ref: bef36398c936e8aa3d61229dfe7b52ca577d024a
dir: /audio/music/dungeon1.asm/
Music_Dungeon1_Ch1:: tempo 144 volume 7, 7 duty_cycle 3 toggle_perfect_pitch vibrato 10, 1, 4 note_type 12, 4, -5 rest 8 stereo_panning %1110, %1101 octave 4 note F#, 8 stereo_panning %1111, %1111 .mainloop: note_type 12, 11, 2 octave 3 .loop1: sound_call .sub1 sound_loop 3, .loop1 note E_, 1 note D#, 1 note B_, 1 note A#, 1 note G_, 1 note G#, 1 rest 1 note A#, 1 note E_, 1 note D#, 1 note B_, 1 note A#, 1 note G_, 1 note G#, 1 note A_, 1 note A#, 1 .loop2: sound_call .sub1 sound_loop 4, .loop2 sound_call .sub4 octave 3 note G_, 1 note F#, 1 note E_, 1 note G_, 1 sound_call .sub4 octave 3 note A_, 1 note G_, 1 note E_, 1 note A_, 1 sound_call .sub4 octave 3 note B_, 1 note A_, 1 note G_, 1 note F#, 1 note_type 12, 12, 3 note G_, 4 note F#, 4 note E_, 4 note D#, 4 note_type 12, 12, 2 sound_call .sub3 octave 3 note B_, 3 sound_call .sub3 note C_, 3 sound_call .sub3 note C#, 3 note_type 12, 12, 3 octave 3 note G_, 4 note F#, 4 note E_, 4 note D#, 4 note E_, 4 note D#, 4 note C_, 4 octave 2 note B_, 4 note_type 12, 12, 2 note B_, 1 note A#, 1 note G_, 1 note A#, 1 note B_, 1 note A#, 1 note G_, 1 note A#, 1 octave 3 note C_, 1 octave 2 note B_, 1 note G#, 1 note B_, 1 octave 3 note C_, 1 octave 2 note B_, 1 note G#, 1 note B_, 1 octave 3 note C#, 1 note C_, 1 octave 2 note A_, 1 octave 3 note C_, 1 note C#, 1 note C_, 1 octave 2 note A_, 1 octave 3 note C_, 1 note D_, 1 note C#, 1 octave 2 note A#, 1 octave 3 note C#, 1 note D_, 1 note C#, 1 octave 2 note A#, 1 octave 3 note C#, 1 .loop3: rest 16 sound_loop 8, .loop3 note_type 12, 12, 3 sound_call .sub2 note B_, 2 note G_, 2 octave 3 note C#, 4 octave 2 note G_, 2 note A_, 4 note F#, 2 sound_call .sub2 note A#, 2 note G_, 2 note B_, 4 note G_, 2 note F#, 2 note G_, 2 note D#, 2 note_type 12, 12, 2 sound_call .sub3 octave 3 note B_, 3 sound_call .sub3 note C_, 3 sound_call .sub3 note C#, 3 note_type 12, 12, 7 octave 3 note F#, 8 note D#, 8 note_type 12, 12, 2 sound_call .sub1 sound_call .sub1 sound_loop 0, .mainloop .sub1: note E_, 1 note D#, 1 note B_, 1 note A#, 1 note G_, 1 note G#, 1 rest 1 note A#, 1 note E_, 1 note D#, 1 note B_, 1 note A#, 1 note G_, 1 note G#, 1 rest 1 note A#, 1 sound_ret .sub2: octave 2 note G_, 2 note A#, 4 note G_, 2 octave 3 note C#, 4 octave 2 note G_, 2 note A#, 2 sound_ret .sub3: octave 3 note E_, 1 note E_, 1 note F_, 1 note E_, 1 note G_, 1 note E_, 1 note A_, 1 note E_, 1 note A#, 1 note E_, 1 note B_, 1 note E_, 