ref: c57c93d2b2fb06cadafefda37c0974ba1ec9e6c0
dir: /scripts/SSAnneB1FRooms.asm/
SSAnneB1FRooms_Script: call EnableAutoTextBoxDrawing ld hl, SSAnne10TrainerHeader0 ld de, SSAnneB1FRooms_ScriptPointers ld a, [wSSAnneB1FRoomsCurScript] call ExecuteCurMapScriptInTable ld [wSSAnneB1FRoomsCurScript], a ret SSAnneB1FRooms_ScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle SSAnneB1FRooms_TextPointers: dw SSAnne10Text1 dw SSAnne10Text2 dw SSAnne10Text3 dw SSAnne10Text4 dw SSAnne10Text5 dw SSAnne10Text6 dw SSAnne10Text7 dw SSAnne10Text8 dw PickUpItemText dw PickUpItemText dw PickUpItemText SSAnne10TrainerHeader0: dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_0 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_0 dw SSAnne10BattleText1 ; TextBeforeBattle dw SSAnne10AfterBattleText1 ; TextAfterBattle dw SSAnne10EndBattleText1 ; TextEndBattle dw SSAnne10EndBattleText1 ; TextEndBattle SSAnne10TrainerHeader1: dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_1 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_1 dw SSAnne10BattleText2 ; TextBeforeBattle dw SSAnne10AfterBattleText2 ; TextAfterBattle dw SSAnne10EndBattleText2 ; TextEndBattle dw SSAnne10EndBattleText2 ; TextEndBattle SSAnne10TrainerHeader2: dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_2 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_2 dw SSAnne10BattleText3 ; TextBeforeBattle dw SSAnne10AfterBattleText3 ; TextAfterBattle dw SSAnne10EndBattleText3 ; TextEndBattle dw SSAnne10EndBattleText3 ; TextEndBattle SSAnne10TrainerHeader3: dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_3 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_3 dw SSAnne10BattleText4 ; TextBeforeBattle dw SSAnne10AfterBattleText4 ; TextAfterBattle dw SSAnne10EndBattleText4 ; TextEndBattle dw SSAnne10EndBattleText4 ; TextEndBattle SSAnne10TrainerHeader4: dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_4 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_4 dw SSAnne10BattleText5 ; TextBeforeBattle dw SSAnne10AfterBattleText5 ; TextAfterBattle dw SSAnne10EndBattleText5 ; TextEndBattle dw SSAnne10EndBattleText5 ; TextEndBattle SSAnne10TrainerHeader5: dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_5 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_5 dw SSAnne10BattleText6 ; TextBeforeBattle dw SSAnne10AfterBattleText6 ; TextAfterBattle dw SSAnne10EndBattleText6 ; TextEndBattle dw SSAnne10EndBattleText6 ; TextEndBattle db $ff SSAnne10Text1: text_asm ld hl, SSAnne10TrainerHeader0 call TalkToTrainer jp TextScriptEnd SSAnne10Text2: text_asm ld hl, SSAnne10TrainerHeader1 call TalkToTrainer jp TextScriptEnd SSAnne10Text3: text_asm ld hl, SSAnne10TrainerHeader2 call TalkToTrainer jp TextScriptEnd SSAnne10Text4: text_asm ld hl, SSAnne10TrainerHeader3 call TalkToTrainer jp TextScriptEnd SSAnne10Text5: text_asm ld hl, SSAnne10TrainerHeader4 call TalkToTrainer jp TextScriptEnd SSAnne10Text6: text_asm ld hl, SSAnne10TrainerHeader5 call TalkToTrainer jp TextScriptEnd SSAnne10Text8: text_far _SSAnne10Text8 text_asm ld a, MACHOKE call PlayCry jp TextScriptEnd SSAnne10BattleText1: text_far _SSAnne10BattleText1 text_end SSAnne10EndBattleText1: text_far _SSAnne10EndBattleText1 text_end SSAnne10AfterBattleText1: text_far _SSAnne10AfterBattleText1 text_end SSAnne10BattleText2: text_far _SSAnne10BattleText2 text_end SSAnne10EndBattleText2: text_far _SSAnne10EndBattleText2 text_end SSAnne10AfterBattleText2: text_far _SSAnne10AfterBattleText2 text_end SSAnne10BattleText3: text_far _SSAnne10BattleText3 text_end SSAnne10EndBattleText3: text_far _SSAnne10EndBattleText3 text_end SSAnne10AfterBattleText3: text_far _SSAnne10AfterBattleText3 text_end SSAnne10BattleText4: text_far _SSAnne10BattleText4 text_end SSAnne10EndBattleText4: text_far _SSAnne10EndBattleText4 text_end SSAnne10AfterBattleText4: text_far _SSAnne10AfterBattleText4 text_end SSAnne10BattleText5: text_far _SSAnne10BattleText5 text_end SSAnne10EndBattleText5: text_far _SSAnne10EndBattleText5 text_end SSAnne10AfterBattleText5: text_far _SSAnne10AfterBattleText5 text_end SSAnne10BattleText6: text_far _SSAnne10BattleText6 text_end SSAnne10EndBattleText6: text_far _SSAnne10EndBattleText6 text_end SSAnne10AfterBattleText6: text_far _SSAnne10AfterBattleText6 text_end SSAnne10Text7: text_far _SSAnne10Text7 text_end