ref: bc287b9b80cec819e6df7b6b1ff7110eabf606f7
dir: /scripts/PokemonTower7F.asm/
PokemonTower7F_Script: call EnableAutoTextBoxDrawing ld hl, PokemonTower7TrainerHeader0 ld de, PokemonTower7F_ScriptPointers ld a, [wPokemonTower7FCurScript] call ExecuteCurMapScriptInTable ld [wPokemonTower7FCurScript], a ret PokemonTower7Script_60d18: xor a ld [wJoyIgnore], a ld [wPokemonTower7FCurScript], a ld [wCurMapScript], a ret PokemonTower7F_ScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw PokemonTower7Script2 dw PokemonTower7Script3 dw PokemonTower7Script4 PokemonTower7Script2: ld hl, wFlags_0xcd60 res 0, [hl] ld a, [wIsInBattle] cp $ff jp z, PokemonTower7Script_60d18 call EndTrainerBattle ld a, $f0 ld [wJoyIgnore], a ld a, [wSpriteIndex] ldh [hSpriteIndexOrTextID], a call DisplayTextID call PokemonTower7Script_60db6 ld a, $3 ld [wPokemonTower7FCurScript], a ld [wCurMapScript], a ret PokemonTower7Script3: ld a, [wd730] bit 0, a ret nz ld hl, wMissableObjectList ld a, [wSpriteIndex] ld b, a .missableObjectsListLoop ld a, [hli] cp b ; search for sprite ID in missing objects list ld a, [hli] jr nz, .missableObjectsListLoop ld [wMissableObjectIndex], a ; remove missable object predef HideObject xor a ld [wJoyIgnore], a ld [wSpriteIndex], a ld [wTrainerHeaderFlagBit], a ld [wUnusedDA38], a ld a, $0 ld [wPokemonTower7FCurScript], a ld [wCurMapScript], a ret PokemonTower7Script4: ld a, $ff ld [wJoyIgnore], a ld a, HS_POKEMON_TOWER_7F_MR_FUJI ld [wMissableObjectIndex], a predef HideObject ld a, SPRITE_FACING_UP ld [wSpritePlayerStateData1FacingDirection], a ld a, MR_FUJIS_HOUSE ldh [hWarpDestinationMap], a ld a, $1 ld [wDestinationWarpID], a ld a, LAVENDER_TOWN ld [wLastMap], a ld hl, wd72d set 3, [hl] ld a, $0 ld [wPokemonTower7FCurScript], a ld [wCurMapScript], a ret PokemonTower7Script_60db6: ld hl, CoordsData_60de3 ld a, [wSpriteIndex] dec a swap a ld d, $0 ld e, a add hl, de ld a, [wYCoord] ld b, a ld a, [wXCoord] ld c, a .asm_60dcb ld a, [hli] cp b jr nz, .asm_60dde ld a, [hli] cp c jr nz, .asm_60ddf ld a, [hli] ld d, [hl] ld e, a ld a, [wSpriteIndex] ldh [hSpriteIndex], a jp MoveSprite .asm_60dde inc hl .asm_60ddf inc hl inc hl jr .asm_60dcb CoordsData_60de3: map_coord_movement 9, 12, MovementData_60e13 map_coord_movement 10, 11, MovementData_60e1b map_coord_movement 11, 11, MovementData_60e22 map_coord_movement 12, 11, MovementData_60e22 map_coord_movement 12, 10, MovementData_60e28 map_coord_movement 11, 9, MovementData_60e30 map_coord_movement 10, 9, MovementData_60e22 map_coord_movement 9, 9, MovementData_60e22 map_coord_movement 9, 8, MovementData_60e37 map_coord_movement 10, 7, MovementData_60e22 map_coord_movement 11, 7, MovementData_60e22 map_coord_movement 12, 7, MovementData_60e22 MovementData_60e13: db NPC_MOVEMENT_RIGHT db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_LEFT db -1 ; end MovementData_60e1b: db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_RIGHT db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db -1 ; end MovementData_60e22: db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db -1 ; end MovementData_60e28: db NPC_MOVEMENT_LEFT db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db -1 ; end MovementData_60e30: db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_LEFT db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db -1 ; end MovementData_60e37: db NPC_MOVEMENT_RIGHT db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db -1 ; end PokemonTower7F_TextPointers: dw PokemonTower7Text1 dw PokemonTower7Text2 dw PokemonTower7Text3 dw PokemonTower7FujiText PokemonTower7TrainerHeader0: trainer EVENT_BEAT_POKEMONTOWER_7_TRAINER_0, 3, PokemonTower7BattleText1, PokemonTower7EndBattleText1, PokemonTower7AfterBattleText1 PokemonTower7TrainerHeader1: trainer EVENT_BEAT_POKEMONTOWER_7_TRAINER_1, 3, PokemonTower7BattleText2, PokemonTower7EndBattleText2, PokemonTower7AfterBattleText2 PokemonTower7TrainerHeader2: trainer EVENT_BEAT_POKEMONTOWER_7_TRAINER_2, 3, PokemonTower7BattleText3, PokemonTower7EndBattleText3, PokemonTower7AfterBattleText3 db -1 ; end PokemonTower7Text1: text_asm ld hl, PokemonTower7TrainerHeader0 call TalkToTrainer jp TextScriptEnd PokemonTower7Text2: text_asm ld hl, PokemonTower7TrainerHeader1 call TalkToTrainer jp TextScriptEnd PokemonTower7Text3: text_asm ld hl, PokemonTower7TrainerHeader2 call TalkToTrainer jp TextScriptEnd PokemonTower7FujiText: text_asm ld hl, TowerRescueFujiText call PrintText SetEvent EVENT_RESCUED_MR_FUJI SetEvent EVENT_RESCUED_MR_FUJI_2 ld a, HS_MR_FUJIS_HOUSE_MR_FUJI ld [wMissableObjectIndex], a predef ShowObject ld a, HS_SAFFRON_CITY_E ld [wMissableObjectIndex], a predef HideObject ld a, HS_SAFFRON_CITY_F ld [wMissableObjectIndex], a predef ShowObject ld a, $4 ld [wPokemonTower7FCurScript], a ld [wCurMapScript], a jp TextScriptEnd TowerRescueFujiText: text_far _TowerRescueFujiText text_end PokemonTower7BattleText1: text_far _PokemonTower7BattleText1 text_end PokemonTower7EndBattleText1: text_far _PokemonTower7EndBattleText1 text_end PokemonTower7AfterBattleText1: text_far _PokemonTower7AfterBattleText1 text_end PokemonTower7BattleText2: text_far _PokemonTower7BattleText2 text_end PokemonTower7EndBattleText2: text_far _PokemonTower7EndBattleText2 text_end PokemonTower7AfterBattleText2: text_far _PokemonTower7AfterBattleText2 text_end PokemonTower7BattleText3: text_far _PokemonTower7BattleText3 text_end PokemonTower7EndBattleText3: text_far _PokemonTower7EndBattleText3 text_end PokemonTower7AfterBattleText3: text_far _PokemonTower7AfterBattleText3 text_end