shithub: pokered

ref: bbf2f51a02b2544f1bef32a5868503b474ae2fef
dir: /engine/link/print_waiting_text.asm/

View raw version
PrintWaitingText::
	hlcoord 3, 10
	ld b, $1
	ld c, $b
	ld a, [wIsInBattle]
	and a
	jr z, .asm_4c17
	call TextBoxBorder
	jr .asm_4c1a
.asm_4c17
	call CableClub_TextBoxBorder
.asm_4c1a
	hlcoord 4, 11
	ld de, WaitingText
	call PlaceString
	ld c, 50
	jp DelayFrames

WaitingText:
	db "Waiting...!@"