ref: b8dfee511453d322051f21bddc74c79307f23007
dir: /scripts/fightingdojo.asm/
FightingDojoScript: ; 5cd5d (17:4d5d) call EnableAutoTextBoxDrawing ld hl, FightingDojoTrainerHeaders ld de, FightingDojoScriptPointers ld a, [wFightingDojoCurScript] call ExecuteCurMapScriptInTable ld [wFightingDojoCurScript], a ret FightingDojoScript_5cd70: ; 5cd70 (17:4d70) xor a ld [wJoyIgnore], a ld [wFightingDojoCurScript], a ld [wCurMapScript], a ret FightingDojoScriptPointers: ; 5cd7b (17:4d7b) dw FightingDojoScript1 dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle dw FightingDojoScript3 FightingDojoScript1: ; 5cd83 (17:4d83) CheckEvent EVENT_DEFEATED_FIGHTING_DOJO ret nz call CheckFightingMapTrainers ld a, [wTrainerHeaderFlagBit] and a ret nz CheckEvent EVENT_BEAT_KARATE_MASTER ret nz xor a ld [hJoyHeld], a ld [wcf0d], a ld a, [wYCoord] cp $3 ret nz ld a, [wXCoord] cp $4 ret nz ld a, $1 ld [wcf0d], a ld a, PLAYER_DIR_RIGHT ld [wPlayerMovingDirection], a ld a, $1 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_LEFT ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $1 ld [hSpriteIndexOrTextID], a call DisplayTextID ret FightingDojoScript3: ; 5cdc6 (17:4dc6) ld a, [wIsInBattle] cp $ff jp z, FightingDojoScript_5cd70 ld a, [wcf0d] and a jr z, .asm_5cde4 ld a, PLAYER_DIR_RIGHT ld [wPlayerMovingDirection], a ld a, $1 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_LEFT ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay .asm_5cde4 ld a, $f0 ld [wJoyIgnore], a SetEventRange EVENT_BEAT_KARATE_MASTER, EVENT_BEAT_FIGHTING_DOJO_TRAINER_3 ld a, $8 ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [wJoyIgnore], a ld [wFightingDojoCurScript], a ld [wCurMapScript], a ret FightingDojoTextPointers: ; 5ce03 (17:4e03) dw FightingDojoText1 dw FightingDojoText2 dw FightingDojoText3 dw FightingDojoText4 dw FightingDojoText5 dw FightingDojoText6 dw FightingDojoText7 dw FightingDojoText8 FightingDojoTrainerHeaders: ; 5ce13 (17:4e13) FightingDojoTrainerHeader0: ; 5ce13 (17:4e13) dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_0 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_0 dw FightingDojoBattleText1 ; TextBeforeBattle dw FightingDojoAfterBattleText1 ; TextAfterBattle dw FightingDojoEndBattleText1 ; TextEndBattle dw FightingDojoEndBattleText1 ; TextEndBattle FightingDojoTrainerHeader1: ; 5ce1f (17:4e1f) dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_1 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_1 dw FightingDojoBattleText2 ; TextBeforeBattle dw FightingDojoAfterBattleText2 ; TextAfterBattle dw FightingDojoEndBattleText2 ; TextEndBattle dw FightingDojoEndBattleText2 ; TextEndBattle FightingDojoTrainerHeader2: ; 5ce2b (17:4e2b) dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_2 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_2 dw FightingDojoBattleText3 ; TextBeforeBattle dw FightingDojoAfterBattleText3 ; TextAfterBattle dw FightingDojoEndBattleText3 ; TextEndBattle dw FightingDojoEndBattleText3 ; TextEndBattle FightingDojoTrainerHeader3: ; 5ce37 (17:4e37) dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_3 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_3 dw FightingDojoBattleText4 ; TextBeforeBattle dw FightingDojoAfterBattleText4 ; TextAfterBattle dw FightingDojoEndBattleText4 ; TextEndBattle dw FightingDojoEndBattleText4 ; TextEndBattle db $ff FightingDojoText1: ; 5ce44 (17:4e44) TX_ASM CheckEvent EVENT_DEFEATED_FIGHTING_DOJO jp nz, .continue1 CheckEventReuseA EVENT_BEAT_KARATE_MASTER jp nz, .continue2 ld hl, FightingDojoText_5ce8e call PrintText ld hl, wd72d set 6, [hl] set 7, [hl] ld