RSS feed
bfef13bf
– stag019 <stag019@gmail.com>
authored
on 2012/01/14 11:33
Adding graphical differences between Red/Blue.
e67ba5b1
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/14 09:48
fix pokeblue.gbc make target
dc667fb7
– stag019 <stag019@gmail.com>
authored
on 2012/01/14 10:36
Another attempt at splitting Red/Blue versions.
1113f19b
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/14 07:19
Merge.
6c64fa8a
– Sawakita <sawakitanoodles@gmail.com>
authored
on 2012/01/14 14:12
Replace some hex values with labels. Remove some weird extra-indentation.
64c09f8c
– Sawakita <sawakitanoodles@gmail.com>
authored
on 2012/01/14 14:11
Add some labels for RAM locations, relative to mapheader.
fd8bfbd6
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/14 06:56
add labels and block file to Mansion1
ce40c8ca
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/14 06:45
fixed up texts for ViridianPokecenter
417cc881
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/14 06:32
use the BillsHouseBlocks file
9b02af7d
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/14 06:26
common labels for house blocks
62a87707
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/14 06:21
ViridianHouseBlocks and PewterHouse1Blocks are the same
8c57ee48
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 19:58
gfx/redgreenversion.1bpp in bank $1A
7cfb09f9
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 19:40
tileset files in gfx/tilesets/
da2c784a
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 17:21
romvisualizer - make gif animation of progress
6412f7f5
– stag019 <stag019@gmail.com>
authored
on 2012/01/13 17:26
Fixed up Wild Pokemon Data and added data for all versions
6747cb70
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/01/13 13:27
Merge after Lorelei typo fix.
bd9cc5fb
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 14:15
insert object labels into map headers
beb48119
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 13:34
even more map header labels
2dda443c
– IIMarckus <iimarckus@gmail.com>
authored
on 2012/01/13 12:56
Fix typo: Loreli → Lorelei.
c434dd29
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 12:42
more map header labels
ffae079c
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 12:13
fill out map headers with labels
f0b1dfca
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 10:55
get rid of more empty incbins
4aabc95f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 10:40
some map subscript pointer lists
7157ac7c
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 10:31
asm for PewterCityScript
dd2d2599
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 10:27
insert_texts now inserts map script pointer lists
bb070f8d
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 10:08
generous newlines around INCBINs
1ecbd92a
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 09:51
remove extra newlines
843663c1
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 09:50
remove empty INCBINs
4ef63f83
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 09:45
insert main scripts and subscripts
71ebf0b9
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 09:31
code to insert main scripts and subscripts
bc3bf292
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/13 07:10
update insert_texts: $0000 to $3fff don't need banks
9d4f5a45
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 20:05
a very slow tool to find script pointers for each map
112b90ab
– Sawakita <sawakitanoodles@gmail.com>
authored
on 2012/01/12 16:10
Minor improving.
cd4c3f1d
– Sawakita <sawakitanoodles@gmail.com>
authored
on 2012/01/12 15:59
Add routine that ends text-scripts ($24D7).
91104ff2
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 15:03
insert more "unreferenced" text labels
c0f74f99
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 13:48
even more "unreferenced" texts
05c38674
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 12:25
add more "unreferenced" texts
49d9f511
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 11:51
insert Route18GateText2 into Route18GateTexts
232da275
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 11:48
add Route16GateMapText3 to Route16GateMapTexts
1d8b2c60
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 11:46
one more text in CeladonGameCorner (CeladonGameCornerText13)
2a7e6539
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 11:37
some more texts for CeladonGymTexts
9e3a6133
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 11:29
add two opcodes after CeladonMansion1Texts
af7add4e
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 11:25
extract some text scripts near SeafoamIslands5Texts
ed3525a0
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 11:18
more texts in RocketHideout4Texts
a8126e07
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 10:48
update gbz80disasm for TextScriptEnd
9d239497
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 10:35
Merge in sawakita's $24d7 work.
