ref: 9571c550b6a0dcb3a4f54513c881661a87271024
dir: /scripts/CinnabarGym.asm/
CinnabarGym_Script: call CinnabarGymScript_75759 call EnableAutoTextBoxDrawing ld hl, CinnabarGym_ScriptPointers ld a, [wCinnabarGymCurScript] jp CallFunctionInTable CinnabarGymScript_75759: ld hl, wCurrentMapScriptFlags bit 6, [hl] res 6, [hl] push hl call nz, CinnabarGymScript_75772 pop hl bit 5, [hl] res 5, [hl] call nz, UpdateCinnabarGymGateTileBlocks ResetEvent EVENT_2A7 ret CinnabarGymScript_75772: ld hl, Gym7CityName ld de, Gym7LeaderName jp LoadGymLeaderAndCityName Gym7CityName: db "CINNABAR ISLAND@" Gym7LeaderName: db "BLAINE@" CinnabarGymScript_75792: xor a ld [wJoyIgnore], a ld [wCinnabarGymCurScript], a ld [wCurMapScript], a ld [wOpponentAfterWrongAnswer], a ret CinnabarGymScript_757a0: ldh a, [hSpriteIndexOrTextID] ld [wTrainerHeaderFlagBit], a ret CinnabarGym_ScriptPointers: dw CinnabarGymScript0 dw CinnabarGymScript1 dw CinnabarGymScript2 dw CinnabarGymScript3 CinnabarGymScript0: ld a, [wOpponentAfterWrongAnswer] and a ret z ldh [hSpriteIndex], a cp $4 jr nz, .asm_757c3 ld a, PLAYER_DIR_DOWN ld [wPlayerMovingDirection], a ld de, MovementData_757d7 jr .asm_757cb .asm_757c3 ld de, MovementData_757da ld a, PLAYER_DIR_RIGHT ld [wPlayerMovingDirection], a .asm_757cb call MoveSprite ld a, $1 ld [wCinnabarGymCurScript], a ld [wCurMapScript], a ret MovementData_757d7: db NPC_MOVEMENT_LEFT db NPC_MOVEMENT_UP db $FF MovementData_757da: db NPC_MOVEMENT_LEFT db $FF CinnabarGymScript1: ld a, [wd730] bit 0, a ret nz xor a ld [wJoyIgnore], a ld a, [wOpponentAfterWrongAnswer] ld [wTrainerHeaderFlagBit], a ldh [hSpriteIndexOrTextID], a jp DisplayTextID CinnabarGymFlagAction: predef_jump FlagActionPredef CinnabarGymScript2: ld a, [wIsInBattle] cp $ff jp z, CinnabarGymScript_75792 ld a, [wTrainerHeaderFlagBit] ldh [hGymGateIndex], a AdjustEventBit EVENT_BEAT_CINNABAR_GYM_TRAINER_0, 2 ld c, a ld b, FLAG_TEST EventFlagAddress hl, EVENT_BEAT_CINNABAR_GYM_TRAINER_0 call CinnabarGymFlagAction ld a, c and a jr nz, .asm_7581b call WaitForSoundToFinish ld a, SFX_GO_INSIDE call PlaySound call WaitForSoundToFinish .asm_7581b ld a, [wTrainerHeaderFlagBit] ldh [hGymGateIndex], a AdjustEventBit EVENT_BEAT_CINNABAR_GYM_TRAINER_0, 2 ld c, a ld b, FLAG_SET EventFlagAddress hl, EVENT_BEAT_CINNABAR_GYM_TRAINER_0 call CinnabarGymFlagAction ld a, [wTrainerHeaderFlagBit] sub $2 AdjustEventBit EVENT_CINNABAR_GYM_GATE0_UNLOCKED, 0 ld c, a ld b, FLAG_SET EventFlagAddress hl, EVENT_CINNABAR_GYM_GATE0_UNLOCKED call CinnabarGymFlagAction call UpdateCinnabarGymGateTileBlocks xor a ld [wJoyIgnore], a ld [wOpponentAfterWrongAnswer], a ld a, $0 ld [wCinnabarGymCurScript], a ld [wCurMapScript], a ret CinnabarGymScript3: ld a, [wIsInBattle] cp $ff jp z, CinnabarGymScript_75792 ld a, $f0 ld [wJoyIgnore], a CinnabarGymScript3_75857: ld a, $a ldh [hSpriteIndexOrTextID], a call DisplayTextID SetEvent EVENT_BEAT_BLAINE lb bc, TM_FIRE_BLAST, 1 call GiveItem jr nc, .BagFull ld a, $b ldh [hSpriteIndexOrTextID], a call DisplayTextID SetEvent EVENT_GOT_TM38 