ref: b9a113a9f4712771e37313a4c8a76f7ef23cebb2
dir: /data/maps/sprite_sets.asm/
MapSpriteSets: db $01 ; PALLET_TOWN db $01 ; VIRIDIAN_CITY db $02 ; PEWTER_CITY db $02 ; CERULEAN_CITY db $03 ; LAVENDER_TOWN db $04 ; VERMILION_CITY db $05 ; CELADON_CITY db $0a ; FUCHSIA_CITY db $01 ; CINNABAR_ISLAND db $06 ; INDIGO_PLATEAU db $07 ; SAFFRON_CITY db $01 ; unused map ID db $01 ; ROUTE_1 db $f1 ; ROUTE_2 db $02 ; ROUTE_3 db $02 ; ROUTE_4 db $f9 ; ROUTE_5 db $fa ; ROUTE_6 db $fb ; ROUTE_7 db $fc ; ROUTE_8 db $02 ; ROUTE_9 db $f2 ; ROUTE_10 db $f3 ; ROUTE_11 db $f4 ; ROUTE_12 db $08 ; ROUTE_13 db $08 ; ROUTE_14 db $f5 ; ROUTE_15 db $f6 ; ROUTE_16 db $09 ; ROUTE_17 db $f7 ; ROUTE_18 db $0a ; ROUTE_19 db $f8 ; ROUTE_20 db $01 ; ROUTE_21 db $01 ; ROUTE_22 db $06 ; ROUTE_23 db $02 ; ROUTE_24 db $02 ; ROUTE_25 ; Format: ; 00: determines whether the map is split East/West or North/South ; $01 = East/West divide ; $02 = North/South divide ; 01: coordinate of dividing line ; 02: sprite set ID if in the West or North side ; 03: sprite set ID if in the East or South side SplitMapSpriteSets: db $02, $25, $02, $01 ; $f1 db $02, $32, $02, $03 ; $f2 db $01, $39, $04, $08 ; $f3 db $02, $15, $03, $08 ; $f4 db $01, $08, $0A, $08 ; $f5 db $01, $18, $09, $05 ; $f6 db $01, $22, $09, $0A ; $f7 db $01, $35, $01, $0A ; $f8 db $02, $21, $02, $07 ; $f9 db $02, $02, $07, $04 ; $fa db $01, $11, $05, $07 ; $fb db $01, $03, $07, $03 ; $fc SpriteSets: ; sprite set $01 db SPRITE_BLUE db SPRITE_BUG_CATCHER db SPRITE_GIRL db SPRITE_FISHER2 db SPRITE_BLACK_HAIR_BOY_1 db SPRITE_GAMBLER db SPRITE_SEEL db SPRITE_OAK db SPRITE_SWIMMER db SPRITE_BALL db SPRITE_LYING_OLD_MAN ; sprite set $02 db SPRITE_BUG_CATCHER db SPRITE_ROCKET db SPRITE_BLACK_HAIR_BOY_2 db SPRITE_HIKER db SPRITE_SLOWBRO db SPRITE_BLUE db SPRITE_GUARD db SPRITE_LASS db SPRITE_BLACK_HAIR_BOY_1 db SPRITE_BALL db SPRITE_LYING_OLD_MAN_UNUSED_2 ; sprite set $03 db SPRITE_LITTLE_GIRL db SPRITE_GIRL db SPRITE_BLACK_HAIR_BOY_2 db SPRITE_HIKER db SPRITE_GAMBLER db SPRITE_SLOWBRO db SPRITE_LASS db SPRITE_BLACK_HAIR_BOY_1 db SPRITE_GUARD db SPRITE_BALL db SPRITE_LYING_OLD_MAN_UNUSED_2 ; sprite set $04 db SPRITE_FOULARD_WOMAN db SPRITE_BLACK_HAIR_BOY_2 db SPRITE_BUG_CATCHER db SPRITE_GAMBLER db SPRITE_SLOWBRO db SPRITE_GUARD db SPRITE_SAILOR db SPRITE_LASS db SPRITE_BLACK_HAIR_BOY_1 db SPRITE_BALL db SPRITE_LYING_OLD_MAN_UNUSED_2 ; sprite set $05 db SPRITE_LITTLE_GIRL db SPRITE_YOUNG_BOY db SPRITE_GIRL db SPRITE_FISHER2 db SPRITE_FAT_BALD_GUY db SPRITE_OLD_PERSON db SPRITE_SLOWBRO db SPRITE_GUARD db SPRITE_ROCKET db SPRITE_BALL db SPRITE_SNORLAX ; sprite set $06 db SPRITE_BUG_CATCHER db SPRITE_GYM_HELPER db SPRITE_SLOWBRO db SPRITE_BLUE db SPRITE_LASS db SPRITE_BLACK_HAIR_BOY_1 db SPRITE_SWIMMER db SPRITE_GUARD db SPRITE_GAMBLER db SPRITE_BALL db SPRITE_LYING_OLD_MAN_UNUSED_2 ; sprite set $07 db SPRITE_ROCKET db SPRITE_OAK_AIDE db SPRITE_LAPRAS_GIVER db SPRITE_ERIKA db SPRITE_GENTLEMAN db SPRITE_BIRD db SPRITE_ROCKER db SPRITE_BLACK_HAIR_BOY_1 db SPRITE_SLOWBRO db SPRITE_BALL db SPRITE_LYING_OLD_MAN_UNUSED_2 ; sprite set $08 db SPRITE_BIKER db SPRITE_BLACK_HAIR_BOY_2 db SPRITE_FAT_BALD_GUY db SPRITE_LASS db SPRITE_BLACK_HAIR_BOY_1 db SPRITE_FOULARD_WOMAN db SPRITE_FISHER2 db SPRITE_ROCKER db SPRITE_SLOWBRO db SPRITE_BALL db SPRITE_SNORLAX ; sprite set $09 db SPRITE_BIKER db SPRITE_BLACK_HAIR_BOY_1 db SPRITE_LAPRAS_GIVER db SPRITE_FISHER2 db SPRITE_ROCKER db SPRITE_HIKER db SPRITE_GAMBLER db SPRITE_FAT_BALD_GUY db SPRITE_BLACK_HAIR_BOY_2 db SPRITE_BALL db SPRITE_SNORLAX ; sprite set $0a db SPRITE_BIRD db SPRITE_BLACK_HAIR_BOY_1 db SPRITE_CLEFAIRY db SPRITE_FISHER2 db SPRITE_GAMBLER db SPRITE_SLOWBRO db SPRITE_SEEL db SPRITE_SWIMMER db SPRITE_BUG_CATCHER db SPRITE_BALL db SPRITE_OMANYTE