ref: bbb0e7e82deb6741f75a12b48f81076d92f5d9dc
dir: /data/battle/residual_effects_1.asm/
; These are move effects (second value from the Moves table in bank $E). ResidualEffects1: ; most non-side effects db CONVERSION_EFFECT db HAZE_EFFECT db SWITCH_AND_TELEPORT_EFFECT db MIST_EFFECT db FOCUS_ENERGY_EFFECT db CONFUSION_EFFECT db HEAL_EFFECT db TRANSFORM_EFFECT db LIGHT_SCREEN_EFFECT db REFLECT_EFFECT db POISON_EFFECT db PARALYZE_EFFECT db SUBSTITUTE_EFFECT db MIMIC_EFFECT db LEECH_SEED_EFFECT db SPLASH_EFFECT db -1 ; end