jr .gymVictory .BagFull ld a, $c ldh [hSpriteIndexOrTextID], a call DisplayTextID .gymVictory ld hl, wObtainedBadges set 6, [hl] ld hl, wBeatGymFlags set 6, [hl] ; deactivate gym trainers SetEventRange EVENT_BEAT_CINNABAR_GYM_TRAINER_0, EVENT_BEAT_CINNABAR_GYM_TRAINER_6 ld hl, wCurrentMapScriptFlags set 5, [hl] jp CinnabarGymScript_75792 CinnabarGym_TextPointers: dw CinnabarGymText1 dw CinnabarGymText2 dw CinnabarGymText3 dw CinnabarGymText4 dw CinnabarGymText5 dw CinnabarGymText6 dw CinnabarGymText7 dw CinnabarGymText8 dw CinnabarGymText9 dw BlaineBadgeText dw ReceivedTM38Text dw TM38NoRoomText CinnabarGymScript_758b7: ldh a, [hSpriteIndexOrTextID] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters ld hl, wd72d set 6, [hl] set 7, [hl] ld a, [wSpriteIndex] cp $1 jr z, .asm_758d4 ld a, $2 jr .asm_758d6 .asm_758d4 ld a, $3 .asm_758d6 ld [wCinnabarGymCurScript], a ld [wCurMapScript], a jp TextScriptEnd CinnabarGymText1: text_asm CheckEvent EVENT_BEAT_BLAINE jr z, .beginBattle CheckEventReuseA EVENT_GOT_TM38 jr nz, .afterVictory call z, CinnabarGymScript3_75857 call DisableWaitingAfterTextDisplay jp TextScriptEnd .afterVictory ld hl, BlaineFireBlastText call PrintText jp TextScriptEnd .beginBattle ld hl, BlaineBattleText call PrintText ld hl, BlaineEndBattleText ld de, BlaineEndBattleText call SaveEndBattleTextPointers ld a, $7 ld [wGymLeaderNo], a jp CinnabarGymScript_758b7 BlaineBattleText: text_far _BlaineBattleText text_end BlaineEndBattleText: text_far _BlaineEndBattleText sound_get_key_item ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded text_waitbutton text_end BlaineFireBlastText: text_far _BlaineFireBlastText text_end BlaineBadgeText: text_far _BlaineBadgeText text_end ReceivedTM38Text: text_far _ReceivedTM38Text sound_get_item_1 text_far _TM38ExplanationText text_end TM38NoRoomText: text_far _TM38NoRoomText text_end CinnabarGymText2: text_asm call CinnabarGymScript_757a0 CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_0 jr nz, .asm_46bb4 ld hl, CinnabarGymText_7595f call PrintText ld hl, CinnabarGymText_75964 ld de, CinnabarGymText_75964 call SaveEndBattleTextPointers jp CinnabarGymScript_758b7 .asm_46bb4 ld hl, CinnabarGymText_75969 call PrintText jp TextScriptEnd CinnabarGymText_7595f: text_far _CinnabarGymText_7595f text_end CinnabarGymText_75964: text_far _CinnabarGymText_75964 text_end CinnabarGymText_75969: text_far _CinnabarGymText_75969 text_end CinnabarGymText3: text_asm call CinnabarGymScript_757a0 CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_1 jr nz, .asm_4b406 ld hl, CinnabarGymText_75994 call PrintText ld hl, CinnabarGymText_75999 ld de, CinnabarGymText_75999 call SaveEndBattleTextPointers jp CinnabarGymScript_758b7 .asm_4b406 ld hl, CinnabarGymText_7599e call PrintText jp TextScriptEnd CinnabarGymText_75994: text_far _CinnabarGymText_75994 text_end CinnabarGymText_75999: text_far _CinnabarGymText_75999 text_end CinnabarGymText_7599e: text_far _CinnabarGymText_7599e text_end CinnabarGymText4: text_asm call CinnabarGymScript_757a0 CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_2 jr nz, .asm_c0673 ld hl, CinnabarGymText_759c9 call PrintText ld hl, CinnabarGymText_759ce ld de, CinnabarGymText_759ce call SaveEndBattleTextPointers jp CinnabarGymScript_758b7 .asm_c0673 ld hl, CinnabarGymText_759d3 call PrintText jp TextScriptEnd CinnabarGymText_759c9: text_far _CinnabarGymText_759c9 text_end CinnabarGymText_759ce: text_far _CinnabarGymText_759ce text_end CinnabarGymText_759d3: text_far _CinnabarGymText_759d3 text_end CinnabarGymText5: text_asm call CinnabarGymScript_757a0 CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_3 jr nz, .asm_5cfd7 ld hl, CinnabarGymText_759fe call PrintText ld hl, CinnabarGymText_75a03 ld de, CinnabarGymText_75a03 call SaveEndBattleTextPointers jp CinnabarGymScript_758b7 .asm_5cfd7 ld hl, CinnabarGymText_75a08 call PrintText jp TextScriptEnd CinnabarGymText_759fe: text_far _CinnabarGymText_759fe text_end CinnabarGymText_75a03: text_far _CinnabarGymText_75a03 text_end CinnabarGymText_75a08: text_far _CinnabarGymText_75a08 text_end CinnabarGymText6: text_asm call CinnabarGymScript_757a0 CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_4 jr nz, .asm_776b4 ld hl, CinnabarGymText_75a33 call PrintText ld hl, CinnabarGymText_75a38 ld de, CinnabarGymText_75a38 call SaveEndBattleTextPointers jp CinnabarGymScript_758b7 .asm_776b4 ld hl, CinnabarGymText_75a3d call PrintText jp TextScriptEnd CinnabarGymText_75a33: text_far _CinnabarGymText_75a33 text_end CinnabarGymText_75a38: text_far _CinnabarGymText_75a38 text_end CinnabarGymText_75a3d: text_far _CinnabarGymText_75a3d text_end CinnabarGymText7: text_asm call CinnabarGymScript_757a0 CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_5 jr nz, .asm_2f755 ld hl, CinnabarGymText_75a68 call PrintText ld hl, CinnabarGymText_75a6d ld de, CinnabarGymText_75a6d call SaveEndBattleTextPointers jp CinnabarGymScript_758b7 .asm_2f755 ld hl, CinnabarGymText_75a72 call PrintText jp TextScriptEnd CinnabarGymText_75a68: text_far _CinnabarGymText_75a68 text_end CinnabarGymText_75a6d: text_far _CinnabarGymText_75a6d text_end CinnabarGymText_75a72: text_far _CinnabarGymText_75a72 text_end CinnabarGymText8: text_asm call CinnabarGymScript_757a0 CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_6 jr nz, .asm_d87be ld hl, CinnabarGymText_75a9d call PrintText ld hl, CinnabarGymText_75aa2 ld de, CinnabarGymText_75aa2 call SaveEndBattleTextPointers jp CinnabarGymScript_758b7 .asm_d87be ld hl, CinnabarGymText_75aa7 call PrintText jp TextScriptEnd CinnabarGymText_75a9d: text_far _CinnabarGymText_75a9d text_end CinnabarGymText_75aa2: text_far _CinnabarGymText_75aa2 text_end CinnabarGymText_75aa7: text_far _CinnabarGymText_75aa7 text_end CinnabarGymText9: text_asm CheckEvent EVENT_BEAT_BLAINE jr nz, .asm_627d9 ld hl, CinnabarGymText_75ac2 jr .asm_0b11d .asm_627d9 ld hl, CinnabarGymText_75ac7 .asm_0b11d call PrintText jp TextScriptEnd CinnabarGymText_75ac2: text_far _CinnabarGymText_75ac2 text_end CinnabarGymText_75ac7: text_far _CinnabarGymText_75ac7 text_end