1 octave 4 note C_, 1 sound_ret .sub4: note E_, 1 note E_, 1 rest 4 octave 1 note E_, 1 rest 3 note E_, 1 rest 1 sound_ret Music_Dungeon1_Ch2:: vibrato 11, 1, 5 duty_cycle 3 note_type 12, 0, -7 octave 4 note G#, 8 note_type 12, 4, -5 octave 5 note D_, 8 .mainloop: note_type 12, 12, 2 .loop1: sound_call .sub1 sound_loop 3, .loop1 octave 2 note E_, 1 note E_, 1 note B_, 1 octave 3 note C_, 1 rest 2 note C_, 1 octave 2 note B_, 1 note E_, 1 note E_, 1 note A_, 1 note G_, 1 note F_, 1 note F#, 1 note G_, 1 note D#, 1 .loop2: sound_call .sub1 sound_loop 4, .loop2 rest 2 sound_call .sub2 octave 3 note C_, 4 sound_call .sub2 octave 3 note C#, 4 sound_call .sub2 octave 3 note D#, 4 note_type 12, 13, 3 octave 4 note E_, 4 note D#, 4 note C_, 4 octave 3 note B_, 4 note_type 12, 13, 2 sound_call .sub3 octave 3 note F#, 4 sound_call .sub3 octave 3 note G_, 4 sound_call .sub3 octave 3 note A#, 4 note_type 12, 13, 3 octave 4 note E_, 4 note D#, 4 note C_, 4 octave 3 note B_, 4 octave 4 note C_, 4 octave 3 note B_, 4 note G_, 4 note F#, 2 note_type 12, 13, 6 note E_, 8 note F_, 8 note F#, 8 note G_, 8 note_type 12, 13, 2 sound_call .sub4 rest 10 note E_, 1 rest 1 sound_call .sub4 rest 12 sound_call .sub4 rest 12 sound_call .sub4 rest 14 note_type 12, 13, 3 sound_call .sub6 note D#, 4 sound_call .sub6 note D#, 2 rest 2 note_type 12, 13, 2 sound_call .sub5 rest 2 octave 3 note F#, 4 octave 2 note E_, 1 note E_, 1 octave 3 note B_, 1 rest 1 octave 4 note C_, 1 rest 1 note C#, 1 rest 1 note D_, 1 note C#, 1 rest 2 octave 3 note G_, 4 sound_call .sub5 octave 3 note A#, 4 note_type 12, 13, 6 note B_, 8 octave 4 note D#, 8 note_type 12, 13, 2 sound_call .sub1 sound_call .sub1 sound_loop 0, .mainloop .sub1: octave 2 note E_, 1 note E_, 1 note B_, 1 octave 3 note C_, 1 rest 2 note C_, 1 octave 2 note B_, 1 note E_, 1 note E_, 1 note B_, 1 octave 3 note C_, 1 rest 2 note C_, 1 octave 2 note B_, 1 sound_ret .sub2: octave 2 note E_, 1 note E_, 1 rest 2 octave 1 note E_, 1 rest 3 note E_, 1 rest 3 sound_ret .sub3: octave 2 note E_, 1 note E_, 1 rest 10 sound_ret .sub4: octave 1 note E_, 1 note G_, 1 note E_, 1 note D#, 1 sound_ret .sub5: octave 2 note E_, 1 note E_, 1 octave 4 note E_, 1 rest 1 note D#, 1 rest 1 note D_, 1 rest 1 note C#, 1 note C_, 1 sound_ret .sub6: octave 3 note E_, 6 note G_, 6 note E_, 4 note A_, 6 octave 4 note C_, 6 octave 3 note B_, 4 note G_, 6 note A#, 6 note F#, 4 note E_, 6 note F#, 6 sound_ret Music_Dungeon1_Ch3:: note_type 12, 1, 1 vibrato 8, 2, 6 rest 14 octave 4 note