ref: 99df5f0fd79f063ee4c7ec364eadd175a3d83c42
dir: /engine/battle/init_battle_variables.asm/
InitBattleVariables: ; 525af (14:65af) ld a, [hTilesetType] ld [wd0d4], a xor a ld [wcd6a], a ld [wBattleResult], a ld hl, wcc2b ld [hli], a ld [hli], a ld [hli], a ld [hl], a ld [wListScrollOffset], a ld [wCriticalHitOrOHKO], a ld [wBattleMonSpecies], a ld [wPartyGainExpFlags], a ld [wPlayerMonNumber], a ld [wEscapedFromBattle], a ld [wMapPalOffset], a ld hl, wcf1d ld [hli], a ld [hl], a ld hl, wccd3 ld b, $3c .loop ld [hli], a dec b jr nz, .loop inc a ld [wccd9], a ld a, [W_CURMAP] cp SAFARI_ZONE_EAST jr c, .notSafariBattle cp SAFARI_ZONE_REST_HOUSE_1 jr nc, .notSafariBattle ld a, $2 ; safari battle ld [W_BATTLETYPE], a .notSafariBattle ld hl, PlayBattleMusic ld b, BANK(PlayBattleMusic) jp Bankswitch