shithub: pokered

ref: bdeb494add78beb8d00375f352a2c49e9f7fd32b
dir: /constants/status_constants.asm/

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; non-volatile statuses
SLP EQU %111 ; sleep counter
PSN EQU 3
BRN EQU 4
FRZ EQU 5
PAR EQU 6

; volatile statuses 1
STORING_ENERGY           EQU 0 ; Bide
THRASHING_ABOUT          EQU 1 ; e.g. Thrash
ATTACKING_MULTIPLE_TIMES EQU 2 ; e.g. Double Kick, Fury Attack
FLINCHED                 EQU 3
CHARGING_UP              EQU 4 ; e.g. Solar Beam, Fly
USING_TRAPPING_MOVE      EQU 5 ; e.g. Wrap
INVULNERABLE             EQU 6 ; charging up Fly/Dig
CONFUSED                 EQU 7

; volatile statuses 2
USING_X_ACCURACY    EQU 0
PROTECTED_BY_MIST   EQU 1
GETTING_PUMPED      EQU 2 ; Focus Energy
;                   EQU 3 ; unused
HAS_SUBSTITUTE_UP   EQU 4
NEEDS_TO_RECHARGE   EQU 5 ; Hyper Beam
USING_RAGE          EQU 6
SEEDED              EQU 7

; volatile statuses 3
BADLY_POISONED      EQU 0
HAS_LIGHT_SCREEN_UP EQU 1
HAS_REFLECT_UP      EQU 2
TRANSFORMED         EQU 3