hl, FightingDojoText_5ce93 ld de, FightingDojoText_5ce93 call SaveEndBattleTextPointers ld a, [hSpriteIndexOrTextID] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters ld a, $3 ld [wFightingDojoCurScript], a ld [wCurMapScript], a jr .asm_9dba4 .continue1 ld hl, FightingDojoText_5ce9d call PrintText jr .asm_9dba4 .continue2 ld hl, FightingDojoText8 call PrintText .asm_9dba4 jp TextScriptEnd FightingDojoText_5ce8e: ; 5ce8e (17:4e8e) TX_FAR _FightingDojoText_5ce8e db "@" FightingDojoText_5ce93: ; 5ce93 (17:4e93) TX_FAR _FightingDojoText_5ce93 db "@" FightingDojoText8: ; 5ce98 (17:4e98) TX_FAR _FightingDojoText_5ce98 db "@" FightingDojoText_5ce9d: ; 5ce9d (17:4e9d) TX_FAR _FightingDojoText_5ce9d db "@" FightingDojoText2: ; 5cea2 (17:4ea2) TX_ASM ld hl, FightingDojoTrainerHeader0 call TalkToTrainer jp TextScriptEnd FightingDojoBattleText1: ; 5ceac (17:4eac) TX_FAR _FightingDojoBattleText1 db "@" FightingDojoEndBattleText1: ; 5ceb1 (17:4eb1) TX_FAR _FightingDojoEndBattleText1 db "@" FightingDojoAfterBattleText1: ; 5ceb6 (17:4eb6) TX_FAR _FightingDojoAfterBattleText1 db "@" FightingDojoText3: ; 5cebb (17:4ebb) TX_ASM ld hl, FightingDojoTrainerHeader1 call TalkToTrainer jp TextScriptEnd FightingDojoBattleText2: ; 5cec5 (17:4ec5) TX_FAR _FightingDojoBattleText2 db "@" FightingDojoEndBattleText2: ; 5ceca (17:4eca) TX_FAR _FightingDojoEndBattleText2 db "@" FightingDojoAfterBattleText2: ; 5cecf (17:4ecf) TX_FAR _FightingDojoAfterBattleText2 db "@" FightingDojoText4: ; 5ced4 (17:4ed4) TX_ASM ld hl, FightingDojoTrainerHeader2 call TalkToTrainer jp TextScriptEnd FightingDojoBattleText3: ; 5cede (17:4ede) TX_FAR _FightingDojoBattleText3 db "@" FightingDojoEndBattleText3: ; 5cee3 (17:4ee3) TX_FAR _FightingDojoEndBattleText3 db "@" FightingDojoAfterBattleText3: ; 5cee8 (17:4ee8) TX_FAR _FightingDojoAfterBattleText3 db "@" FightingDojoText5: ; 5ceed (17:4eed) TX_ASM ld hl, FightingDojoTrainerHeader3 call TalkToTrainer jp TextScriptEnd FightingDojoBattleText4: ; 5cef7 (17:4ef7) TX_FAR _FightingDojoBattleText4 db "@" FightingDojoEndBattleText4: ; 5cefc (17:4efc) TX_FAR _FightingDojoEndBattleText4 db "@" FightingDojoAfterBattleText4: ; 5cf01 (17:4f01) TX_FAR _FightingDojoAfterBattleText4 db "@" FightingDojoText6: ; 5cf06 (17:4f06) ; Hitmonlee Poké Ball TX_ASM CheckEitherEventSet EVENT_GOT_HITMONLEE, EVENT_GOT_HITMONCHAN jr z, .GetMon ld hl, OtherHitmonText call PrintText jr .done .GetMon ld a, HITMONLEE call DisplayPokedex ld hl, WantHitmonleeText call PrintText call YesNoChoice ld a, [wCurrentMenuItem] and a jr nz, .done ld a, [wcf91] ld b, a ld c, 30 call GivePokemon jr nc, .done ; once Poké Ball is taken, hide sprite ld a, HS_FIGHTING_DOJO_GIFT_1 ld [wMissableObjectIndex], a predef HideObject SetEvents EVENT_GOT_HITMONLEE, EVENT_DEFEATED_FIGHTING_DOJO .done jp TextScriptEnd WantHitmonleeText: ; 5cf49 (17:4f49) TX_FAR _WantHitmonleeText db "@" FightingDojoText7: ; 5cf4e (17:4f4e) ; Hitmonchan Poké Ball TX_ASM CheckEitherEventSet EVENT_GOT_HITMONLEE, EVENT_GOT_HITMONCHAN jr z, .GetMon ld hl, OtherHitmonText call PrintText jr .done .GetMon ld a, HITMONCHAN call DisplayPokedex ld hl, WantHitmonchanText call PrintText call YesNoChoice ld a, [wCurrentMenuItem] and a jr nz, .done ld a, [wcf91] ld b, a ld c,30 call GivePokemon jr nc, .done SetEvents EVENT_GOT_HITMONCHAN, EVENT_DEFEATED_FIGHTING_DOJO ; once Poké Ball is taken, hide sprite ld a, HS_FIGHTING_DOJO_GIFT_2 ld [wMissableObjectIndex], a predef HideObject .done jp TextScriptEnd WantHitmonchanText: ; 5cf91 (17:4f91) TX_FAR _WantHitmonchanText db "@" OtherHitmonText: ; 5cf96 (17:4f96) TX_FAR _OtherHitmonText db "@"