ref: b29e5ee203b6fa4592180ef6cca732462cca9af6
dir: /constants/status_constants.asm/
; non-volatile statuses SLP EQU %111 ; sleep counter PSN EQU 3 BRN EQU 4 FRZ EQU 5 PAR EQU 6 ; volatile statuses 1 STORING_ENERGY EQU 0 ; Bide THRASHING_ABOUT EQU 1 ; e.g. Thrash ATTACKING_MULTIPLE_TIMES EQU 2 ; e.g. Double Kick, Fury Attack FLINCHED EQU 3 CHARGING_UP EQU 4 ; e.g. Solar Beam, Fly USING_TRAPPING_MOVE EQU 5 ; e.g. Wrap INVULNERABLE EQU 6 ; charging up Fly/Dig CONFUSED EQU 7 ; volatile statuses 2 USING_X_ACCURACY EQU 0 PROTECTED_BY_MIST EQU 1 GETTING_PUMPED EQU 2 ; Focus Energy ; EQU 3 ; unused HAS_SUBSTITUTE_UP EQU 4 NEEDS_TO_RECHARGE EQU 5 ; Hyper Beam USING_RAGE EQU 6 SEEDED EQU 7 ; volatile statuses 3 BADLY_POISONED EQU 0 HAS_LIGHT_SCREEN_UP EQU 1 HAS_REFLECT_UP EQU 2 TRANSFORMED EQU 3