shithub: pokered

ref: bfd9f617c96af851ad4100b752ea967ef8989edc
dir: /data/battle/

always_happen_effects.asm
critical_hit_moves.asm
residual_effects_1.asm
residual_effects_2.asm
set_damage_effects.asm
special_effects.asm
stat_modifiers.asm
stat_names.asm
unused_critical_hit_moves.asm