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b433cbd4
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/23 13:12
Better comments for the Game Freak room.
7d458509
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/12 21:07
Merge https://bitbucket.org/sanky/pokered
f6288266
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/12 19:30
Remove some incbins.
9f4f3b62
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/12 17:56
Make the pic bank calculations more readable.
2cc0aef0
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/04/07 00:01
* add known hard-coded memory locations are labels now
fa32624e
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/17 21:09
* all Bankswitch command's destination addresses are labels now
c5ab3809
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/17 18:54
* analyzed assembly related to handling sprites
7bdb3199
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/13 11:11
* added EQU constants for mon header RAM area
66aaa9a0
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/11 23:46
* added verification (equality test) for blue version build
120235c3
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/11 21:52
formatted attack effects and use more EQUs
1a3e5915
– Mr Wint <MrWint42@gmail.com>
authored
on 2013/03/03 23:37
in-battle enemy move selection routines
23f5f8c4
– Sanky <gsanky@gmail.com>
authored
on 2012/12/28 07:54
Add SRAM-related routines, disassembled by Sawakita.
6db84ef8
– Sanky <gsanky@gmail.com>
authored
on 2012/12/25 17:55
Merge https://bitbucket.org/Sanky/pokered
5f2a6287
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/22 17:22
Point out an unused warp noticed by Torchickens.
2efa3ebe
– Sanky <gsanky@gmail.com>
authored
on 2012/12/21 14:49
Add generate_sys.py.
93eb6349
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 12:33
Removed more incbins from scripts.
213e60f8
– Sanky <gsanky@gmail.com>
authored
on 2012/12/21 11:52
disasm MoveSelectionMenu
74aeba87
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 11:44
Remove more incbins from scripts.
47f8a459
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 11:32
Remove more incbins from scripts.
8d02c42e
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 10:46
Remove more incbins from scripts.
09b6fd28
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 10:36
Remove more incbins from scripts.
c71c2709
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 10:18
Remove another incbin from script.
b4134622
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 10:11
Fix previous.
575590d1
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 09:53
Remove another incbin from scripts.
7267cbcb
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 09:44
Remove more incbin from scripts.
ca740cb0
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 09:31
Remove more incbins from map scripts.
fbf6d7c1
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 08:59
Remove redundant text labels.
4d7e8a03
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/21 08:44
Remove incbin in Silph Co 4F.
cf91edd3
– Sanky <gsanky@gmail.com>
authored
on 2012/12/20 17:19
TrainerBattleVictory disasmed
17e8f21f
– Sanky <gsanky@gmail.com>
authored
on 2012/12/20 16:04
Disasm a large part of the in-battle menu routines.
66d70b92
– Sanky <gsanky@gmail.com>
authored
on 2012/12/18 17:21
disasm GetCurrentMove
53e7a627
– Sanky <gsanky@gmail.com>
authored
on 2012/12/18 10:39
Disasm LoadMovePPs (a predef)
0ed46e7a
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/12/02 14:34
Better cross‐make compatibility.
4decef28
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/11/02 09:56
Whitespace.
d9c77261
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/11/01 14:56
Add routine that sends SGB packets
95a2c2a6
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/11/01 14:33
Use more meaningful local labels in bank 0
e7088930
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/10/02 17:20
Get rid of "\@" symbols used in local labels
19a859ca
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/10/01 14:59
Improve error checking in the context of issue #27
db0c3755
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/10/01 14:54
Fix param error in load_asm_if_one_exists_in()
58a9aacc
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/10/01 14:44
Restore auto-loading of default "main" asm file
cbb722d0
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/10/01 14:41
Fix pokered_dir extrapolation
c61f7eb5
– iimarckus <iimarckus@gmail.com>
authored
on 2012/09/30 11:47
Merged in sawakita/pokered (pull request #2)
723e4249
– sawakita <sawakitanoodles@gmail.com>
authored
on 2012/09/30 16:10
Make analyze_incbins dirs reference os-independent
ad16c0dc
– stag019 <stag019@gmail.com>
authored
on 2012/09/20 15:31
DisplayDexRating. It sucks that I can't use a label for the dbw macro, as that would make DexRatingsTable look a lot cleaner.
63fc23b7
– stag019 <stag019@gmail.com>
authored
on 2012/09/20 14:45
Code dealing with palettes. Really, does anyone know if bit 3 of battle status 3 is used?
507170d0
– stag019 <stag019@gmail.com>
authored
on 2012/09/20 01:45
Type effectiveness display message. That's right, I did some work for once.
4b28ddb1
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/08/26 15:43
.hgignore -> .gitignore
24a47744
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/26 07:41
Add more scripts from Champion Rival’s room.
4bbef145
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/26 06:35
Add the boulder checking code in Seafoam Islands.
fd27fd7b
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 18:39
Some label improvements.
da20de1c
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 18:27
Add more scripts from Bill's house.
b2482b25
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 18:07
Add more scripts from Route 8 gatehouse.
3494549f
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 18:01
Add more scripts from the Route 7 gatehouse.
5f946db3
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 17:54
Add more scripts from the Route 5 gatehouse.
