shithub: pokered

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b3032ce5 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 15:21
found Route11Texts

e6b938b9 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 15:18
found Route6Texts

0f4163d4 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 15:16
found VermilionHouse2Blocks

4908dbce – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 15:14
found Route12HouseBlocks

289a5755 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 15:06
add blocks, texts and script for Mansion4

e54f6f78 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:59
clean up Mansion3 blocks, texts and script

34f159c5 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:57
dump in Mansion3Script

b610edae – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:56
add script, texts and blocks for Mansion2

c4a49e4a – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:50
label MtMoon2Texts

6ed8c815 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:48
IndigoPlateauTexts and IndigoPlateauObject are the same

0dadb5af – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:46
found Route18GateHeaderBlocks

f856b015 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:45
found Route18GateBlocks

bc1dd167 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:45
found Route16GateUpstairsBlocks

87123d7b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:44
clean up CeladonMartRoofTexts

8d5017a0 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:36
found Route15GateBlocks

07eaf469 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:35
found Route12GateUpstairsBlocks

c8235308 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:33
fix Route11GateUpstairsTexts

8441cf07 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:28
fix CeladonPokecenterTexts

0c5df762 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:24
fix up RockTunnelPokecenterTexts and block

f695e08b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:21
fix MtMoonPokecenterTexts

292e5b8c – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 14:16
clean up CeladonPrizeRoomTexts

776e177e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 13:58
fix CinnabarMartBlocks and CopycatsHouseF1Blocks

888bf6db – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 13:49
improve map headers

76080c39 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 13:13
clean up FuchsiaPokecenterTexts

cb30ae5b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 13:11
label for CeruleanHouse3Texts

c744e3b4 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 12:45
extract and include blockset data

bfef13bf – stag019 <stag019@gmail.com> authored on 2012/01/14 11:33
Adding graphical differences between Red/Blue.

e67ba5b1 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 09:48
fix pokeblue.gbc make target

dc667fb7 – stag019 <stag019@gmail.com> authored on 2012/01/14 10:36
Another attempt at splitting Red/Blue versions.

1113f19b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 07:19
Merge.

6c64fa8a – Sawakita <sawakitanoodles@gmail.com> authored on 2012/01/14 14:12
Replace some hex values with labels. Remove some weird extra-indentation.

64c09f8c – Sawakita <sawakitanoodles@gmail.com> authored on 2012/01/14 14:11
Add some labels for RAM locations, relative to mapheader.

fd8bfbd6 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 06:56
add labels and block file to Mansion1

ce40c8ca – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 06:45
fixed up texts for ViridianPokecenter

417cc881 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 06:32
use the BillsHouseBlocks file

9b02af7d – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 06:26
common labels for house blocks

62a87707 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/14 06:21
ViridianHouseBlocks and PewterHouse1Blocks are the same

8c57ee48 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 19:58
gfx/redgreenversion.1bpp in bank $1A

7cfb09f9 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 19:40
tileset files in gfx/tilesets/

da2c784a – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 17:21
romvisualizer - make gif animation of progress

6412f7f5 – stag019 <stag019@gmail.com> authored on 2012/01/13 17:26
Fixed up Wild Pokemon Data and added data for all versions

6747cb70 – IIMarckus <iimarckus@gmail.com> authored on 2012/01/13 13:27
Merge after Lorelei typo fix.

bd9cc5fb – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 14:15
insert object labels into map headers

beb48119 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 13:34
even more map header labels

2dda443c – IIMarckus <iimarckus@gmail.com> authored on 2012/01/13 12:56
Fix typo: Loreli → Lorelei.

c434dd29 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 12:42
more map header labels

ffae079c – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 12:13
fill out map headers with labels

f0b1dfca – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 10:55
get rid of more empty incbins

4aabc95f – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 10:40
some map subscript pointer lists

7157ac7c – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 10:31
asm for PewterCityScript

dd2d2599 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 10:27
insert_texts now inserts map script pointer lists

bb070f8d – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 10:08
generous newlines around INCBINs

1ecbd92a – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 09:51
remove extra newlines

843663c1 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 09:50
remove empty INCBINs

4ef63f83 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 09:45
insert main scripts and subscripts

71ebf0b9 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 09:31
code to insert main scripts and subscripts

bc3bf292 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/13 07:10
update insert_texts: $0000 to $3fff don't need banks

9d4f5a45 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 20:05
a very slow tool to find script pointers for each map

112b90ab – Sawakita <sawakitanoodles@gmail.com> authored on 2012/01/12 16:10
Minor improving.

cd4c3f1d – Sawakita <sawakitanoodles@gmail.com> authored on 2012/01/12 15:59
Add routine that ends text-scripts ($24D7).

91104ff2 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 15:03
insert more "unreferenced" text labels

c0f74f99 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 13:48
even more "unreferenced" texts

05c38674 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 12:25
add more "unreferenced" texts

49d9f511 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:51
insert Route18GateText2 into Route18GateTexts

232da275 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:48
add Route16GateMapText3 to Route16GateMapTexts

1d8b2c60 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:46
one more text in CeladonGameCorner (CeladonGameCornerText13)

2a7e6539 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:37
some more texts for CeladonGymTexts

9e3a6133 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:29
add two opcodes after CeladonMansion1Texts

af7add4e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:25
extract some text scripts near SeafoamIslands5Texts

ed3525a0 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 11:18
more texts in RocketHideout4Texts

a8126e07 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:48
update gbz80disasm for TextScriptEnd

9d239497 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:35
Merge in sawakita's $24d7 work.

fd2a88bb – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:32
BillsHouseText4 is just $fd

c6ce213b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:25
fill out Route7GateTexts

b66c0304 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:23
more for Route6GateTexts

a192724b – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:19
map out texts for Route5GateTexts

5602dc1e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:06
clean up trailing whitespace in gbz80disasm

488e92cf – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 10:04
+16 texts for OaksLabTexts

445ed88a – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:59
label for CinnabarIslandText8

dab19204 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:55
more labels for PewterCityTexts

34e8c311 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:50
labels for ViridianCityText14 and ViridianCityText15

c1ad3c08 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:22
insert $8 asm for Route11GateUpstairsText2

2c24aa35 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:21
stop disassembling when unconditional relative jumps go back

2e22ddb2 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:10
insert $8 asm for CeruleanHouse3Text1

dba77d1a – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:07
insert text script for CeruleanPokecenterText4

0acee287 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:06
update name; reds house f1 -> reds house 1f in extract_maps

0e9c4d79 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 08:04
insert $8 asm for Route11GateUpstairsText4

969360c4 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 07:59
insert $8 asm for PewterPokecenterText3

808a1d90 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 07:57
insert $8 asm for Lab4Text1

1ae8e7e4 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 07:55
insert $8 asm for NameRaterText1

7e35470f – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 07:35
update gbz80disasm based on sawakita's changes

41085fda – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 06:43
improve newlines around INCBINs

ccd18da9 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/12 05:16
minor formatting and some hidden $17s

e86e0962 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 20:53
minor formatting

418dc214 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 20:31
insert texts pointer labels

9984d22d – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 18:20
switch ash and gary to red and blue in extract_maps.py

101defa5 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 18:19
texts for marts and pokecenters

244b30b7 – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 18:09
text labels for MartInventories on various marts

3075fabe – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 18:08
more automation to assist in text insertion

28d21c8e – Bryan Bishop <kanzure@gmail.com> authored on 2012/01/11 16:21
a simple tool to insert missing $17s from analyze_texts

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