ref: b509b48a7f5a9a80225b9c030d7334b26b521c62
dir: /engine/hidden_object_functions18.asm/
GymStatues: ; 62419 (18:6419) ; if in a gym and have the corresponding badge, a = GymStatueText2_id and jp PrintPredefTextID ; if in a gym and don’t have the corresponding badge, a = GymStatueText1_id and jp PrintPredefTextID ; else ret call EnableAutoTextBoxDrawing ld a, [wSpriteStateData1 + 9] cp SPRITE_FACING_UP ret nz ld hl, .BadgeFlags ld a, [W_CURMAP] ld b, a .loop ld a, [hli] cp $ff ret z cp b jr z, .match inc hl jr .loop .match ld b, [hl] ld a, [wd72a] and b cp b tx_pre_id GymStatueText2 jr z, .haveBadge tx_pre_id GymStatueText1 .haveBadge jp PrintPredefTextID .BadgeFlags: ; 62442 (18:6442) db PEWTER_GYM, %00000001 db CERULEAN_GYM, %00000010 db VERMILION_GYM,%00000100 db CELADON_GYM, %00001000 db FUCHSIA_GYM, %00010000 db SAFFRON_GYM, %00100000 db CINNABAR_GYM, %01000000 db VIRIDIAN_GYM, %10000000 db $ff GymStatueText1: ; 62453 (18:6453) TX_FAR _GymStatueText1 db "@" GymStatueText2: ; 62458 (18:6458) TX_FAR _GymStatueText2 db "@" PrintBenchGuyText: ; 6245d (18:645d) call EnableAutoTextBoxDrawing ld hl, BenchGuyTextPointers ld a, [W_CURMAP] ld b, a .loop ld a, [hli] cp $ff ret z cp b jr z, .match inc hl inc hl jr .loop .match ld a, [hli] ld b, a ld a, [wSpriteStateData1 + 9] cp b jr nz, .loop ; player isn't facing left at the bench guy ld a, [hl] jp PrintPredefTextID ; format: db map id, player sprite facing direction, text id of PredefTextIDPointerTable BenchGuyTextPointers: ; 6247e (18:647e) db VIRIDIAN_POKECENTER, SPRITE_FACING_LEFT db (ViridianCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db PEWTER_POKECENTER, SPRITE_FACING_LEFT db (PewterCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db CERULEAN_POKECENTER, SPRITE_FACING_LEFT db (CeruleanCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db LAVENDER_POKECENTER, SPRITE_FACING_LEFT db (LavenderCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db VERMILION_POKECENTER, SPRITE_FACING_LEFT db (VermilionCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db CELADON_POKECENTER, SPRITE_FACING_LEFT db (CeladonCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db CELADON_HOTEL, SPRITE_FACING_LEFT db (CeladonCityHotelText_id - TextPredefs) / 2 + 1 db FUCHSIA_POKECENTER, SPRITE_FACING_LEFT db (FuchsiaCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db CINNABAR_POKECENTER, SPRITE_FACING_LEFT db (CinnabarIslandPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db SAFFRON_POKECENTER, SPRITE_FACING_LEFT db (SaffronCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db MT_MOON_POKECENTER, SPRITE_FACING_LEFT db (MtMoonPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db ROCK_TUNNEL_POKECENTER,SPRITE_FACING_LEFT db (RockTunnelPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db $FF ViridianCityPokecenterBenchGuyText: ; 624a3 (18:64a3) TX_FAR _ViridianCityPokecenterGuyText db "@" PewterCityPokecenterBenchGuyText: ; 624a8 (18:64a8) TX_FAR _PewterCityPokecenterGuyText db "@" CeruleanCityPokecenterBenchGuyText: ; 624ad (18:64ad) TX_FAR _CeruleanPokecenterGuyText db "@" LavenderCityPokecenterBenchGuyText: ; 624b2 (18:64b2) TX_FAR _LavenderPokecenterGuyText db "@" MtMoonPokecenterBenchGuyText: ; 624b7 (18:64b7) TX_FAR _MtMoonPokecenterBenchGuyText db "@" RockTunnelPokecenterBenchGuyText: ; 624bc (18:64bc) TX_FAR _RockTunnelPokecenterGuyText db "@" UnusedBenchGuyText1: ; 624c1 (18:64c1) TX_FAR _UnusedBenchGuyText1 db "@" UnusedBenchGuyText2: ; 624c6 (18:64c6) TX_FAR _UnusedBenchGuyText2 db "@" UnusedBenchGuyText3: ; 624cb (18:64cb) TX_FAR _UnusedBenchGuyText3 db "@" VermilionCityPokecenterBenchGuyText: ; 624d0 (18:64d0) TX_FAR _VermilionPokecenterGuyText db "@" CeladonCityPokecenterBenchGuyText: ; 624d5 (18:64d5) TX_FAR _CeladonCityPokecenterGuyText db "@" FuchsiaCityPokecenterBenchGuyText: ; 624da (18:64da) TX_FAR _FuchsiaCityPokecenterGuyText db "@" CinnabarIslandPokecenterBenchGuyText: ; 624df (18:64df) TX_FAR _CinnabarPokecenterGuyText db "@" SaffronCityPokecenterBenchGuyText: ; 624e4 (18:64e4) TX_ASM ld a, [wd838] bit 7, a ld hl, SaffronCityPokecenterBenchGuyText2 jr nz, .asm_624f2 ld hl, SaffronCityPokecenterBenchGuyText1 .asm_624f2 call PrintText jp TextScriptEnd SaffronCityPokecenterBenchGuyText1: ; 624f8 (18:64f8) TX_FAR _SaffronCityPokecenterGuyText1 db "@" SaffronCityPokecenterBenchGuyText2: ; 624fd (18:64fd) TX_FAR _SaffronCityPokecenterGuyText2 db "@" CeladonCityHotelText: ; 62502 (18:6502) TX_FAR _CeladonCityHotelText db "@" ret UnusedPredefText: ; 62508 (18:6508) db "@" PrintBookcaseText: ; 6509 (18:6509) call EnableAutoTextBoxDrawing tx_pre_jump BookcaseText BookcaseText: ; 62511 (18:6511) TX_FAR _BookcaseText db "@" OpenPokemonCenterPC: ; 62516 (18:6516) ld a, [wSpriteStateData1 + 9] cp SPRITE_FACING_UP ; check to see if player is facing up ret nz call EnableAutoTextBoxDrawing ld a, $1 ld [wAutoTextBoxDrawingControl], a tx_pre_jump PokemonCenterPCText PokemonCenterPCText: ; 62529 (18:6529) db $F9 ; FuncTX_PokemonCenterPC