fd2a88bb
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 10:32
BillsHouseText4 is just $fd
c6ce213b
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 10:25
fill out Route7GateTexts
b66c0304
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 10:23
more for Route6GateTexts
a192724b
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 10:19
map out texts for Route5GateTexts
5602dc1e
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 10:06
clean up trailing whitespace in gbz80disasm
488e92cf
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 10:04
+16 texts for OaksLabTexts
445ed88a
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 08:59
label for CinnabarIslandText8
dab19204
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 08:55
more labels for PewterCityTexts
34e8c311
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 08:50
labels for ViridianCityText14 and ViridianCityText15
c1ad3c08
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 08:22
insert $8 asm for Route11GateUpstairsText2
2c24aa35
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 08:21
stop disassembling when unconditional relative jumps go back
2e22ddb2
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 08:10
insert $8 asm for CeruleanHouse3Text1
dba77d1a
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 08:07
insert text script for CeruleanPokecenterText4
0acee287
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 08:06
update name; reds house f1 -> reds house 1f in extract_maps
0e9c4d79
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 08:04
insert $8 asm for Route11GateUpstairsText4
969360c4
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 07:59
insert $8 asm for PewterPokecenterText3
808a1d90
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 07:57
insert $8 asm for Lab4Text1
1ae8e7e4
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 07:55
insert $8 asm for NameRaterText1
7e35470f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 07:35
update gbz80disasm based on sawakita's changes
41085fda
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 06:43
improve newlines around INCBINs
ccd18da9
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/12 05:16
minor formatting and some hidden $17s
e86e0962
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 20:53
minor formatting
418dc214
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 20:31
insert texts pointer labels
9984d22d
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 18:20
switch ash and gary to red and blue in extract_maps.py
101defa5
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 18:19
texts for marts and pokecenters
244b30b7
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 18:09
text labels for MartInventories on various marts
3075fabe
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 18:08
more automation to assist in text insertion
28d21c8e
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 16:21
a simple tool to insert missing $17s from analyze_texts
2927702b
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 16:17
add in more $17s
ed058775
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 16:09
switch CeladonHouse2 -> CeladonHouse
6a6860d7
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 16:06
insert more missing TX_FARs
df541ab0
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 15:36
some TX_FARs for the cerulean pokecenter
54743111
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 15:29
text script for Route7Text1
a0e7348e
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 15:25
add CeruleanCityText11 for 0x19707
5b0afd95
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 13:58
insert $8 asm for CinnabarGymText1
eb021a27
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 13:53
insert $8 asm for Route16GateUpstairsText3
340e6b77
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 13:53
insert $8 asm for Route16GateUpstairsText4
64beee99
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 13:52
insert $8 asm for Route18GateHeaderText2
6e0d9389
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 13:51
insert $8 asm for Route18GateHeaderText3
f398a688
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 13:51
insert $8 asm for Route22GateText1
9140cc9f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 13:46
insert $8 asm for Route12GateUpstairsText3
8c4b6735
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 13:04
more labels to $24f4
d1a8c31e
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 12:59
insert $8 asm for SilphCo7Text2
ce68f6d5
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 12:53
add some missing labels
8ef08386
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 12:45
remove extra output from gbz80disasm
68d4d86a
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 12:44
insert $8 asm for SSAnne2Text2
c3f19482
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 12:40
insert $8 asm for FanClubText3
ea4fce81
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 12:36
fix gbz80disasm to not treat $00 as the second byte of an opcode
6d6c18a3
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 11:20
formatting and comments
e503e4a1
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 10:46
insert $8 asm for BillsHouseText1
4ce1147e
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 10:06
insert $8 asm for PowerPlantText1 through PowerPlantText9
98100045
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 08:57
minor formatting
691aa8e1
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 08:51
add labels for route 6, 7 and 8 text 1
9929aeeb
– Bryan Bishop <kanzure@gmail.com>
authored
on 2012/01/11 08:49
insert $8 asm for DayCareMText1
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