ref: cc46b0e510e07f2e7a0d14732c02a2f416eac9e1
dir: /data/maps/sprite_sets.asm/
MapSpriteSets: table_width 1, MapSpriteSets db $01 ; PALLET_TOWN db $01 ; VIRIDIAN_CITY db $02 ; PEWTER_CITY db $02 ; CERULEAN_CITY db $03 ; LAVENDER_TOWN db $04 ; VERMILION_CITY db $05 ; CELADON_CITY db $0a ; FUCHSIA_CITY db $01 ; CINNABAR_ISLAND db $06 ; INDIGO_PLATEAU db $07 ; SAFFRON_CITY db $01 ; unused map ID db $01 ; ROUTE_1 db $f1 ; ROUTE_2 db $02 ; ROUTE_3 db $02 ; ROUTE_4 db $f9 ; ROUTE_5 db $fa ; ROUTE_6 db $fb ; ROUTE_7 db $fc ; ROUTE_8 db $02 ; ROUTE_9 db $f2 ; ROUTE_10 db $f3 ; ROUTE_11 db $f4 ; ROUTE_12 db $08 ; ROUTE_13 db $08 ; ROUTE_14 db $f5 ; ROUTE_15 db $f6 ; ROUTE_16 db $09 ; ROUTE_17 db $f7 ; ROUTE_18 db $0a ; ROUTE_19 db $f8 ; ROUTE_20 db $01 ; ROUTE_21 db $01 ; ROUTE_22 db $06 ; ROUTE_23 db $02 ; ROUTE_24 db $02 ; ROUTE_25 assert_table_length FIRST_INDOOR_MAP DEF EAST_WEST EQU 1 DEF NORTH_SOUTH EQU 2 ; Format: ; 00: determines whether the map is split EAST_WEST or NORTH_SOUTH ; 01: coordinate of dividing line ; 02: sprite set ID if in the West or North side ; 03: sprite set ID if in the East or South side SplitMapSpriteSets: db NORTH_SOUTH, 37, $02, $01 ; $f1 db NORTH_SOUTH, 50, $02, $03 ; $f2 db EAST_WEST, 57, $04, $08 ; $f3 db NORTH_SOUTH, 21, $03, $08 ; $f4 db EAST_WEST, 8, $0A, $08 ; $f5 db EAST_WEST, 24, $09, $05 ; $f6 db EAST_WEST, 34, $09, $0A ; $f7 db EAST_WEST, 53, $01, $0A ; $f8 db NORTH_SOUTH, 33, $02, $07 ; $f9 db NORTH_SOUTH, 2, $07, $04 ; $fa db EAST_WEST, 17, $05, $07 ; $fb db EAST_WEST, 3, $07, $03 ; $fc SpriteSets: ; each sprite set has 9 walking sprites and 2 still sprites DEF SPRITE_SET_LENGTH EQU 9 + 2 ; sprite set $01 table_width 1 db SPRITE_BLUE db SPRITE_YOUNGSTER db SPRITE_GIRL db SPRITE_FISHER db SPRITE_COOLTRAINER_M db SPRITE_GAMBLER db SPRITE_SEEL db SPRITE_OAK db SPRITE_SWIMMER db SPRITE_POKE_BALL db SPRITE_GAMBLER_ASLEEP assert_table_length SPRITE_SET_LENGTH ; sprite set $02 table_width 1 db SPRITE_YOUNGSTER db SPRITE_ROCKET db SPRITE_SUPER_NERD db SPRITE_HIKER db SPRITE_MONSTER db SPRITE_BLUE db SPRITE_GUARD db SPRITE_COOLTRAINER_F db SPRITE_COOLTRAINER_M db SPRITE_POKE_BALL db SPRITE_UNUSED_GAMBLER_ASLEEP_2 assert_table_length SPRITE_SET_LENGTH ; sprite set $03 table_width 1 db SPRITE_LITTLE_GIRL db SPRITE_GIRL db SPRITE_SUPER_NERD db SPRITE_HIKER db SPRITE_GAMBLER db SPRITE_MONSTER db SPRITE_COOLTRAINER_F db SPRITE_COOLTRAINER_M db SPRITE_GUARD db SPRITE_POKE_BALL db SPRITE_UNUSED_GAMBLER_ASLEEP_2 assert_table_length SPRITE_SET_LENGTH ; sprite set $04 table_width 1 db SPRITE_BEAUTY db SPRITE_SUPER_NERD db SPRITE_YOUNGSTER db SPRITE_GAMBLER db SPRITE_MONSTER db SPRITE_GUARD db SPRITE_SAILOR db SPRITE_COOLTRAINER_F db SPRITE_COOLTRAINER_M db SPRITE_POKE_BALL db SPRITE_UNUSED_GAMBLER_ASLEEP_2 assert_table_length SPRITE_SET_LENGTH ; sprite set $05 table_width 1 db SPRITE_LITTLE_GIRL db SPRITE_LITTLE_BOY db SPRITE_GIRL db SPRITE_FISHER db SPRITE_MIDDLE_AGED_MAN db SPRITE_GRAMPS db SPRITE_MONSTER db SPRITE_GUARD db SPRITE_ROCKET db SPRITE_POKE_BALL db SPRITE_SNORLAX assert_table_length SPRITE_SET_LENGTH ; sprite set $06 table_width 1 db SPRITE_YOUNGSTER db SPRITE_GYM_GUIDE db SPRITE_MONSTER db SPRITE_BLUE db SPRITE_COOLTRAINER_F db SPRITE_COOLTRAINER_M db SPRITE_SWIMMER db SPRITE_GUARD db SPRITE_GAMBLER db SPRITE_POKE_BALL db SPRITE_UNUSED_GAMBLER_ASLEEP_2 assert_table_length SPRITE_SET_LENGTH ; sprite set $07 table_width 1 db SPRITE_ROCKET db SPRITE_SCIENTIST db SPRITE_SILPH_WORKER db SPRITE_ERIKA db SPRITE_GENTLEMAN db SPRITE_BIRD db SPRITE_ROCKER db SPRITE_COOLTRAINER_M db SPRITE_MONSTER db SPRITE_POKE_BALL db SPRITE_UNUSED_GAMBLER_ASLEEP_2 assert_table_length SPRITE_SET_LENGTH ; sprite set $08 table_width 1 db SPRITE_BIKER db SPRITE_SUPER_NERD db SPRITE_MIDDLE_AGED_MAN db SPRITE_COOLTRAINER_F db SPRITE_COOLTRAINER_M db SPRITE_BEAUTY db SPRITE_FISHER db SPRITE_ROCKER db SPRITE_MONSTER db SPRITE_POKE_BALL db SPRITE_SNORLAX assert_table_length SPRITE_SET_LENGTH ; sprite set $09 table_width 1 db SPRITE_BIKER db SPRITE_COOLTRAINER_M db SPRITE_SILPH_WORKER db SPRITE_FISHER db SPRITE_ROCKER db SPRITE_HIKER db SPRITE_GAMBLER db SPRITE_MIDDLE_AGED_MAN db SPRITE_SUPER_NERD db SPRITE_POKE_BALL db SPRITE_SNORLAX assert_table_length SPRITE_SET_LENGTH ; sprite set $0a table_width 1 db SPRITE_BIRD db SPRITE_COOLTRAINER_M db SPRITE_FAIRY db SPRITE_FISHER db SPRITE_GAMBLER db SPRITE_MONSTER db SPRITE_SEEL db SPRITE_SWIMMER db SPRITE_YOUNGSTER db SPRITE_POKE_BALL db SPRITE_FOSSIL assert_table_length SPRITE_SET_LENGTH