ref: b85d7c65f35e93534a871ed34b1950daf59ab189
dir: /engine/battle/moveEffects/mist_effect.asm/
MistEffect_: ; 33f2b (c:7f2b) ld hl, W_PLAYERBATTSTATUS2 ld a, [H_WHOSETURN] and a jr z, .mistEffect ld hl, W_ENEMYBATTSTATUS2 .mistEffect bit ProtectedByMist, [hl] ; is mon protected by mist? jr nz, .mistAlreadyInUse set ProtectedByMist, [hl] ; mon is now protected by mist callab PlayCurrentMoveAnimation ld hl, ShroudedInMistText jp PrintText .mistAlreadyInUse ld hl, PrintButItFailedText_ ld b, BANK(PrintButItFailedText_) jp Bankswitch ShroudedInMistText: ; 33f52 (c:7f52) TX_FAR _ShroudedInMistText db "@"