbw BANK(Func_f8ba),Func_f8ba dbw BANK(Func_480ff),Func_480ff dbw BANK(Func_f929),Func_f929 dbw BANK(Func_f9a0),Func_f9a0 dbw BANK(Func_48125),Func_48125 dbw BANK(UpdateHPBar),UpdateHPBar dbw BANK(HPBarLength), HPBarLength dbw BANK(Func_5ab0),Func_5ab0 dbw BANK(Func_3ed02),Func_3ed02 dbw BANK(ShowPokedexMenu), ShowPokedexMenu dbw BANK(Func_3ad1c),Func_3ad1c dbw BANK(SaveSAVtoSRAM0),SaveSAVtoSRAM0 dbw BANK(InitOpponent),InitOpponent dbw BANK(Func_5a5f),Func_5a5f dbw BANK(DrawBadges), DrawBadges dbw BANK(Func_410f3),Func_410f3 dbw BANK(BattleTransition),BattleTransition dbw BANK(Func_79dda),Func_79dda dbw BANK(PlayIntro),PlayIntro dbw BANK(Func_79869),Func_79869 dbw BANK(FlashScreen), FlashScreen dbw BANK(Func_c586),Func_c586 dbw BANK(StatusScreen),StatusScreen ; 37 0x12953 dbw BANK(StatusScreen2),StatusScreen2 ; 38 dbw BANK(Func_410e2),Func_410e2 dbw BANK(TrainerEngage), TrainerEngage dbw BANK(IndexToPokedex),IndexToPokedex dbw BANK(Predef3B),Predef3B; 3B display pic? dbw BANK(UsedCut),UsedCut dbw BANK(ShowPokedexData),ShowPokedexData dbw BANK(WriteMonMoves),WriteMonMoves dbw BANK(SaveSAV),SaveSAV dbw BANK(LoadSGB), LoadSGB dbw BANK(Func_f113),Func_f113 dbw BANK(SetPartyMonTypes),SetPartyMonTypes dbw BANK(CanLearnTM), CanLearnTM dbw BANK(TMToMove),TMToMove dbw BANK(Func_71ddf),Func_71ddf dbw BANK(StarterDex), StarterDex ; 46 dbw BANK(_AddPartyMon), _AddPartyMon dbw BANK(UpdateHPBar),UpdateHPBar dbw BANK(Func_3cdec),Func_3cdec dbw BANK(LoadTownMap_Nest),LoadTownMap_Nest dbw BANK(Func_27d6b),Func_27d6b dbw BANK(EmotionBubble), EmotionBubble; 4C player exclamation dbw BANK(Func_5aaf),Func_5aaf; return immediately dbw BANK(AskName), AskName dbw BANK(PewterGuys),PewterGuys dbw BANK(SaveSAVtoSRAM2),SaveSAVtoSRAM2 dbw BANK(LoadSAVCheckSum2),LoadSAVCheckSum2 dbw BANK(LoadSAV),LoadSAV dbw BANK(SaveSAVtoSRAM1),SaveSAVtoSRAM1 dbw BANK(Predef54),Predef54 ; 54 initiate trade dbw BANK(HallOfFamePC), HallOfFamePC dbw BANK(DisplayDexRating),DisplayDexRating dbw $1E, _LeaveMapAnim ; wrong bank dbw $1E, Func_70510 ; wrong bank dbw BANK(Func_c5be),Func_c5be dbw BANK(Func_c60b),Func_c60b dbw BANK(PrintStrengthTxt), PrintStrengthTxt dbw BANK(PickupItem),PickupItem dbw BANK(Func_27d98),Func_27d98 dbw BANK(LoadMovePPs),LoadMovePPs DrawHPBarPredef: ; 4ff96 (13:7f96) dbw BANK(Func_128ef),Func_128ef ; 5F draw HP bar dbw BANK(Func_128f6),Func_128f6 dbw BANK(Func_1c9c6),Func_1c9c6 dbw BANK(OaksAideScript),OaksAideScript