ref: cc02a733df81cad2ca98b4dbff2564db26514b8f
dir: /music/pokeredmusicdisasm/Call.cpp/
#include <sstream> #include "Call.h" using namespace std; Call::Call() { error = false; address = 0; } Call::Call(unsigned char* byte) { Parse(byte); } Call::Call(unsigned short value, bool) { SetAddress(value); } unsigned short Call::GetAddress() { return address; } void Call::SetAddress(unsigned short value) { address = value; } string Call::GenAsm() { string tmpRet = AbstractData::GenAsm(); if(tmpRet != "") return tmpRet; stringstream tmpAsmOut; tmpAsmOut << "mus_call" << " $" << hex << uppercase << address; return tmpAsmOut.str(); } bool Call::IsValid(unsigned char* byte) { if(byte[0] == 0xFD) { error = false; return true; } else { error = true; return false; } } bool Call::Parse(unsigned char* byte) { if(!AbstractData::Parse(byte)) return false; // Get Address address = byte[2]; address <<= 8; address |= byte[1]; return true; } unsigned int Call::Arguments() { // 1 2-byte argument = 2 bytes return 2; }