ref: b08a0b860ae7b666e3fd526de1f78809368d1bf6
dir: /engine/battle/d.asm/
; display "[player] VS [enemy]" text box with pokeballs representing their parties next to the names DisplayLinkBattleVersusTextBox: ; 372d6 (d:72d6) call LoadTextBoxTilePatterns hlCoord 3, 4 ld b, $7 ld c, $c call TextBoxBorder hlCoord 4, 5 ld de, wPlayerName call PlaceString hlCoord 4, 10 ld de, W_GRASSRATE ; enemy name call PlaceString ; place bold "VS" tiles between the names hlCoord 9, 8 ld a, $69 ld [hli], a ld [hl], $6a xor a ld [wUpdateSpritesEnabled], a callab SetupPlayerAndEnemyPokeballs ld c, 150 jp DelayFrames