ref: b85d7c65f35e93534a871ed34b1950daf59ab189
dir: /engine/battle/draw_hud_pokeball_gfx.asm/
DrawAllPokeballs: ; 3a849 (e:6849) call LoadPartyPokeballGfx call SetupOwnPartyPokeballs ld a, [W_ISINBATTLE] dec a ret z ; return if wild pokémon jp SetupEnemyPartyPokeballs DrawEnemyPokeballs: ; 0x3a857 call LoadPartyPokeballGfx jp SetupEnemyPartyPokeballs LoadPartyPokeballGfx: ; 3a85d (e:685d) ld de, PokeballTileGraphics ld hl, vSprites + $310 ld bc, (BANK(PokeballTileGraphics) << 8) + $04 jp CopyVideoData SetupOwnPartyPokeballs: ; 3a869 (e:6869) call PlacePlayerHUDTiles ld hl, wPartyMon1 ld de, wPartyCount call SetupPokeballs ld a, $60 ld hl, W_BASECOORDX ld [hli], a ld [hl], a ld a, $8 ld [wTrainerEngageDistance], a ld hl, wOAMBuffer jp WritePokeballOAMData SetupEnemyPartyPokeballs: ; 3a887 (e:6887) call PlaceEnemyHUDTiles ld hl, wEnemyMons ld de, wEnemyPartyCount call SetupPokeballs ld hl, W_BASECOORDX ld a, $48 ld [hli], a ld [hl], $20 ld a, $f8 ld [wTrainerEngageDistance], a ld hl, wOAMBuffer + PARTY_LENGTH * 4 jp WritePokeballOAMData SetupPokeballs: ; 0x3a8a6 ld a, [de] push af ld de, wBuffer ld c, PARTY_LENGTH ld a, $34 ; empty pokeball .emptyloop ld [de], a inc de dec c jr nz, .emptyloop pop af ld de, wBuffer .monloop push af call PickPokeball inc de pop af dec a jr nz, .monloop ret PickPokeball: ; 3a8c2 (e:68c2) inc hl ld a, [hli] and a jr nz, .alive ld a, [hl] and a ld b, $33 ; crossed ball (fainted) jr z, .done_fainted .alive inc hl inc hl ld a, [hl] ; status and a ld b, $32 ; black ball (status) jr nz, .done dec b ; regular ball jr .done .done_fainted inc hl inc hl .done ld a, b ld [de], a ld bc, $0028 ; rest of mon struct add hl, bc ret WritePokeballOAMData: ; 3a8e1 (e:68e1) ld de, wBuffer ld c, PARTY_LENGTH .loop ld a, [W_BASECOORDY] ld [hli], a ld a, [W_BASECOORDX] ld [hli], a ld a, [de] ld [hli], a xor a ld [hli], a ld a, [W_BASECOORDX] ld b, a ld a, [wTrainerEngageDistance] add b ld [W_BASECOORDX], a inc de dec c jr nz, .loop ret PlacePlayerHUDTiles: ; 3a902 (e:6902) ld hl, PlayerBattleHUDGraphicsTiles ld de, wTrainerFacingDirection ld bc, $3 call CopyData hlCoord 18, 10 ld de, rIE jr PlaceHUDTiles PlayerBattleHUDGraphicsTiles: ; 3a916 (e:6916) ; The tile numbers for specific parts of the battle display for the player's pokemon db $73 ; unused ($73 is hardcoded into the routine that uses these bytes) db $77 ; lower-right corner tile of the HUD db $6F ; lower-left triangle tile of the HUD PlaceEnemyHUDTiles: ; 3a919 (e:6919) ld hl, EnemyBattleHUDGraphicsTiles ld de, wTrainerFacingDirection ld bc, $3 call CopyData hlCoord 1, 2 ld de, $1 jr PlaceHUDTiles EnemyBattleHUDGraphicsTiles: ; 3a92d (e:692d) ; The tile numbers for specific parts of the battle display for the enemy db $73 ; unused ($73 is hardcoded in the routine that uses these bytes) db $74 ; lower-left corner tile of the HUD db $78 ; lower-right triangle tile of the HUD PlaceHUDTiles: ; 3a930 (e:6930) ld [hl], $73 ld bc, SCREEN_WIDTH add hl, bc ld a, [wTrainerScreenY] ld [hl], a ld a, $8 .asm_3a93c add hl, de ld [hl], $76 dec a jr nz, .asm_3a93c add hl, de ld a, [wTrainerScreenX] ld [hl], a ret SetupPlayerAndEnemyPokeballs: ; 3a948 (e:6948) call LoadPartyPokeballGfx ld hl, wPartyMons ld de, wPartyCount call SetupPokeballs ld hl, W_BASECOORDX ld a, $50 ld [hli], a ld [hl], $40 ld a, $8 ld [wTrainerEngageDistance], a ld hl, wOAMBuffer call WritePokeballOAMData ld hl, wEnemyMons ld de, wEnemyPartyCount call SetupPokeballs ld hl, W_BASECOORDX ld a, $50 ld [hli], a ld [hl], $68 ld hl, wOAMBuffer + $18 jp WritePokeballOAMData ; four tiles: pokeball, black pokeball (status ailment), crossed out pokeball (faited) and pokeball slot (no mon) PokeballTileGraphics:: ; 3a97e (e:697e) INCBIN "gfx/pokeball.2bpp"