D_, 1 note D#, 1 .mainloop: sound_call .sub1 sound_call .sub1 octave 5 note E_, 2 rest 4 octave 3 note E_, 1 rest 3 note E_, 1 rest 1 octave 4 note F#, 4 sound_call .sub2 octave 4 note G_, 4 sound_call .sub2 octave 4 note A_, 4 note B_, 4 note A#, 4 note G_, 4 note F#, 4 rest 6 sound_call .sub5 note B_, 4 note A#, 4 note G_, 4 note F#, 4 note G_, 4 note F#, 4 note E_, 4 note D#, 4 sound_call .sub3 rest 12 sound_call .sub3 rest 12 sound_call .sub3 rest 10 note E_, 1 rest 1 sound_call .sub3 rest 12 sound_call .sub3 rest 12 sound_call .sub3 rest 10 note D_, 1 note D#, 1 sound_call .sub4 sound_call .sub4 note E_, 2 rest 4 sound_call .sub5 note B_, 8 note F#, 6 note D_, 1 note D#, 1 rest 16 rest 16 sound_loop 0, .mainloop .sub1: octave 5 note E_, 4 note B_, 4 note A#, 4 octave 6 note D_, 4 note C#, 4 octave 5 note G#, 4 note G_, 4 note B_, 4 note A#, 4 note E_, 4 note D#, 4 note A_, 4 note G#, 4 note E_, 4 note F#, 4 note D#, 4 sound_ret .sub2: octave 6 note E_, 1 note E_, 1 rest 4 octave 3 note E_, 1 rest 3 note E_, 1 rest 1 sound_ret .sub3: octave 3 note E_, 1 note G_, 1 note E_, 1 note D#, 1 sound_ret .sub4: note E_, 4 note B_, 4 note A#, 4 octave 4 note D_, 4 note C#, 4 octave 3 note G#, 4 note G_, 4 note B_, 4 note A#, 4 note E_, 4 note D#, 4 note A_, 4 note G#, 4 note E_, 4 note F#, 4 note D#, 4 sound_ret .sub5: octave 4 note E_, 1 rest 3 note E_, 1 rest 1 note F#, 4 rest 6 note E_, 1 rest 3 note E_, 1 rest 1 note G_, 4 rest 6 note E_, 1 rest 3 note E_, 1 note E_, 1 note A#, 4 sound_ret Music_Dungeon1_Ch4:: drum_speed 12 rest 14 drum_note 12, 1 drum_note 12, 1 .mainloop: .loop1: sound_call .sub1 sound_loop 3, .loop1 drum_note 13, 4 drum_note 12, 4 drum_note 13, 4 drum_note 12, 2 drum_note 12, 2 .loop2: sound_call .sub1 sound_loop 3, .loop2 drum_note 13, 4 drum_note 12, 4 drum_note 13, 4 drum_note 13, 4 .loop3: sound_call .sub2 sound_loop 3, .loop3 sound_call .sub3 .loop4: sound_call .sub2 sound_loop 3, .loop4 sound_call .sub3 drum_note 9, 4 drum_note 10, 4 drum_note 10, 4 rest 2 drum_note 9, 2 drum_note 13, 4 .loop5: rest 16 sound_loop 13, .loop5 rest 12 .loop6: sound_call .sub2 sound_loop 3, .loop6 drum_note 12, 4 drum_note 12, 4 drum_note 12, 4 rest 2 drum_note 12, 1 drum_note 12, 1 sound_call .sub1 sound_call .sub1 sound_loop 0, .mainloop .sub1: drum_note 13, 4 drum_note 12, 4 drum_note 13, 4 drum_note 12, 4 sound_ret .sub2: drum_note 12, 1 drum_note 12, 1 rest 10 drum_note 14, 4 sound_ret .sub3: drum_note 9, 4 drum_note 10, 4 drum_note 10, 4 drum_note 11, 4 sound_ret