ref: bbc257476f9aac8d04d75a8036d412caa8f7d515
dir: /scripts/Route16.asm/
Route16_Script: call EnableAutoTextBoxDrawing ld hl, Route16TrainerHeader0 ld de, Route16_ScriptPointers ld a, [wRoute16CurScript] call ExecuteCurMapScriptInTable ld [wRoute16CurScript], a ret Route16Script_59946: xor a ld [wJoyIgnore], a ld [wRoute16CurScript], a ld [wCurMapScript], a ret Route16_ScriptPointers: dw Route16Script0 dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle dw Route16Script3 Route16Script0: CheckEventHL EVENT_BEAT_ROUTE16_SNORLAX jp nz, CheckFightingMapTrainers CheckEventReuseHL EVENT_FIGHT_ROUTE16_SNORLAX ResetEventReuseHL EVENT_FIGHT_ROUTE16_SNORLAX jp z, CheckFightingMapTrainers ld a, $a ldh [hSpriteIndexOrTextID], a call DisplayTextID ld a, SNORLAX ld [wCurOpponent], a ld a, 30 ld [wCurEnemyLVL], a ld a, HS_ROUTE_16_SNORLAX ld [wMissableObjectIndex], a predef HideObject call UpdateSprites ld a, $3 ld [wRoute16CurScript], a ld [wCurMapScript], a ret Route16Script3: ld a, [wIsInBattle] cp $ff jp z, Route16Script_59946 call UpdateSprites ld a, [wBattleResult] cp $2 jr z, .asm_599a8 ld a, $b ldh [hSpriteIndexOrTextID], a call DisplayTextID .asm_599a8 SetEvent EVENT_BEAT_ROUTE16_SNORLAX call Delay3 ld a, $0 ld [wRoute16CurScript], a ld [wCurMapScript], a ret Route16_TextPointers: dw Route16Text1 dw Route16Text2 dw Route16Text3 dw Route16Text4 dw Route16Text5 dw Route16Text6 dw Route16Text7 dw Route16Text8 dw Route16Text9 dw Route16Text10 dw Route16Text11 Route16TrainerHeader0: dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_0 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_0 dw Route16BattleText1 ; TextBeforeBattle dw Route16AfterBattleText1 ; TextAfterBattle dw Route16EndBattleText1 ; TextEndBattle dw Route16EndBattleText1 ; TextEndBattle Route16TrainerHeader1: dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_1 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_1 dw Route16BattleText2 ; TextBeforeBattle dw Route16AfterBattleText2 ; TextAfterBattle dw Route16EndBattleText2 ; TextEndBattle dw Route16EndBattleText2 ; TextEndBattle Route16TrainerHeader2: dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_2 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_2 dw Route16BattleText3 ; TextBeforeBattle dw Route16AfterBattleText3 ; TextAfterBattle dw Route16EndBattleText3 ; TextEndBattle dw Route16EndBattleText3 ; TextEndBattle Route16TrainerHeader3: dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_3 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_3 dw Route16BattleText4 ; TextBeforeBattle dw Route16AfterBattleText4 ; TextAfterBattle dw Route16EndBattleText4 ; TextEndBattle dw Route16EndBattleText4 ; TextEndBattle Route16TrainerHeader4: dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_4 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_4 dw Route16BattleText5 ; TextBeforeBattle dw Route16AfterBattleText5 ; TextAfterBattle dw Route16EndBattleText5 ; TextEndBattle dw Route16EndBattleText5 ; TextEndBattle Route16TrainerHeader5: dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_5 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_5 dw Route16BattleText6 ; TextBeforeBattle dw Route16AfterBattleText6 ; TextAfterBattle dw Route16EndBattleText6 ; TextEndBattle dw Route16EndBattleText6 ; TextEndBattle db $ff Route16Text1: text_asm ld hl, Route16TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route16BattleText1: text_far _Route16BattleText1 text_end Route16EndBattleText1: text_far _Route16EndBattleText1 text_end Route16AfterBattleText1: text_far _Route16AfterBattleText1 text_end Route16Text2: text_asm ld hl, Route16TrainerHeader1 call TalkToTrainer jp TextScriptEnd Route16BattleText2: text_far _Route16BattleText2 text_end Route16EndBattleText2: text_far _Route16EndBattleText2 text_end Route16AfterBattleText2: text_far _Route16AfterBattleText2 text_end Route16Text3: text_asm ld hl, Route16TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route16BattleText3: text_far _Route16BattleText3 text_end Route16EndBattleText3: text_far _Route16EndBattleText3 text_end Route16AfterBattleText3: text_far _Route16AfterBattleText3 text_end Route16Text4: text_asm ld hl, Route16TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route16BattleText4: text_far _Route16BattleText4 text_end Route16EndBattleText4: text_far _Route16EndBattleText4 text_end Route16AfterBattleText4: text_far _Route16AfterBattleText4 text_end Route16Text5: text_asm ld hl, Route16TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route16BattleText5: text_far _Route16BattleText5 text_end Route16EndBattleText5: text_far _Route16EndBattleText5 text_end Route16AfterBattleText5: text_far _Route16AfterBattleText5 text_end Route16Text6: text_asm ld hl, Route16TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route16BattleText6: text_far _Route16BattleText6 text_end Route16EndBattleText6: text_far _Route16EndBattleText6 text_end Route16AfterBattleText6: text_far _Route16AfterBattleText6 text_end Route16Text7: text_far _Route16Text7 text_end Route16Text10: text_far _Route16Text10 text_end Route16Text11: text_far _Route16Text11 text_end Route16Text8: text_far _Route16Text8 text_end Route16Text9: text_far _Route16Text9 text_end