55cdee09
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 17:40
Add more scripts from Vermilion City.
29957f6f
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 17:17
Add another script from Cerulean City.
f323620f
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/24 07:23
Add the rest of the Viridian City scripts.
93090d77
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/21 17:40
Remove unneeded comments.
b3460b89
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/21 17:37
Fix several labels and add remaining scripts from Pewter City.
77750247
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/08/21 17:17
Use labels for $34bf, and add some more code from Pewter City.
5f06efa7
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/07/14 12:02
Use decimal for overworld Pokémon levels, and Pokémon IDs for cries.
ba9c7402
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/07/07 10:47
Add the ▶ symbol to the text preprocessor.
122d0003
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/07/03 17:47
Palette $0C is the Town Map palette.
80e79e99
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/05/30 20:01
“$f0 ; currency symbol” → “¥”
e3f1765f
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/05/23 01:26
Close yellowtrainers branch.
a71e25d2
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/05/23 01:24
Merge in yellowtrainers branch.
33949025
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/05/23 01:17
Add trainer data added or changed in Yellow.
80d4aa3e
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/05/23 00:31
Add trainer special movesets from Yellow.
e1560808
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/05/13 12:26
Merge Xeon’s stuff.
3870ca77
– xeons <xeons@xeons.net>
authored
on 2012/04/06 20:24
disassembled and named some general functions
18f52b7c
– xeons <xeons@xeons.net>
authored
on 2012/03/30 17:55
fix a few things I did wrong
17d6c0d0
– xeons <xeons@xeons.net>
authored
on 2012/03/30 17:36
Forced biking or surfing map handling functions
a0791b38
– stag019 <stag019@gmail.com>
authored
on 2012/03/29 23:12
Some random label(s) somewhere...
1ec75604
– stag019 <stag019@gmail.com>
authored
on 2012/03/29 13:33
CinnabarGymScript_Unknown75759/CinnabarGymScript_Unknown75772
5bf38154
– stag019 <stag019@gmail.com>
authored
on 2012/03/29 13:25
FuchsiaGymScript_Unknown75453... probably needs a better name...
96d1b39f
– stag019 <stag019@gmail.com>
authored
on 2012/03/29 12:41
Unknown_7657e and related stuff started. Needs work...
4539e128
– stag019 <stag019@gmail.com>
authored
on 2012/03/26 18:15
The save sound from Pokemon Red, and Pokemon Blue.
1011fa55
– stag019 <stag019@gmail.com>
authored
on 2012/03/26 16:13
The pointer list at the end of bank 0.
faf99b5a
– stag019 <stag019@gmail.com>
authored
on 2012/03/26 15:50
0x45023: Shaves 10 more bytes from rbdiff.
76311b6e
– stag019 <stag019@gmail.com>
authored
on 2012/03/23 16:39
ActivatePC and associated stuff...
aae2e7b4
– stag019 <stag019@gmail.com>
authored
on 2012/03/22 20:08
Comments are spaced out instead of tabbed out.
297cd4d8
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/22 17:17
Work around a bug in textpre.py.
b8c90b6f
– stag019 <stag019@gmail.com>
authored
on 2012/03/22 09:58
SubstituteEffectHandler from smkdan.
3901d3ac
– stag019 <stag019@gmail.com>
authored
on 2012/03/22 01:28
CheckTargetSubstitute from smkdan's docs.
419ea207
– stag019 <stag019@gmail.com>
authored
on 2012/03/22 01:18
FreezeBurnParalyzeEffect and other various status stuff (from smkdan).
8d946a0b
– stag019 <stag019@gmail.com>
authored
on 2012/03/21 23:33
JumpMoveEffect from smkdan's docs.
1a80ed60
– stag019 <stag019@gmail.com>
authored
on 2012/03/21 23:19
MoreCalculateDamage (you pick a better name)...
694acb6a
– stag019 <stag019@gmail.com>
authored
on 2012/03/21 19:24
Some small CalculateDamage fixes.
6d910758
– stag019 <stag019@gmail.com>
authored
on 2012/03/21 18:28
CalculateDamage routine from smkdan added.
6540fa12
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/18 22:10
Expand hidden coin functions.
5e188435
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/18 19:44
Expand the HiddenItems function.
ca166e1c
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/03/15 20:22
romvisualizer should delete everything just to be sure
cdcf8063
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/03/15 20:08
romvisualizer updates for main.asm, common.asm, pokered.asm
930417ae
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/15 18:45
Add map header for Route 15 gatehouse 2F.
91ea8181
– stag019 <stag019@gmail.com>
authored
on 2012/03/15 15:33
Random labels in place.
c1e78410
– stag019 <stag019@gmail.com>
authored
on 2012/03/15 15:26
Extra space in Makefile removed.
344ad83f
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/14 22:39
Use labels instead of constant pointers for hidden items and hidden coins.
ee3e60f0
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/14 22:36
Fix case.
5d061943
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/14 20:29
Replace magic numbers with item names for hidden objects that are items.
80c8df4c
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/03/14 19:57
Replace pointers to GymStatues with labels.
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